[Plugin] Boolean--OSCoolean (Dec 2013) for SU 8 up free ver
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Hello to everyone, this is my very first post so please mind any errors or mistakes. My OSCoolean does not seem to work. When I select the objects nothing happens. I have tried this with two simple boxes(that ar both groups) and it still doesn't work. I have removed OSCoolean and saved it again but still nothing happens.
On the Ruby console the errors are :
Error: #<NameError: uninitialized class variable @@select in AdditionalPluginFolder6::OSCoolean>
(eval):330:in `onMouseMove'Error: #<NameError: uninitialized class variable @@select in AdditionalPluginFolder6::OSCoolean>
(eval):356:inset_current_point' (eval):321:in
onLButtonUp'
(eval):330The first appears when I move the mouse over any object and the second appers when I click the 2nd object.
Could someone please tell me what I have done wrong or how I can fix this. Any help will be appreciated. I have SketchUp version 8.0.15158
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Sounds like AdditionalFolders might be interfering. I'm guessing it's because it's trying to load the RBS file and because of that it ends up loaded within the namespace of AdditionalPluginFolder6. Think this needs to be reported to Fredo.
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How does one report errors like these? Or, if you don't mind, can you reprt it on my behalf?Also, is there anything I can do on to fix it?
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Just make a post in the thread for the plugin.
(I gave Fredo a nudge to look at this thread this time.)
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@matsambu said:
How does one report errors like these? Or, if you don't mind, can you reprt it on my behalf?Also, is there anything I can do on to fix it?
I just made a fix to 000_AdditionalPluginFolder, as version 3.1a
See this post for downloading.
Thanks to Thomthom and Dan Rathbun for signaling and providing solutions for fixing the issue
Fredo
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Hello All,
In my hands, OSCoolean generates the intersection between two overlapping cubes. But, OSCoolean does not generate the intersection between the two solids in the attached file. Is my "wing" just too complex? The "wing" is a CurviLoft output. Any reason to believe the solid tools in SU 8 Pro, or other non-free tools, would succeed?
I appreciate everyone's patience. I am a beginner.
Thanks!
Andrei
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My v8Pro Solid Tools managed it OK, although some faces were reversed, but fixable...
If there are any tiny facets in the objects/results you can get issues...
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TIG, thank you very much for that information.
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Hi,
is this plugin still maintained by anybody?
I would like to know if it is possible to substract an capsulated group from the surrounding one ...
For example by selecting the groups through the outliner (this doesn't work).Or does anybody know of a manual way to do that?
Many thanks in advance!
Moin,
Jörg -
Make your groups components copy them outside with paste in place, substract and delete
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Hi Gilles,
thanks for the quick reply ...
But I don't get it ...
'copy them outside with paste in place' seems quite paradox to me ...
Could you pls. explain again?
(slowly)Many thanks!!!!
Jörg
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What I understood it that you have a group inside another and you want them to substract.
So making them components allow you to make copies and place those copies(instances) in a context they can interfere with each other.
Paste in place make you sure their respective positions are good.
Procede the boolean operation, then delete them the instances have been modified. -
Forget what I said before about components, this plugin only works with groups
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Hi,
thank you anyway!
I tried adding an 'object' to the inner group that is not encapsulated ...
So I have some kind of selector.But this doesn't work either
Any other suggestions?
Thanks!
Jörg -
But if your two groups are nested at the same level doesnt' it work?
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I made some tries and it seems that subtract fail and sometimes crash with two copies of the same group.
could your share the model at least the two groups in their context?
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Hi,
attached is my testenvironment ...
Have fun!
Jörg
testenvironment for boolean substraction of encapsulated group
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I think I got you!
There is no possible intersection between those two groups: the little one is floating inside the big one, no face intersecting.
Just select them, explode and group you get a solid group.
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Also, I don't know if it's important for 3D print (if want to print) but i should reverse the faces of the "hole".
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Hi Gilles,
thank you!
That was too easy (as so often )
Best regards,
Jörg
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