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[Plugin][$] Vertex Tools

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  • T Offline
    thomthom
    last edited by 11 Dec 2012, 20:16

    @mistro11 said:

    Just bought it!!! Great plugin TT! I think my arsenal of tools is pretty beefed up now. Thanks.

    πŸ‘ πŸ‘ πŸ˜„

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • P Offline
      panixia
      last edited by 17 Dec 2012, 14:29

      i have to model a couple terrific of old sofa/chairs and tried to figure out how to do this.. at the end i managed to do this without using neither vray displacement or artisan/blender wathever subdivision modeling.. just the combination of your brilliant mesh from eightmap plugin and of course VT.. faster and more effective than whatever i could dream of..
      this is a fast draft anyway, i plan to try a better one, but so far way better and easier than i expected at first.
      once again, thank you..

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      • P Offline
        panixia
        last edited by 17 Dec 2012, 14:30

        just forgot to upload the file.. 😳
        sofΓ  nonna ricchionacci web.jpg

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        • T Offline
          thomthom
          last edited by 17 Dec 2012, 15:01

          That's looking mighty nice! And mighty heavy. Got a pure wireframe screenshot?

          I'm curious to how you worked this. How did you combine the mesh from Mesh from Heighmap into this sofa?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • P Offline
            panixia
            last edited by 17 Dec 2012, 15:38

            in a pure grey hdr + infinte plane it renders quite fast in vray, few minutes with mediun settings at 2000x1666.. i will try it in a fully lihtened and reflective context to see what appens, i think.
            feel free to use this model for anything you like. (maibe doing a rendering of your granny house.. duh) πŸ˜„

            edit - the model is slightly more than 4mb and i have never create an account or uploaded something in sketchup wharehouse, so you can download the model from here:
            http://www.2shared.com/file/gZ9Jkupc/GRANNYS_SOFA.html

            hope it work, let me know..

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            • T Offline
              thomthom
              last edited by 17 Dec 2012, 15:55

              That's a nice sample model for me to use when testing Vertex Tools performance. Lots of vertices. And Soft-Selection rainbow looks pretty. πŸ˜„

              Mind if I show it off as a user example for Vertex Tools?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • P Offline
                panixia
                last edited by 17 Dec 2012, 15:56

                @thomthom said:

                That's a nice sample model for me to use when testing Vertex Tools performance. Lots of vertices. And Soft-Selection rainbow looks pretty. πŸ˜„

                Mind if I show it off as a user example for Vertex Tools?

                mind? what? i would be relly proud man! 😲

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                • T Offline
                  thomthom
                  last edited by 17 Dec 2012, 15:59

                  Sweet! πŸ˜„

                  If you make more of these I'd love to see some work in progress that display the steps and actions. It'd be really nice to show this on the Vertex Tools site and G+ galleries.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • P Offline
                    panixia
                    last edited by 17 Dec 2012, 16:05

                    i will surely do it, i don't know exactly, but in the next days i think.. they should be part of an house rebuilt were they want to preserve the granny's sofa and harmachairs πŸ˜’
                    the actual render should be done after christmas as far as iknow, but in the meanwhile i'm studing this monster furniture in the spare time.. you never know..

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                    • T Offline
                      thomthom
                      last edited by 17 Dec 2012, 22:12

                      @panixia said:

                      they should be part of an house rebuilt were they want to preserve the granny's sofa and harmachairs πŸ˜’

                      I see you are thrilled about his. πŸ˜†

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • P Offline
                        panixia
                        last edited by 17 Dec 2012, 22:47

                        any good reference about green velvet and gold painted wood vismat?? never tried to fake that.. πŸ˜•

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                        • T Offline
                          thomthom
                          last edited by 17 Dec 2012, 23:30

                          Good painted wood - would you even see any wood grain in that? Isn't it typically a thick gold paint coating that completely covers the surface?

