sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Night render test

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    4 Posts 3 Posters 430 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • eidam655E Offline
      eidam655
      last edited by

      hi all,

      i'm fooling around with night renders with SU+VRay. the test scene is simple - a VRay plane, a box with windows, a light inside the box and some environment. this is what i've come up with; putting the obvious need for post-production aside, what do you think?

      the light is VRay's Rectangular light, i kept the physical camera on and adjusted exposure accordingly (shutter speed 10, F-stop 4, ISO 100), reduced the GI and BG color multipliers to 0,1, kept the GI color on TexSky and switched the BGcolor for a HDRi.

      the render

      I'm using SketchUp 2017, V-Ray 3.4

      1 Reply Last reply Reply Quote 0
      • R Offline
        rspierenburg
        last edited by

        I think your rendered scene is too warm in contrast with your rather cold background. The light should be warm of course but your shadowed area needs to be a lot bluer. If I remember correctly there is somewhere in the Environment tab that can help change that. If not it will have to be done in Photoshop afterwards.

        1 Reply Last reply Reply Quote 0
        • V Offline
          valerostudio
          last edited by

          My suggestion for night renders is to use a low res HDRI that is blurred in your GI slot and a hi res HDRI for your background for reflections. SIBL has a nice free collection http://www.hdrlabs.com/sibl/archive.html Once you have your environment, then you can work on lighting the interior of your cube.

          1 Reply Last reply Reply Quote 0
          • eidam655E Offline
            eidam655
            last edited by

            thanks, HDRi probably is the way to go with night scenes... i still have to find my workflow though, so thanks for the tip πŸ˜„

            I'm using SketchUp 2017, V-Ray 3.4

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement