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SketchUp 2013 Gripes & Bitchin' ONLY ;)

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  • F Offline
    fluffy82
    last edited by 28 May 2013, 18:13

    @unknownuser said:

    buy a mac.. then you can figure out why we tend to have more issues with our plugins.
    thanks in advance

    We know what the problem is: it's because you're on Mac ๐Ÿ˜†
    I've been using PC for over 20 years and in all that time I've had far less problems with it than with my MacBook in the past 2 and a half years.

    SketchUp on PC is much faster and easier to handle than on Mac, for me anyway (just to stay on topic ๐Ÿค“ )

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    • J Offline
      jason_maranto
      last edited by 28 May 2013, 18:14

      @arail1 said:

      Maybe it's because my 2D presentations are done in AutoCAD LT and the weak point of my workflow is 3D dimensions that I don't see the excitement about LO.

      That would come down to 2 things -- the fact that AutoCAD is an Autodesk product, and price.

      Of course Trimble is rapidly moving SketchUp/Layout in the same direction -- so it may not make any difference soon. At which point people will choose based on actual features offered.

      BTW, feature-wise AutoCAD LT is missing some of the things in Layout that make presentations so nice... like the perspective views and rendering (that are also missing in form.z).

      Best,
      Jason.

      I create video tutorial series about several 2D & 3D graphics programs.

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      • D Offline
        Dan Rathbun
        last edited by 28 May 2013, 18:25

        @solo said:

        Why burn a bridge if you can blow it to smithereens? ๐Ÿ˜‰

        ๐Ÿคฃ I love that !

        I'm not here much anymore.

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        • A Offline
          arail1
          last edited by 28 May 2013, 18:30

          @jason_maranto said:

          BTW, feature-wise AutoCAD LT is missing some of the things in Layout that make presentations so nice... like the perspective views and rendering (that are also missing in form.z).

          Best,
          Jason.

          I work in AutoCAD LT which, unlike full AutoCAD has essentially no 3D at all - that's why I started using SketchUp. My workflow goes back and forth between the two programs all day long - so I hunger for a program that can combine the two. As I've said in other posts, Rhino looks real promising. I'm new to the program so I don't have the ability yet to really push all it's features but I'm very hopeful. Nonetheless - a vector 3D output with editable dimensions associated to points and editable text - still hoping and waiting.

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          • J Offline
            jeff hammond
            last edited by 28 May 2013, 18:36

            @fluffy82 said:

            We know what the problem is: it's because you're on Mac ๐Ÿ˜†
            I've been using PC for over 20 years and in all that time I've had far less problems with it than with my MacBook in the past 2 and a half years.

            SketchUp on PC is much faster and easier to handle than on Mac, for me anyway (just to stay on topic ๐Ÿค“ )

            the reality for me is that I have no freaking clue about mac vs pc.
            I mean, the last time i sat down at a computer running windows was probably 2+ years ago and i had to ask the owner how to get a web browser up ๐Ÿ˜„

            it's super rare (never?) to see a mac vs pc argument where everyone involved knows both systems equally..
            so it ends up being some heated fiasco but nobody really knows what they're talking about ๐Ÿ˜‰

            that said, macs are way better.. they're faster, more stable, pick up more chix, built better, longer lasting, better support, better graphics, cooler (both kewl and temperature wise), look better, simpler to use, better value in the long run, better system wide app integration, have sweeter tv commercials, and probably at least 14 other things i can't think of at the moment..

            dotdotdot

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            • J Offline
              jason_maranto
              last edited by 28 May 2013, 18:41

              I'd be very curious to hear your thoughts on Rhino's layout type tools once you've had some time with them...

              As much as I like (and see the potential of) those aspects of these programs, for me modeling power is the bottom line -- nice presentations I can brute force in 2D apps, because I do them so rarely.

              I am pretty far afield of the Trimble target audience and I think that will only become more true as time goes by -- Modo has nothing like this, but I honestly doubt I will miss it much for my work.

              On the Mac vs PC thing, at one point in time I used both regularly for graphic design... so I stopped caring about the differences and just used whatever was the best value. If I got a good deal on a Mac I'd use it -- but those seem hard to find.

              Best,
              Jason.

              I create video tutorial series about several 2D & 3D graphics programs.

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              • A Offline
                arail1
                last edited by 28 May 2013, 18:45

                @unknownuser said:

                ... pick up more chix,

                Of course, after paying for the MAC you have no $$$ left to take her out to dinner.

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                • J Offline
                  jeff hammond
                  last edited by 28 May 2013, 18:49

                  for me on the mac vs pc thing is that when it comes down to it, it doesn't matter at all..

