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[Plugin] Material_Maintenance v2.2 - 2013-01-13

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  • M Offline
    Myhand
    last edited by 8 Dec 2012, 22:39

    @driven said:

    tempPath = /var/folders/rp/b9k42l5x7xngx_8tckgs0zdr0000gn/T @tempDir = /var/folders/rp/b9k42l5x7xngx_8tckgs0zdr0000gn/T/material_maintenance /var/folders/rp/b9k42l5x7xngx_8tckgs0zdr0000gn/T/material_maintenance exists!!! Total Entities = 0

    Somehow the getSystemParameters method does not make it to Ruby... I have sent you a PM with another version to test if you don't mind. Probably better to take the debuging off-thread.

    http://www.keepingmyhandin.com/

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    • D Offline
      driven
      last edited by 8 Dec 2012, 22:45

      might be a good idea to remove the spare rb files, I'll delete some posts as well, john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • M Offline
        Myhand
        last edited by 8 Dec 2012, 23:34

        @cmd said:

        tempPath = /var/folders/jt/x_n2z5n109n9v_qfj562bsc87bn_mb/T
        @tempDir = /var/folders/jt/x_n2z5n109n9v_qfj562bsc87bn_mb/T/material_maintenance
        /var/folders/jt/x_n2z5n109n9v_qfj562bsc87bn_mb/T/material_maintenance exists!!!
        String Time = 4.0e-06
        Total Entities = 0
        UI => null/jean blue_173796570.png?1

        Here is the output after a material from list is selected and List Components Containing CMD

        I was expecting more trace statements so I have a hunch that this might have to do with my lazy loading the tempdir. This means that I have a situation where I am calling from JS to Ruby, to JS, back to Ruby and then back into JS all in one call. This works in Windows, but there might be a threading/race condition issue on the MAC.

        I have now re-written this part of the code and also enabled tracing directly in the JavaScript side.

        Can you please test again and send me the output (it might even just work now).

        This time though you need to do an extra step to capture the trace in the WebDialog. Once the dialog is open and has focus, press the F7 key, this will bring up a console window which will contain client side trace. See screenshot.

        Please send me both the JS and Ruby console output.


        ScreenShot.jpg

        http://www.keepingmyhandin.com/

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        • T Offline
          TIG Moderator
          last edited by 9 Dec 2012, 10:42

          You are using .set_html()
          This is known to be broken on recent MAC versions [Safari]...
          http://sketchucation.com/forums/viewtopic.php?f=180&t=49338&p=443684#p443684
          So it's time to recode that part so it becomes MAC friendly...

          TIG

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          • D Offline
            driven
            last edited by 9 Dec 2012, 13:18

            @tig said:

            You are using .set_html()
            This is known to be broken on recent MAC versions [Safari]...
            ...

            @Tig,
            I'm the one using .set_html on my mac, to test his image paths, because it does work on recent MAC versions, btw... Safari is only an indicator of 'next' the 'WebKit' version to be used by WebDialogs, it's always different and a step ahead.
            I can only find one release of 'WebKit' where .set_html() fails, a 'WebKit' version sniffer would be more appropriate for a single release.
            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • M Offline
              Myhand
              last edited by 9 Dec 2012, 13:49

              @tig said:

              You are using .set_html()
              This is known to be broken on recent MAC versions [Safari]...
              http://sketchucation.com/forums/viewtopic.php?f=180&t=49338&p=443684#p443684
              So it's time to recode that part so it becomes MAC friendly...

              Thanks TIG, I use my_dialog.set_file(html_path) in the plugin.

              Do you mind waving your magic moderator wand and deleting the "to remove" posts above? πŸ˜„

              http://www.keepingmyhandin.com/

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              • T Offline
                TIG Moderator
                last edited by 9 Dec 2012, 14:19

                Gone!

                TIG

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                • M Offline
                  Myhand
                  last edited by 11 Dec 2012, 23:05

                  @tig said:

                  Gone!

                  Thanks TIG! πŸ‘

                  I will release an update soon. Mainly fixing the outstanding bugs on the MAC.

