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    Plugin to create a progress bar

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    • jeff hammondJ Offline
      jeff hammond
      last edited by

      hny to you too!

      dunno, i'd rather stare at a cute little animation for 32 seconds than stare at a drawing for 30 seconds wondering if anything is happening. 😉

      or if someone was nerdy enough, they could probably come up with an algorithm which grabs your cpu stats then checks how many calculations the ruby is about to make then somewhat estimate the time it's going to take.

      that should be able to happen fairly quickly?

      [eDit]. well, wait... that's probably what a normal progress bar is doing anyway... 😳 😒

      dotdotdot

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      • S Offline
        Squall290586
        last edited by

        @dave r said:

        I don't know but it sounds like you've reinvented the wheel. Congratulations!

        Hi,

        I test this class,
        It's not a real progress bar it's just a update of sketchup status.
        It open not a modal dialog

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        • S Offline
          Squall290586
          last edited by

          @driven said:

          Hi

          There are at least 2 other ProgressBar.rb's around and if both are installed they mess up loads of other scripts.

          one's at smartmustard and the other came with 'VirtualWind' ruby package...

          might be wise to triple check for name and method clashes before people download it???

          even wdProgressBar would be better as it.s in a webdialog... I assume, as I haven't downloaded all the files, I'm not sure which I need.

          welcome and goodluck with the gcode...

          john

          Hi,

          despite several search, i don't found the progress bar of virtual wind.
          Now my progress bar is finish and functional 😄

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          • J Offline
            Jim
            last edited by

            Hello Voignier. Welcome to the forum and thank you for contributing to our community.

            Every SketchUp plugin must share the same work space, which means plugins must not change the environment for other plugins. This means not using global variables, enclosing your code in a namespace, and not changing SketchUp's classes or modules.

            Doing any of these will get the plugin banned from this forum. Thanks.

            
            require 'sketchup.rb'
            
            module Sketchup
              def Sketchup.application_dir()
                Dir.chdir(Sketchup.template_dir)
                Dir.chdir("../../..")
                return Dir.getwd
              end
            end
            
            

            Hi

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            • S Offline
              Squall290586
              last edited by

              @jim said:

              Hello Voignier. Welcome to the forum and thank you for contributing to our community.

              Every SketchUp plugin must share the same work space, which means plugins must not change the environment for other plugins. This means not using global variables, enclosing your code in a namespace, and not changing SketchUp's classes or modules.

              Doing any of these will get the plugin banned from this forum. Thanks.

              
              > require 'sketchup.rb'
              > 
              > module Sketchup
              >   def Sketchup.application_dir()
              >     Dir.chdir(Sketchup.template_dir)
              >     Dir.chdir("../../..")
              >     return Dir.getwd
              >   end
              > end
              > 
              

              Hi,

              I change the module sketchup with a new method it's not an existant method.
              It's very important?

              If yes, i will changed my plugin immediatelly.

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              • S Offline
                Squall290586
                last edited by

                I change the plugin, i create a new module with a new method.
                The link is be updated (version 1.02)

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                • A Offline
                  Aerilius
                  last edited by

                  Hi,
                  we usually use an author module and then a module name of our choice ( Utils is a very generic word). Like

                  module Squall
                    module Utils
                    end
                  end
                  
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                  • S Offline
                    Squall290586
                    last edited by

                    @aerilius said:

                    Hi,
                    we usually use an author module and then a module name of our choice ( Utils is a very generic word). Like

                    module Squall
                    >   module Utils
                    >   end
                    > end
                    

                    Indeed, i change all my class and i prefixe all that by the module Squall.

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      One reason to not add methods to existing SketchUp space is because in the future, SketchUp itself might decide to add that same method. Then you'll be conflicting.

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @squall290586 said:

                        I change the module sketchup with a new method it's not an existant method.
                        It's very important?

                        I recommend you read this: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • S Offline
                          Squall290586
                          last edited by

                          @thomthom said:

                          @squall290586 said:

                          I change the module sketchup with a new method it's not an existant method.
                          It's very important?

                          I recommend you read this: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

                          Thanks for this link, I will to read that carefully 😄.

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                          • S Offline
                            Squall290586
                            last edited by

                            Hi,

                            A new version of my progress bar is available (Version 1.1).
                            After severals tests, I modify the generation of the web page using jQuery JS framework.

                            And now, a processing management is available to execute the processes one by one.

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                            • L Offline
                              LFloissac
                              last edited by

                              Hi Gregory,

                              "Félicitations" (I'm French too) for your plugin.

                              I'm using SU Pro - 8.0.14346 and your plugin ProgressBar v1.29
                              I've tried to use your plugin and obtain the following message: "Run aborted. Error: progress_bar.rb:48:in `set_file': can't convert nil into String"
                              the code used to call the plugin is from your example (see above). Do you have a suggestion ?

                              require 'progress_bar.rb'

                              pb = Squall::ProgressBar.new(200);
                              pb.onCancel() {puts "cancel"};
                              pb.process() {
                              i = 0;
                              loop{
                              pb.progress();
                              i += 1;
                              break if(i == 200);
                              sleep(0.5)
                              };
                              };

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                              • G Offline
                                glro
                                last edited by

                                @lfloissac said:

                                Hi Gregory,

                                "Félicitations" (I'm French too) for your plugin.

                                I'm using SU Pro - 8.0.14346 and your plugin ProgressBar v1.29
                                I've tried to use your plugin and obtain the following message: "Run aborted. Error: progress_bar.rb:48:in `set_file': can't convert nil into String"
                                the code used to call the plugin is from your example (see above). Do you have a suggestion ?

                                require 'progress_bar.rb'

                                pb = Squall::ProgressBar.new(200);
                                pb.onCancel() {puts "cancel"};
                                pb.process() {
                                i = 0;
                                loop{
                                pb.progress();
                                i += 1;
                                break if(i == 200);
                                sleep(0.5)
                                };
                                };

                                line 48 of progress_bar.rb is
                                "@dialog.set_file(Sketchup.find_support_file("progressBar.html", "/Plugins/ProgressBar/html"))"

                                maybe it is related to the "progressBar.html" file

                                I downloaded version 1.29 too, and the code works perfectly on my computer: a progress bar does appear on my screen

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                                • G Offline
                                  glro
                                  last edited by

                                  [quote="Squall290586"]

                                  And for finish, this is a little example:

                                  
                                  	pb = Squall;;ProgressBar.new(200); 
                                  	pb.onCancel() {puts "cancel"}; 
                                  	pb.process() {
                                  		i = 0;
                                  		loop{
                                  			pb.progress();
                                  			i += 1;
                                  	 		break if(i == 200);
                                  	 		sleep(0.5)
                                  		};
                                  	};
                                  
                                  

                                  i just downloaded v 1.29, installed it, and typed the code above in a ruby editor; it works fine

                                  I am not sure about how to use this plugin in a plugin of mine, though...

                                  I guess that i have to type this code in mine, and adjust the increase of "i" parameter according to my process; it is correct?

                                  or could you give a few words of explanation?

                                  thank you

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                                  • L Offline
                                    LFloissac
                                    last edited by

                                    Thanks, it was a path "/Plugins/ProgressBar/html" problem.
                                    It works now !

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                                    • H Offline
                                      Hooch
                                      last edited by

                                      Hey, i actually writing a plugin for SketchUp and implemented the progressbar. On windows this works fine and as expected, but now i tried to port this plugin for mac and the progressbar causes bugsplats. In my opinion the using of a second thread causes (the single threaded?) SketchUp to crash. Did anyone mentioned this before or has someone a workaround for this problem?

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                                      • tt_suT Offline
                                        tt_su
                                        last edited by

                                        Are you using Ruby threads? Threads in Ruby 1.8 are green threads, meaning not native threads.

                                        Can you elaborate on how you implemented a progressbar?

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