                  I mean, do you have good ideas or don't you? if you have good ideas then you're going to get them out there regardless of which OS is being used.

                  we've seen plenty of great work produced on windows machines and plenty of great work produced on mac.

                  the same person drawing a pile of crap on macSU will produce an equal steaming heap on windowsPC.

                  that's my honest take on it.. anything else I say on the matter is just me bs_ing.

                  dotdotdot

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                  • J Offline
                    jason_maranto
                    last edited by 28 May 2013, 18:53

                    @unknownuser said:

                    for me on the mac vs pc thing is that when it comes down to it, it doesn't matter at all..

                    I mean, do you have good ideas or don't you? if you have good ideas then you're going to get them out there regardless of which OS is being used.

                    we've seen plenty of great work produced on windows machines and plenty of great work produced on mac.

                    the same person drawing a pile of crap on macSU will produce an equal steaming heap on windowsPC.

                    That's about as perfect of a way to say it as I've ever heard ๐Ÿ‘ ๐Ÿ‘

                    Of course I guess this explains why it doesn't matter if the SketchUp team uses Mac... the machine does not make you better at your job ๐Ÿ‘ฟ

                    Best,
                    Jason.

                    I create video tutorial series about several 2D & 3D graphics programs.

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                    • T Offline
                      tomasz
                      last edited by 28 May 2013, 18:55

                      @frederik said:

                      Have to say that the lack of TSU Team members here at the SCF at the moment makes me feel suspicious... ๐Ÿ˜
                      I acknowledge that there can be several reasons causing their lack of interest...

                      Well deserved holidays? ๐Ÿ’š

                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                      • T Offline
                        tomasz
                        last edited by 28 May 2013, 19:11

                        @unknownuser said:

                        buy a mac.. then you can figure out why we tend to have more issues with our plugins.

                        I just recently realized when working on SKM library, that SU material editor on Mac is horrendous! There is no way to use same folder structure as on Windows, deleting only single materials allowed, no immediate display of a name of a selected material. I could add at least 3 more drawbacks!
                        I was astonished when I have discovered it! ๐Ÿ˜ฎ I couldn't believe that all Mac users had to fight with it for years! ๐Ÿ˜ฒ My sincere condolences.

                        SU Team:
                        Mat editor on Mac doesn't show a preview stored inside SKM file. What is the point in storing it, when you do not use it (on Mac)? EDIT: I know it speeds up materials preview under Windows, but i guess OSX is so fast, that you decided it is not needed on Mac, right?!

                        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                        • B Offline
                          bmike
                          last edited by 28 May 2013, 19:36

                          well, i bought the damned update, mainly because i'm teaching 2 sessions this year - 1 specifically dealing with LayOut... and I'll need to have the update ready and loaded because I know someone out there will have it...

                          looked at rhino. can't donwload the OSX demo. page takes forever to load, in safari and chrome, and i can't get to the download link.

                          form z looks promising, but the 2d part isn't happening yet, from what i can tell.

                          so, another year of SU/LO - at least my workflow is stable.
                          LO does seem faster on some large / complicated buildings that i loaded up for a quick test drive.
                          that might be worth the 95 right there.
                          had to hand load some plugins that i tweaked the code on.
                          have the SU store loaded up too.

                          anyway... onward. will try and get some demo software running soon.

                          mike beganyi design + consulting llc

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                          • M Offline
                            mcpcorey
                            last edited by 28 May 2013, 19:42

                            I upgraded to SU 2013 yesterday, and at least for the moment, I am going to call it a Huge MISTAKE !. (sure wish I had visited this thread before upgrading) I Just completed my first model with SU 2013, (probably have 12 - 14 hours time invested in it) I exported a .dae colada file, as I normally did in SU 8, so I can render the model in Lumion 3, only to find out that a collada file exported from SU 2013 causes lumion to immediately crash! WTF Trimble? This is not just frustrating, it is infuriating, and entirely unacceptable, when you have a PAYING client waiting for finished renditions, in order to secure the sale of a $60,000.00 project. And of course, I cannot load the SU 2013 model back into SU 8, I will have to completely rebuild the model in SU 8, so I can render in Lumion, and HOPE & PRAY that in the interim, a competitor does not secure the project first... I Could lose my MAIN source of income over this. (Ok I am through venting now, well actually not, I have a list in my head of all the other Gripes I have about the functionality of SU 2013, compared to SU 8, but the above described problem is my current BIGGIE, and may have just lost me thousands of $$$$$$ of future work)
                            Has anyone else had problems with collada files exported from SU 2013, that won't open, and or crashes of other applications?...
                            Any known work arounds ?
                            Am I doing something wrong ?
                            I use windows 7 pro 64 bit
                            SU 2013 pro (just ungraded from SU 8 pro)
                            and I render in Lumion 3.1.1
                            Never had a problem doing this with SU 8, or with collada files exported from it.
                            I even tried opening the collada file in the old lumion free version, and also got an immediate crash! I have been using lumion since the first week of initial release, and this is the first problem I have ever had with it, I can only attribute this problem to SU 2013!

                            Corey

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                            • F Offline
                              fluffy82
                              last edited by 28 May 2013, 19:51

                              @unknownuser said:

                              the reality for me is that I have no freaking clue about mac vs pc.
                              I mean, the last time i sat down at a computer running windows was probably 2+ years ago and i had to ask the owner how to get a web browser up ๐Ÿ˜„

                              it's super rare (never?) to see a mac vs pc argument where everyone involved knows both systems equally..
                              so it ends up being some heated fiasco but nobody really knows what they're talking about ๐Ÿ˜‰

                              that said, macs are way better.. they're faster, more stable, pick up more chix, built better, longer lasting, better support, better graphics, cooler (both kewl and temperature wise), look better, simpler to use, better value in the long run, better system wide app integration, have sweeter tv commercials, and probably at least 14 other things i can't think of at the moment..

                              lol ๐Ÿ˜„
                              I've been working equally on both for the past 32 months or so, but I can't really say I "know" my Mac...
                              But that's one of the problems: nothing is obvious, every command is different in every program, and it's just trying and retrying all the time (= waste of time).
                              I'm sure there's a solution for most problems it causes, but someone just needs to tell me about them ๐Ÿ˜‰

                              Mac does look way cooler, that's true, but it is much slower than my PC - especially in start-up (Mac 2-3 minutes vs PC 15 seconds).
                              Also the "better graphics" are not true anymore. It used to be true, in the 80's or 90's, but today PC caught up. My Radeon Club 7870 card is waaaaay better than anything I ever saw on Mac, mine or others.
                              And the biggest problem is price and durability... My Mac-mouse cost โ‚ฌ50 and broke after 3 weeks, the second one after 2 months. I bought a simple โ‚ฌ15 Windows mouse, and it has been doing the job for two years now ๐Ÿ˜„

                              Anyway, I don't want to get involved in any Mac vs PC war so I'll try to shut up now ๐Ÿ˜Ž

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                              • F Offline
                                fluffy82
                                last edited by 28 May 2013, 19:53

                                @unknownuser said:

                                for me on the mac vs pc thing is that when it comes down to it, it doesn't matter at all..

                                I mean, do you have good ideas or don't you? if you have good ideas then you're going to get them out there regardless of which OS is being used.

                                That's well said

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                                • P Offline
                                  pbacot
                                  last edited by 28 May 2013, 20:53

                                  @fluffy82 said:

                                  @unknownuser said:

                                  lol ๐Ÿ˜„
                                  Anyway, I don't want to get involved in any Mac vs PC war so I'll try to shut up now ๐Ÿ˜Ž

                                  Oh I like that. Just throw in your insults and walk away. ๐Ÿ˜‰

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • P Offline
                                    pbacot
                                    last edited by 28 May 2013, 20:56

                                    @bmike said:

                                    w will try and get some demo software running soon.

                                    what do you mean, Mike? and where are you teaching? ๐ŸŽ‰

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • P Offline
                                      pbacot
                                      last edited by 28 May 2013, 20:58

                                      @mcpcorey said:

                                      I cannot load the SU 2013 model back into SU 8, I will have to completely rebuild the model in SU 8,
                                      Corey

                                      What? Why not? There is no backwards save? ๐Ÿ˜ฒ

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by 28 May 2013, 21:01

                                        @pbacot said:

                                        @mcpcorey said:

                                        I cannot load the SU 2013 model back into SU 8, I will have to completely rebuild the model in SU 8,
                                        Corey

                                        What? Why not? There is no backwards save? ๐Ÿ˜ฒ

                                        There is, as it's always been.

                                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • jolranJ Offline
                                          jolran
                                          last edited by 28 May 2013, 21:08

                                          @unknownuser said:

                                          one issue i have now is that sketchup doesn't produce true solids, so when i work with folks that CNC, i can't get them easy to use autocad 3d solids. unless i'm missing something... i've tried some hack conversion techniques, but things get just screwy enough that they always rebuild things.

                                          That probably has to do with Sketchups avaraging min dist, or what it is called.
                                          Solid don't get "watertight". Edges endpoints don't connect.
                                          Poses problems for plugins as well, especially intersections with tiny geometry.

                                          BTW, it has not been addressed here though it is a real bugger..

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