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    Cant make solid with curviloft

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    sketchup
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    • pilouP Offline
      pilou
      last edited by

      Can you post your model in SKP (save as V6)

      In general you must kill lines "inside"

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • TIGT Offline
        TIG Moderator
        last edited by

        Until we get to see the model SKP it's impossible to say what's wrong... πŸ˜’ although you do have at least one face oriented backwards [main mesh should be off-white not blue-gray! - reverse it] πŸ˜•

        I suspect that there are some internal partition faces - try xray mode, section-cut, or just hide some faces temporarily etc to see/delete them.
        Thomthom's Solid-Inspector will highlight where they are for you; my SolidSolver [used on a 'visibly solid' but inexplicably non-solid form, with at least all visible faces properly oriented] will try to make the thing solid - it'll work OK for simpler mess-ups [tiny-holes/flaps, stray-edges, internal-partitions etc], but really convoluted internal partitioning and internal coincident facets can cause unexpected results/failures. πŸ€“

        TIG

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        • pilouP Offline
          pilou
          last edited by

          Why you don't explode all and re-group it ?

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • Dave RD Offline
            Dave R
            last edited by

            Curviloft makes a group of the new mesh so the cube in your example still doesn't have a 6th face and wouldn't be a solid. Since you won't share your SKP, we'll have to assume it's the same thing.

            To correct the face orientation of that blue face, maybe you need to open the group for editing first.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • M Offline
              MAGICMAN
              last edited by

              Thanks TIG. I did reverse the face but it did not make any difference. As I said, just make a cube and group it and it is soild when you click info. Then remove the top face and then use curviloft on the 4 top edges and it makes the top face. Howver the infor does not see it as a solid.


              My shape and a cube that has the top replaced using the curviloft shape skinning plugin. The cube is not solid according to Enity info.


              V6 version

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              • TIGT Offline
                TIG Moderator
                last edited by

                As Dave says... when CurviLoft makes a surface it's inside a group: you'll need to explode it to merge into other geometry. Simply having a group the original geometry and that surface's group will never be seen as a 'solid'.
                By definition, a 'solid' is a group or component-instance that contains only geometry - i.e. faces and edges - and every edge must have two faces - and no fewer, and no more... so that precludes faceless edges, flaps, holes, internal partition-faces with some edges having three or more faces etc, and certainly no nested groups etc...
                Had you run SolidSolver on the containing group... it would have told you that there was a nested group inside it, and offered to explode it for you, before trying to tidy up what resulted and make it into a 'solid'...

                TIG

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                • M Offline
                  MAGICMAN
                  last edited by

                  Thanks Pilou, Exploding the cube and expoloding the top face and then regrouping it fixed the cube. However the other shape I could not fix. . Thanks TIG, I have posted the SKP in the previous post.

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    Internal faces as TIG suspected also prevents your group from being solid.


                    try.skp

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

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                    • M Offline
                      MAGICMAN
                      last edited by

                      Thanks guys for your prompt help. What did you do to fix it Dave?

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                      • gillesG Offline
                        gilles
                        last edited by

                        Look at this:
                        (note: I just hide the top face)
                        Also orient the faces.


                        try_2_V6.skp

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • M Offline
                          MAGICMAN
                          last edited by

                          Wow thanks Gilles, that really helped me. Thanks to all for your help. Much appreciated.

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            I just deleted the internal faces and unneeded edges. Probably what gilles showed.

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              There are two unneeded internal vertical partition faces and a curved surface 'top', which form the 'internal' parts of the end 'wall' and these need removing.
                              Edit the group.
                              Temporarily hide the front wall's face; Select and Delete those three faces/surface, then erase the two faceless edges that are left over.
                              Unhide the wall's front face.
                              Exit the group-edit.
                              The group is now a 'solid'.
                              Easy as that.
                              Solid-Inspector shows the problem straight off.


                              Capture.PNG

                              TIG

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                              • M Offline
                                MAGICMAN
                                last edited by

                                Thanks Tig. I loaded the Solid Inspector plugin. It worked great. Thanks again.

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                                • L Offline
                                  luisfmitren
                                  last edited by

                                  how can i make this a solid??? i need help!!!


                                  Screen Shot 2013-06-04 at 5.50.51 PM.png

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @luisfmitren said:

                                    how can i make this a solid??? i need help!!!

                                    A 'solid' object is shown 'solid' in Entity Info...
                                    If it is not a 'solid' then use thomthom's 'Solid Inspector' to see the issues...

                                    Ensure that the to-be-solid group/component contains nothing except edges and faces, and that all of those edges have exactly two faces.
                                    So it can never be a 'solid' if it contains :
                                    nested subgroups.
                                    nested subcomponent-instances.
                                    faceless [lone] edges.
                                    holes in surfaces - no matter how tiny >> edges with one face.
                                    flap-faces >> edges with one face.
                                    internal-partition-faces >> edges with three or more faces.
                                    shared-edges - by two otherwise separate volumes e.g. two cubes touching along one shared edge >> four faces on that edge.
                                    overlaid-faces >> more that two faces per edge [this is possible with some weird geometry, where two faces are all-but coincident [and so appear as one face] but an edge can actually have three, not two faces].
                                    any other objects [although guide-pints/guide-lines are allowed].

                                    Many of these issues are easily fixable:
                                    by exploding nested objects [so you only have edges/faces].
                                    over-drawing edges to form missing faces [healing holes etc].
                                    selecting unwanted edges/faces, then pressing <delete>.
                                    using a section-plane to see its internal geometry, so that you can delete it as needed.
                                    temporarily grouping some geometry to move it apart, e.g. if there is a shared-edge - remember to explode that group when you are done...

                                    TIG

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      With curviloft, you will most probably get a group which is separated from the contours (and their "fillings") therefore it must have holes at the two ends. Copy/paste (in place) those ends into the "curvilofetd" group.

                                      (Or post your model, too, so we can have a look).

                                      Gai...

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