• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

SketchUp 2014 Wishlist

Scheduled Pinned Locked Moved SketchUp Feature Requests
sketchup
125 Posts 54 Posters 40.1k Views 54 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Offline
    John Sayers
    last edited by 7 Oct 2013, 12:00

    Thankyou Trimbale for fixing the construction lines colour problem when axes were switched on and off and thankyou for the engine changes I assume you've made.

    Here's my list

    1. Return the two column option for the large toolset - it fits on laptops left column. Not everyone is using large screens.
    2. Get rid of scrolling on Layer select drop down.
    3. Return all dropdowns (Scenes, Layers etc) to original size so they tuck up to top of screen - why someone would want to make them bigger has me baffled.
    4. Windows version to have ability to have multiple projects open at once as the Mac version does.
    5. cancelled.
    6. Somewhere down the line Google screwed the zoom in. Now construction lines also disappear if you zoom in too far. This never happened in earlier versions.
    7. Someone at Google changed it so you had to click a surface to push/pull it! it's stupid, worked perfectly well before where you just moused over the surface you wanted and it highlighted.
    8. Similarly they changed the ability to mouse over surfaces behind other surfaces and the mouse changed to pushpull tool when you were over the active surface behind another surface that you can't see.
    9. Have a box to check if you want the rotate factor when using the move option. If you want to move it, then move it - if you want to rotate it then rotate it. The rotate option switching on when you are trying to move something is annoying.
    1 Reply Last reply Reply Quote 0
    • T Offline
      tt_su
      last edited by 7 Oct 2013, 13:00

      @john sayers said:

      1. Somewhere down the line Google screwed the zoom in. Now construction lines also disappear if you zoom in too far. This never happened in earlier versions.

      Under Preferences there is a checkbox labelled "Disable pre-pick on Push/Pull Tool" which will return the behaviour to the old style.
      Alternatively, hit Ctrl+T to quickly deselect and you can use hover over a face to push pull it.

      1 Reply Last reply Reply Quote 0
      • J Offline
        John Sayers
        last edited by 7 Oct 2013, 13:03

        Wow - thanks Thomas - I've never noticed that before 😄

        1 Reply Last reply Reply Quote 0
        • S Offline
          smicha
          last edited by 24 Oct 2013, 12:33

          SAVING LARGE FILES IS SO SLOW!!! 😡

          I have a 150MB file (about 25m edges). When I hit ctrl+s it takes about 1 minute to save to file. I created a ram disk so speed up the saving process. The time was reduced to 25 seconds. But still IMO this is irritating. 25 seconds? I converted the model to 3ds max format and checked how fast it is saved under 3ds max. Ctrl+S and ... it's done. Not even a second.

          SU TEAM please do something with speeding up the saving process.

          1 Reply Last reply Reply Quote 0
          • M Offline
            matt.gordon320
            last edited by 24 Oct 2013, 18:20

            I'm sure I'll have to edit this as I think of more "wishes", but here's one:

            A more accessible way to work with large (100+) numbers of scenes. I frequently have to create views for lets say 10 different homes with a view from 4 different rooms. I typically export linework, shadows, textures, false Z-Buffer, and other maps separately so I can comp them in photoshop. Obviously, this leads to a LOT of scenes. Scrolling through the scene manager or the scene bar gets a little tedious.

            1 Reply Last reply Reply Quote 0
            • D Offline
              dukejazz
              last edited by 25 Oct 2013, 06:29

              In 2014 sketchup I want is see an animated gif as a texture, so essentially it will be a animated movie texture. just like we apply normal textures.

              This would give much more action to sketchup

              1 Reply Last reply Reply Quote 0
              • B Offline
                Box
                last edited by 25 Oct 2013, 13:12

                Perhaps you'll find this layer plugin by jiminy-billy-bob useful.
                http://sketchucation.com/forums/viewtopic.php?f=323&t=53906

                1 Reply Last reply Reply Quote 0
                • M Offline
                  matt.gordon320
                  last edited by 28 Oct 2013, 17:43

                  @box said:

                  Perhaps you'll find this layer plugin by jiminy-billy-bob useful.
                  http://sketchucation.com/forums/viewtopic.php?f=323&t=53906

                  Hi Box, could you share what way you'd recommend using it to manage scenes? I'm mildly familiar with the the Layer Panel Beta, but I can't seem to figure out quite what you meant. I was more speaking to scrolling through either the scene bar/scene dialog box and updating scenes, but if there's something I missed or you have a cool tip, I'd really appreciate it! Thanks!

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    Box
                    last edited by 28 Oct 2013, 18:40

                    My mistake there Matt, I was thinking scenes but got layers. I'm sure there is a good scene manager somewhere, but I can't get my brain to it just now.

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      jiminy-billy-bob
                      last edited by 28 Oct 2013, 18:45

                      I was thinking of adding a "scene" tab to my plugin, with the same sort/nest features than for layers. Now seeing that it could be usefull to some people is motivating 😉

                      (Don't expect this soon, but maybe one day...! 😄 )

                      25% off Skatter for SketchUcation Premium Members

                      1 Reply Last reply Reply Quote 0
                      • J Offline
                        JClements
                        last edited by 4 Nov 2013, 16:54

                        @aerilius said:

                        Undo scene changes/creations (especially to make plugin actions fully undoable).