                  A special thanks to @driven and @cmd for helping me debug this remotely! πŸ‘ πŸ‘

                  I have learned the following about Sketchup WebDialog on a MAC:

                  • Calls from JS to Ruby, i.e. window.location.href = "skp:xxx" are not synchronous on the MAC, nor are they buffered. In short this means that you can loose calls if they are made in quick succession. I had to create a JS side call stack/event pump

                  • you need to pre-pend the file protocol "file:///" to the start of file paths for them to load on the MAC

                  http://www.keepingmyhandin.com/

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                  • thomthomT Offline
                    thomthom
                    last edited by 11 Dec 2012, 23:17

                    @myhand said:

                    • Calls from JS to Ruby, i.e. window.location.href = "skp:xxx" are not synchronous on the MAC, nor are they buffered. In short this means that you can loose calls if they are made in quick succession. I had to create a JS side call stack/event pump

                    http://sketchucation.com/forums/viewtopic.php?f=180&t=23445

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • M Offline
                      Myhand
                      last edited by 11 Dec 2012, 23:48

                      @thomthom said:

                      http://sketchucation.com/forums/viewtopic.php?f=180&t=23445

                      Ahaa, the lost manual indeed! πŸ‘

                      http://www.keepingmyhandin.com/

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                      • Bob JamesB Offline
                        Bob James
                        last edited by 12 Dec 2012, 01:27

                        I have three plugins that claim to change materials:

                        1. Global Material Change
                        2. Repaint
                        3. Material Maintenance.

                        Last night I thought I'd give all of them a try to see which is best.
                        I had a transparent material and wanted to change it to a chain-link fence material.

                        Global Material Change did nothing.
                        Material Maintenance did nothing.
                        Repaint fixed it as requested.

                        I was really disappointed that Material Maintenance did not work. 😞

                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                        • thomthomT Offline
                          thomthom
                          last edited by 12 Dec 2012, 09:43

                          Got a sample model?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • M Offline
                            Myhand
                            last edited by 12 Dec 2012, 11:08

                            This could be due to the object_id bug for large models where the id's can get garbage collected. I have fixed this already and will release shortly, but a sample model would be useful or at least some info on where the material was applied to, what settings you used etc.

                            http://www.keepingmyhandin.com/

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                            • Bob JamesB Offline
                              Bob James
                              last edited by 12 Dec 2012, 20:27

                              This is the file I used


                              Fence 2012-12-10.skp

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • M Offline
                                Myhand
                                last edited by 12 Dec 2012, 21:55

                                @bob james said:

                                This is the file I used

                                Thanks Bob. Which material did you try and replace and with what? Which options did you select "Apply to" section? I just replaced metal128 with beige on Front faces, Back Faces and Edges, and that worked fine on the latest bug fix version.

                                http://www.keepingmyhandin.com/

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                                • M Offline
                                  Myhand
                                  last edited by 12 Dec 2012, 22:56

                                  Hi Bob, I have just done the same test with the current release version. 2.1.1 and it also worked. It would also help if you can send a screen shot so I can see which settings you used.

                                  http://www.keepingmyhandin.com/

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                                  • M Offline
                                    Myhand
                                    last edited by 13 Dec 2012, 22:49

                                    For those that are interested here is a link to my call buffer implementation to get past the call synchronisation problem on a MAC.

                                    Works pretty well and fixes the last bug I had on the MAC. I will now tidy up and release the new version tomorrow.

                                    http://www.keepingmyhandin.com/Downhome/Sketchup/callbuffertosolvewebdialogtorubysynchronisationproblemsonmac

                                    http://www.keepingmyhandin.com/

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                                    • Bob JamesB Offline
                                      Bob James
                                      last edited by 16 Dec 2012, 01:11

                                      All of the fence originally had a transparent material. I changed them all to the chain-link fence material. I just used the default selections.

                                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                      • M Offline
                                        Myhand
                                        last edited by 17 Dec 2012, 23:56

                                        @bob james said:

                                        All of the fence originally had a transparent material. I changed them all to the chain-link fence material. I just used the default selections.

                                        Did you select the "Front Faces" and "Back Faces" check boxes at the bottom of the screen under "Apply to"? None of these are selected by default.

                                        http://www.keepingmyhandin.com/

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                                        • C Offline
                                          cadmenow
                                          last edited by 10 Jan 2013, 20:43

                                          Thank you for such a plug in. I notice that in the download page, there is still v1.0 icon with hyperlink, when you click it, it opens a blank error page...

                                          Anyway, I succeed to download by clicking little arrow but I just want you know about that v1.0 issue,

                                          Thanks again!

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