sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Problems drawing a surface for a roof

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    18 Posts 7 Posters 929 Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      badera
      last edited by

      Hello everybody

      I am new here and also quite new to Google Sketchup. I am drawing our house to use it later as the base for a building application.

      I have problems finishing the roof; it seems to be quite tricky. Can someone help me finish this? - I think it is clear what is missing:

      http://adrianbader.no-ip.org/misc/MissingRoof_1.jpg

      http://adrianbader.no-ip.org/misc/MissingRoof_2.jpg

      As you can see, the base ground of where the roof is missing is not a simple rectangle...
      The roof should be one surface wihtout any bend.

      Here is the full design:
      http://adrianbader.no-ip.org/misc/MyHouse_PartOfRoofMissing.skp

      Can someone help me finish that?

      • Thanks in advance!
        Adrian
      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        You can also use "On face" inferencing to start with. Since your whole building is grouped, draw all three edges of the only triangle you know needs to be on the final face. Then from the corner, start pulling the line tool and wait till it says "On face"

        ScreenShot001.png
        Now press the Shift key and keep it dow then pull the line tool somewhere way aside.

        ScreenShot003.png
        Click there to finish an edge then close the second triangle on the endpoint of our first triangle. At this point, we could even delete the dividing edge as our two triangles are already coplanar.

        ScreenShot004.png
        Now start drawing a line vertically from the end of your building.

        ScreenShot005.png
        Draw another one matching the height with the previous one.

        ScreenShot006.png
        Once finished the top and bottom edges too (remember to draw the bottom as the building is a group), you can use inferencing from endpoint to intersection to set the edge of the roof. At this point you can already delete the rectangle above the roof.

        ScreenShot007.png
        Now draw the other edge of the roof again, from endpoint to intersection

        ScreenShot008.png
        Finally finish the roof returning to the top endpoint.

        ScreenShot009.png
        You now only need to finish the soffit (?) part and you're done. Delete unwanted geometry and finish faces missing on the sides etc...

        Here's the model (I made this part of the roof a separate group). There are a whole bunch of other issues but you will learn as you go.


        MyHouse_WithRoof.skp

        Gai...

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          Almost off topic...
          Many of your faces appear to be 'reversed'.
          The blue-gray back material should always be inside.
          You texture the faces' fronts.
          You can check this later using using View > Monochrome mode even after texturing...
          It's important to keep faces properly oriented as you model... otherwise reversed faces will pushpull unexpectedly, and many third-party renderers will only accept materials on face-fronts, so if later on and you have loving applied your materials onto the wrongly oriented 'backs' you'll get surprising results - with renderers varying from default back-face material from white to black, or even 'transparent'.
          The easy to use tools to keep things in order are in the default context-menu when faces are selected - Reverse and Orient... Learn to use these... Making a shortcut key to each is recommended...

          TIG

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            Exactly. That's why I also added "There are a whole bunch of other issues but you will learn as you go." (I was just too lazy to go into details after that long post.)
            😄

            Gai...

            1 Reply Last reply Reply Quote 0
            • mitcorbM Offline
              mitcorb
              last edited by

              I would be curious to know what the reason is for that skewed face. The angle is so minimal, it doesn't seem to be a design expression.

              I take the slow, deliberate approach in my aimless wandering.

              1 Reply Last reply Reply Quote 0
              • Dave RD Offline
                Dave R
                last edited by

                My thought for drawing that roof is to look at how the real thing was built. Since you have it available, take a look at it and see if you can get an idea of how the surfaces were built. Where does the ridge line hit the house? Is there some sort of shallow valley? Or did they build in a twist.

                I agree with Tim. The angle seems strange to be a feature.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

                1 Reply Last reply Reply Quote 0
                • Jean LemireJ Offline
                  Jean Lemire
                  last edited by

                  Hi Adrian, hi folks.

                  Not only is this part skewed relative with the rest of the house but this front part is not square.

                  See Scene 2 of this file for ideas.


                  MyHouse Part Of Roof Missing JL.skp

                  Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Assuming the side extension is indeed at a slight angle in plan to the main house...
                    The eaves, front and back, are shown level.
                    Irrespective of the font/back roofs' slopes, if they each have a single single plane then they will intersect forming the ridge line, but that can't be horizontal unless the roofs themselves 'twist'.
                    It's basic geometry...
                    Here are some of the permutations...