                        ++1

                        John | Illustrator | Beaverton, Oregon

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          Anton_S
                          last edited by 11 Nov 2013, 07:56

                          Currently on MS Windows web-dialogs use Internet Explorer Server, I don't know about Macs. It would be nice to have the user to decide which browser server should the WebDialog use when they create their own WebDialog. For instance, the chrome server, opera server, or internet explorer server (default).

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tt_su
                            last edited by 11 Nov 2013, 08:49

                            @anton_s said:

                            Currently on MS Windows web-dialogs use Internet Explorer Server, I don't know about Macs. It would be nice to have the user to decide which browser server should the WebDialog use when they create their own WebDialog. For instance, the chrome server, opera server, or internet explorer server (default).

                            I'm afraid it is not possible to let the user decide. To use other engines we would have to bundle frameworks for them. We cannot just pick up whatever the user has installed.

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              notareal
                              last edited by 5 Dec 2013, 16:06

                              @kaliphegtu said:

                              why not replace photo match by video match !!
                              Ex:
                              http://www.youtube.com/watch?v=vda2RAEuW_g

                              +1

                              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                              1 Reply Last reply Reply Quote 0
                              • Bob JamesB Offline
                                Bob James
                                last edited by 27 Dec 2013, 08:44

                                For large projects, I often have multiple complex SU files open. This means I have multiple Layers, Entity Info, etc. windows open. But there’s no way to quickly tell which SU instance they belong to.
                                Would it be possible to have the file name appear in each window?

                                For example:
                                Layers - Airlock
                                Layers - Highbay
                                Layers - Transfer Tower

                                Entity Info - Airlock
                                Entity Info - Highbay
                                Entity Info - Transfer Tower

                                etc

                                i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

                                1 Reply Last reply Reply Quote 0
                                • bigstickB Offline
                                  bigstick
                                  last edited by 28 Dec 2013, 19:31

                                  @unknownuser said:

                                  More than one viewport is complicated? Really?!?

                                  Yes, really. The single viewport principle employed by SU is one of the big reasons for its success. It's central to the way SU works. In fact it's the antithesis to the 4 view approach. If that's what you want, you are missing the whole point of the application.

                                  @unknownuser said:

                                  This simplicity thing is really a joke. You have to install a massive amount of plugins to make sketchup really usable.

                                  No it's not, and no you don't. The main reason you need plugins is to improve productivity. It's true that plugins enable you to model things that would be extremely difficult without them. But this statement is kind of absurd.

                                  My main wish list items are:-

                                  1. Fix the distorted texture scaling issue in DCs
                                  2. Implement much better texture/UV mapping in SU
                                  3. Improve performance with large/complex models. Because it's so easy and so much fun, you find yourself adding detail to your models almost without thinking. This means you need a high end graphics card to work effectively. However, even then, performance is so much worse than an app like Maya, Lightwave or 3ds max.
                                  4. Improved scene management. A means of organising scenes by tabs, or having a series of scene tab sets would be really excellent. Imagine a way of managing groups of scenes where you have tabs which act as hierarchical containers, so that you could have a tab which contains scenes for display styles, another for elevations, another for interiors, another for exteriors, another for sections, another for animations. So much more powerful.
                                  1 Reply Last reply Reply Quote 0
                                  • J Offline
                                    JClements
                                    last edited by 28 Dec 2013, 22:04

                                    For example:

                                    1. when clicked, trigger the model animation.
                                    2. a print this scene option

                                    John | Illustrator | Beaverton, Oregon

                                    1 Reply Last reply Reply Quote 0
                                    • dane.teegardinD Offline
                                      dane.teegardin
                                      last edited by 6 Jan 2014, 05:15

                                      1. Improvements to export and import for CAD and Revit.
                                      2. Generating faces. Often Ill attempt to break up a surface by drawing a box on it, but it doesn't form a face. I end up having to run the through the model using plug-ins to create the faces.
                                      3. Support for working in small detail models. Trying to create a small detail like a door knob is nearly impossible in perspective view. The only way I can zoom in and create it is to switch to parallel, and that often cuts out much of the viewport.
                                      4. 64 bit version and multiprocessor support. My models average 100mb, and using renders within SketchUp such as Vray, the memory reaches over 1.5gb and becomes unstable.
                                      1 Reply Last reply Reply Quote 0
                                      • P Offline
                                        Play404
                                        last edited by 10 Jan 2014, 05:35

                                        More functionality with the "Entity Info" window like:

                                        1. able to change the volume or area to m2 or cm2 (mm2 has too many decimal places to be useful unless your designing jewellery)
                                        2. adding height, length & width so I can see overall dimensions of group/component at a glance.
                                          3)Check boxes in preferences to add, subtract or change the functions of entity info.

                                        Control of SU layers in Layout

                                        Ability to delete multiple scenes at once rather than 1 at a time

                                        Support in preferences to change anti aliasing on mac like on windows

                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          tt_su
                                          last edited by 10 Jan 2014, 10:55

                                          @play404 said:

                                          Ability to delete multiple scenes at once rather than 1 at a time

                                          You can do that in the Scenes tool-window.

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • 6 / 7
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement