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    Animation and the DR Spawner

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • andybotA Offline
      andybot
      last edited by

      I just tested and animation seems to work fine in 1.6 with DR. I used saved maps.

      http://charlottesvillearchitecturalrendering.com/

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      • dkendigD Offline
        dkendig
        last edited by

        if you haven't done so already, please submit a bug report. Animation is a rather large feature, and we want it working properly, so this should get high priority in our bug tracker. I know there have been some changes to how DR works with animation. Fernando told me yesterday that LC now works properly in animation, but I don't think he was using DR for those tests. He is out of the office today, but if you send in a bug report to our bug tracker, we will be sure to get to it at some point in the near future.

        Devin Kendig
        Developer

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        • N Offline
          n3v
          last edited by

          Hi I used DR and saved light cache files as per the tutorial, how do you submit a bug report dkendig?

          andybot, did you let it render past the first scene? Mine worked ok with saved maps up until the first scene and then the slaves dropped off. When starting and restarting the DR spawner the host would send over the info but the slaves wouldnt render

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          • N Offline
            n3v
            last edited by

            Ok as an update, I have tried the following two variations still with no improvement

            1. after precalculating the LC, this time I loaded the LC from file and left the irradiance map to 'incrementally add'

            2. no precalculations - straight render

            still the slaves drop off after the first frame, I get the impession that the machine is receiving the data but is waiting for something to activate it.

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            • andybotA Offline
              andybot
              last edited by

              That sounds like a trouble that was happening with the older betas. Are you sure you have updated to the latest released beta? Yes, I tried all the frames, not just the first.

              http://charlottesvillearchitecturalrendering.com/

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              • dkendigD Offline
                dkendig
                last edited by

                n3v - http://www.chaosgroup.com/forums/vbulletin/showthread.php?72758-How-to-submit-a-bug-report <-- How to submit a bug report. Essentially, you just send an email to vfswip@chaosgroup.com, but the forum post outlines the kind of information we need to help track this issue down.

                Devin Kendig
                Developer

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                • N Offline
                  n3v
                  last edited by

                  andybot I am using 1.60.23 jun 11 that is the latest right? is there any chance you could somehow share your settings so I can see whether I have set up the scene wrong as I wouldn't want to report a false bug.

                  Dkendig, I will follow Andy's advice first to make sure that its the software and not me and then if not I will submit.

                  thanks both

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                  • N Offline
                    n3v
                    last edited by

                    new candidate build doesnt appear to have fixed this. beginning to wonder whether its my setup or the software. Also now appears that patch render in animation no longer wants to work?

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                    • andybotA Offline
                      andybot
                      last edited by

                      @n3v said:

                      andybot I am using 1.60.23 jun 11 that is the latest right? is there any chance you could somehow share your settings so I can see whether I have set up the scene wrong as I wouldn't want to report a false bug.

                      Here is my model if you want to take a look. Nothing fancy.


                      animation_basic_test5_A.skp

                      http://charlottesvillearchitecturalrendering.com/

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                      • N Offline
                        n3v
                        last edited by

                        Hi Andy bot, thanks for sharing I will check out your model when I get a chance and let you know how it goes. My model is around 61mb and I didnt use any proxies to avoid them not being sent across the network.

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                        • dkendigD Offline
                          dkendig
                          last edited by

                          asset collection should no longer be something to fear, it's automatic, and behind the scenes.

                          Devin Kendig
                          Developer

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                          • S Offline
                            Sephiroxxx
                            last edited by

                            If you found the Fix please post it. I am having the same problem, it uses all cores / slaves for first images and after that only main cores.

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                            • N Offline
                              n3v
                              last edited by

                              Sephiro - nothing as yet, will let you know when I know more

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