                    RoofSkew.PNG

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      On second thought: It did not immediately occur to me that this "skew" may be an existing condition, and the OP has not yet introduced any new construction geometry. I just assumed that this was a new addition and new roof to an existing house.

                      I take the slow, deliberate approach in my aimless wandering.

                      1 Reply Last reply Reply Quote 0
                      • GaieusG Offline
                        Gaieus
                        last edited by

                        That can indeed be the case as he says "I am drawing our house to use it later as the base for a building application". Here, downtown (the historic centre of my city) you can hardly find a rectangular building for instance. These Medieval masons must all have been drunk when working. 😕

                        Gai...

                        1 Reply Last reply Reply Quote 0
                        • mitcorbM Offline
                          mitcorb
                          last edited by

                          So, my next word of caution would be--if this is existing concrete slab-- to verify the bearing capabilities of that slab before imposing significant weight of construction.

                          I take the slow, deliberate approach in my aimless wandering.

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            badera
                            last edited by

                            Hey, thank you all for your help and comments!! I see, I have to learn a lot...
                            Especially, thanks to Gaieus for this step by step guide.

                            And yes, the floor plan is exactly according the drawings. (The house was built in 1961.)

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              Roger
                              last edited by

                              Not sure, but some medieval masons may still have been working in 1961.

                              http://www.azcreative.com

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                badera
                                last edited by

                                Hi Jean Lemire

                                Thank you too for your drawing and your tipps in the drawing.
                                I have one question: your lines looks much smoother than mines / i.e. the basic points are not shown in your drawing. This looks pretty bether than mine.
                                How can I achieve that?

                                1 Reply Last reply Reply Quote 0
                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  You are probably speaking about endpoints and such. Go to Window > Style > In model (that small house icon) > Edit and the first icon is "Edge settings". There you can turn endpoint on/off (or give them some less emphasized size), adjust profile width etc.

                                  Note that these settings are not only aesthetic things but can often help trouble shooting issues. For instance, if a set of edges (dividing a larger face) are thin, they actually merge into the face and create smaller faces but if you have profiles on and see thicker edges, they indicate that they do not merge.

                                  The same way, being able to see where endpoints are can be advantageous when dealing with something more complex.

                                  Gai...

                                  1 Reply Last reply Reply Quote 0
                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Gaieus beat me to it, but since I already typed it here's my equivalent...
                                    Play around with different Sketchup menu Window > 'Styles' from the installed Styles list- save them in Scene-tabs for comparison purposes - OR try editing your current Style's settings [model-tab > Edit] and/or save that as a new Style.
                                    The way faces and lines display etc is determined by the Style's various settings...
                                    For example 'end-points' are shown at the ends of lines - useful when modeling so you can readily see the ends, but for a final printed version you'd probably switch over to another Style that doesn't display them...
                                    You can 'export' [save_as] your own Style into your Styles folder for reuse in other SKPs later, or even better make it the default Style in a new Template - save an empty SKP that uses that Style 'as a Template' - tip: also setup your preferred dimensions, text etc in the Template too, so that it's as you want next time you start a new model...

                                    TIG

                                    1 Reply Last reply Reply Quote 0
                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Also, you can set up different scenes with different styles. This would allow you to have a "nice style" in one scene and a "trouble shooting style" (which would probably also be "heavier" for SU) in another. In this case, turn off camera settings in the scenes so that they do not go elsewhere but stay where you are when switching scenes.

                                      Gai...

                                      1 Reply Last reply Reply Quote 0
                                      • Jean LemireJ Offline
                                        Jean Lemire
                                        last edited by

                                        Hi badera, hi folks.

                                        @badera said:

                                        Hi Jean Lemire

                                        Thank you too for your drawing and your tipps in the drawing.
                                        I have one question: your lines looks much smoother than mines / i.e. the basic points are not shown in your drawing. This looks pretty bether than mine.
                                        How can I achieve that?

                                        If you read the text that I attached to your model in Scene 1, you will see:

                                        **Your model. I took the liberty
                                        of changing the **styleand reorienting
                                        the faces so the front of all faces is
                                        outside.

                                        Just ideas.

                                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

                                        1 Reply Last reply Reply Quote 0
                                        • 1 / 1
                                        • First post
                                          Last post
                                        Buy SketchPlus
                                        Buy SUbD
                                        Buy WrapR
                                        Buy eBook
                                        Buy Modelur
                                        Buy Vertex Tools
                                        Buy SketchCuisine
                                        Buy FormFonts

                                        Advertisement