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    Plugin to create a progress bar

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    • S Offline
      Squall290586
      last edited by

      @dave r said:

      I don't know but it sounds like you've reinvented the wheel. Congratulations!

      Hi,

      I test this class,
      It's not a real progress bar it's just a update of sketchup status.
      It open not a modal dialog

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      • S Offline
        Squall290586
        last edited by

        @driven said:

        Hi

        There are at least 2 other ProgressBar.rb's around and if both are installed they mess up loads of other scripts.

        one's at smartmustard and the other came with 'VirtualWind' ruby package...

        might be wise to triple check for name and method clashes before people download it???

        even wdProgressBar would be better as it.s in a webdialog... I assume, as I haven't downloaded all the files, I'm not sure which I need.

        welcome and goodluck with the gcode...

        john

        Hi,

        despite several search, i don't found the progress bar of virtual wind.
        Now my progress bar is finish and functional 😄

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        • J Offline
          Jim
          last edited by

          Hello Voignier. Welcome to the forum and thank you for contributing to our community.

          Every SketchUp plugin must share the same work space, which means plugins must not change the environment for other plugins. This means not using global variables, enclosing your code in a namespace, and not changing SketchUp's classes or modules.

          Doing any of these will get the plugin banned from this forum. Thanks.

          
          require 'sketchup.rb'
          
          module Sketchup
            def Sketchup.application_dir()
              Dir.chdir(Sketchup.template_dir)
              Dir.chdir("../../..")
              return Dir.getwd
            end
          end
          
          

          Hi

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          • S Offline
            Squall290586
            last edited by

            @jim said:

            Hello Voignier. Welcome to the forum and thank you for contributing to our community.

            Every SketchUp plugin must share the same work space, which means plugins must not change the environment for other plugins. This means not using global variables, enclosing your code in a namespace, and not changing SketchUp's classes or modules.

            Doing any of these will get the plugin banned from this forum. Thanks.

            
            > require 'sketchup.rb'
            > 
            > module Sketchup
            >   def Sketchup.application_dir()
            >     Dir.chdir(Sketchup.template_dir)
            >     Dir.chdir("../../..")
            >     return Dir.getwd
            >   end
            > end
            > 
            

            Hi,

            I change the module sketchup with a new method it's not an existant method.
            It's very important?

            If yes, i will changed my plugin immediatelly.

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            • S Offline
              Squall290586
              last edited by

              I change the plugin, i create a new module with a new method.
              The link is be updated (version 1.02)

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              • A Offline
                Aerilius
                last edited by

                Hi,
                we usually use an author module and then a module name of our choice ( Utils is a very generic word). Like

                module Squall
                  module Utils
                  end
                end
                
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                • S Offline
                  Squall290586
                  last edited by

                  @aerilius said:

                  Hi,
                  we usually use an author module and then a module name of our choice ( Utils is a very generic word). Like

                  module Squall
                  >   module Utils
                  >   end
                  > end
                  

                  Indeed, i change all my class and i prefixe all that by the module Squall.

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    One reason to not add methods to existing SketchUp space is because in the future, SketchUp itself might decide to add that same method. Then you'll be conflicting.

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @squall290586 said:

                      I change the module sketchup with a new method it's not an existant method.
                      It's very important?

                      I recommend you read this: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • S Offline
                        Squall290586
                        last edited by

                        @thomthom said:

                        @squall290586 said:

                        I change the module sketchup with a new method it's not an existant method.
                        It's very important?

                        I recommend you read this: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

                        Thanks for this link, I will to read that carefully 😄.

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                        • S Offline
                          Squall290586
                          last edited by

                          Hi,

                          A new version of my progress bar is available (Version 1.1).
                          After severals tests, I modify the generation of the web page using jQuery JS framework.

                          And now, a processing management is available to execute the processes one by one.

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                          • L Offline
                            LFloissac
                            last edited by

                            Hi Gregory,

                            "Félicitations" (I'm French too) for your plugin.

                            I'm using SU Pro - 8.0.14346 and your plugin ProgressBar v1.29
                            I've tried to use your plugin and obtain the following message: "Run aborted. Error: progress_bar.rb:48:in `set_file': can't convert nil into String"
                            the code used to call the plugin is from your example (see above). Do you have a suggestion ?

                            require 'progress_bar.rb'

                            pb = Squall::ProgressBar.new(200);
                            pb.onCancel() {puts "cancel"};
                            pb.process() {
                            i = 0;
                            loop{
                            pb.progress();
                            i += 1;
                            break if(i == 200);
                            sleep(0.5)
                            };
                            };

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                            • G Offline
                              glro
                              last edited by

                              @lfloissac said:

                              Hi Gregory,

                              "Félicitations" (I'm French too) for your plugin.

                              I'm using SU Pro - 8.0.14346 and your plugin ProgressBar v1.29
                              I've tried to use your plugin and obtain the following message: "Run aborted. Error: progress_bar.rb:48:in `set_file': can't convert nil into String"
                              the code used to call the plugin is from your example (see above). Do you have a suggestion ?

                              require 'progress_bar.rb'

                              pb = Squall::ProgressBar.new(200);
                              pb.onCancel() {puts "cancel"};
                              pb.process() {
                              i = 0;
                              loop{
                              pb.progress();
                              i += 1;
                              break if(i == 200);
                              sleep(0.5)
                              };
                              };

                              line 48 of progress_bar.rb is
                              "@dialog.set_file(Sketchup.find_support_file("progressBar.html", "/Plugins/ProgressBar/html"))"

                              maybe it is related to the "progressBar.html" file

                              I downloaded version 1.29 too, and the code works perfectly on my computer: a progress bar does appear on my screen

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                              • G Offline
                                glro
                                last edited by

                                [quote="Squall290586"]

                                And for finish, this is a little example:

                                
                                	pb = Squall;;ProgressBar.new(200); 
                                	pb.onCancel() {puts "cancel"}; 
                                	pb.process() {
                                		i = 0;
                                		loop{
                                			pb.progress();
                                			i += 1;
                                	 		break if(i == 200);
                                	 		sleep(0.5)
                                		};
                                	};
                                
                                

                                i just downloaded v 1.29, installed it, and typed the code above in a ruby editor; it works fine

                                I am not sure about how to use this plugin in a plugin of mine, though...

                                I guess that i have to type this code in mine, and adjust the increase of "i" parameter according to my process; it is correct?

                                or could you give a few words of explanation?

                                thank you

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                                • L Offline
                                  LFloissac
                                  last edited by

                                  Thanks, it was a path "/Plugins/ProgressBar/html" problem.
                                  It works now !

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                                  • H Offline
                                    Hooch
                                    last edited by

                                    Hey, i actually writing a plugin for SketchUp and implemented the progressbar. On windows this works fine and as expected, but now i tried to port this plugin for mac and the progressbar causes bugsplats. In my opinion the using of a second thread causes (the single threaded?) SketchUp to crash. Did anyone mentioned this before or has someone a workaround for this problem?

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                                    • tt_suT Offline
                                      tt_su
                                      last edited by

                                      Are you using Ruby threads? Threads in Ruby 1.8 are green threads, meaning not native threads.

                                      Can you elaborate on how you implemented a progressbar?

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