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    Lamp is not shining...

    Scheduled Pinned Locked Moved V-Ray
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    • tibetT Offline
      tibet
      last edited by

      hi,
      i wish to follow the tutorial , to create a beautiful square lamp,
      http://renderingtutorials.blogspot.cz/2011/08/sketchup-vray-resources.html
      but the final result isn´t good enough to produce a bright shining light 😞
      i´d be grateful for any tips to fix it. ( v-ray 1.49.00 )
      (the model is attached below)
      thanks!

      http://img.sceper.eu/images/KzDf.jpg


      lamp.skp

      SU 2015 Pro on Win10 x64

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      • V Offline
        valerostudio
        last edited by

        1.49.01 is the most current version. I didn't download the model, but what are you using for a light source in the lamp. Seems to me that you need a planar light, set to visible and set to a yellowish color to achieve that effect.

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        • tibetT Offline
          tibet
          last edited by

          hi, thanks for a tip, but i think, there´s something missing in my twosided material:-(

          http://img.sceper.eu/images/C3RTt.jpg

          SU 2015 Pro on Win10 x64

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          • andybotA Offline
            andybot
            last edited by

            your material is working OK. I would suggest putting an omni light in your scene. (instead of relying on the emmissive material.)

            http://charlottesvillearchitecturalrendering.com/

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            • V Offline
              valerostudio
              last edited by

              Do not use emissive materials for lighting. V-Ray does not use emissive materials like other engines. The emitter material is only an effect to give a material the look of being lit, like a TV screen. You should stick to omni or planar lights for this lamp effect.

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              • tibetT Offline
                tibet
                last edited by

                thanks for your valuable tips, but i´d like to stich up to the nice tutorial.

                SU 2015 Pro on Win10 x64

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                • soloS Offline
                  solo
                  last edited by

                  First issue is the scale, the whole room is around 1.5ft high and wide.

                  Secondly use an Omni.


                  lamp cube test.jpg

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • V Offline
                    valerostudio
                    last edited by

                    And as for the diffused glow - that's Photoshop. It currently cannot be done in VRay 1.49.01

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                    • tibetT Offline
                      tibet
                      last edited by

                      hi solo,
                      a pretty nice work, congratulations! 😍
                      would you mind to upload it please, just for a pleasure.
                      thanks!

                      SU 2015 Pro on Win10 x64

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                      • soloS Offline
                        solo
                        last edited by

                        Oh crap, I never saved it, I can recreate it tomorrow if you want (busy rendering at moment)

                        Or you could just upsize scene x10, remove the light emissive material and replace with an Omni, set to watts and up the power as needed.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • tibetT Offline
                          tibet
                          last edited by

                          hi solo,
                          thanks for your answer and kind offer to upload a model of the lamp.
                          that´d be very kind of you!

                          SU 2015 Pro on Win10 x64

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