                          Think there is some velvet vismat in the Chaosgroup download section.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • P Offline
                            panixia
                            last edited by 18 Dec 2012, 11:36

                            no there is no velvet vismat on their site.. usually i don't care about and rather prefer to start from scrach any new material and when i like it i save it so i'm building my own library. tried some material downloaded here and there, but most of the time i don't like them so much.
                            anyway i think the most tricky part about velvet is reflection. i found somewhere in yafaray site that velvet IOR should be set to 0.751002. so i will try this because i used a lot hgher ior and tried keeping the glossiness way low in both hilit and reflect. so i suspect the key maybe the filter? some pale green instead of default white??

                            according to the paint that's it, you can't see the wood. but anyway it should be different than pure gold metal. i tried a gold material with tex stucco in bump and reflect and the result is what you can see in the image, so it's quite crappy.

                            anyway i'll stop discuss this here cause some moderators around could ban me being completely off topic.. πŸ˜„

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                            • T Offline
                              thomthom
                              last edited by 18 Dec 2012, 12:06

                              @panixia said:

                              i found somewhere in yafaray site that velvet IOR should be set to 0.751002. so i will try this because i used a lot hgher ior and tried keeping the glossiness way low in both hilit and reflect. so i suspect the key maybe the filter? some pale green instead of default white??

                              I had a very quick look at the materials. I'm not 100% sure how. But I'd try with a very glossy material. And reduce the Perpendicular value of the Frensel reflection to not be 100%. ... Not sure how the result will be - but I'd start there.

                              @panixia said:

                              according to the paint that's it, you can't see the wood. but anyway it should be different than pure gold metal. i tried a gold material with tex stucco in bump and reflect and the result is what you can see in the image, so it's quite crappy.

                              What about just a normal Noise map in the bump? A soft bump that will make the surface appear to be more uneven.

                              @panixia said:

                              anyway i'll stop discuss this here cause some moderators around could ban me being completely off topic.. πŸ˜„

                              meh!

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                thomthom
                                last edited by 18 Dec 2012, 13:36

                                Made a quick little test.

                                I turned the bump map intensity way down - using a Noise map with a very small size.
                                For reflection I used a very glossy fresnel map, with very low Perpendicular value (15).
                                Played a little with anistrophy - but didn't seem to do a whole lots.

                                Bumps are still too strong and the reflection is still not right. Needs something in the environment to reflect.


                                Sofa.png

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • D Offline
                                  Dave R
                                  last edited by 18 Dec 2012, 13:41

                                  The cushions need cheek marks. And there should be cat hair all over it πŸ˜„

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

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                                  • T Offline
                                    thomthom
                                    last edited by 18 Dec 2012, 13:51

                                    Can you get fur-ball models at the Warehouse?

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • D Offline
                                      Dave R
                                      last edited by 18 Dec 2012, 13:52

                                      Probably. Look in the feline section.

                                      Etaoin Shrdlu

                                      %

                                      (THERE'S NO PLACE LIKE)

                                      G28 X0.0 Y0.0 Z0.0

                                      M30

                                      %

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                                      • T Offline
                                        thomthom
                                        last edited by 18 Dec 2012, 13:56

                                        Error 404 (Not Found)!!1

                                        favicon

                                        (sketchup.google.com)

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • P Offline
                                          panixia
                                          last edited by 18 Dec 2012, 14:07

                                          @thomthom said:

                                          Made a quick little test.

                                          I turned the bump map intensity way down - using a Noise map with a very small size.
                                          For reflection I used a very glossy fresnel map, with very low Perpendicular value (15).
                                          Played a little with anistrophy - but didn't seem to do a whole lots.

                                          Bumps are still too strong and the reflection is still not right. Needs something in the environment to reflect.

                                          this is better than mine already, but i feel the gold paint still looks a bit metallic, however i 100% agree, enviroment is needed. I didn't use noise because i don't use it from ages and i don't remember how to control the dimension of the noise itself.. 😳
                                          I think you are close there with the velvet.. mine looks more like a "loden.vismat" πŸ˜†
                                          i think when i rework this i can start a specific topic in vray section (or maybe wip?)

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