HELP BIG MODEL
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Also, for future renference, if you renders will be from a distance, you would be better off not modeling the grate and use a transparent PNG to cheat it.
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@valerostudio said:
Components will not matter. I think VRay is running out of memory.
Doesn't Vray use instancing for repeated components and reduce memory usage with this?
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As far as I know, Vray does not use instancing at all. It might save on memory that the model is using, but I am not sure. I honestly think, the best way is going to be to render using the EXR method I explained. It will take all the load of the memory. The issue could be other things though, like a buggy material map or displacement.
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i made a exr file …it didn't work…does the distributed render help me? by the way thank you very much
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Do you have displacement set in materials in your model?
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No..i only have bumps and crystals…
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Crystals? As in Caustics???
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@valerostudio said:
Do you have displacement set in materials in your model?
There was one material with displacement, I unchecked it, doing a cleanup at moment which is taking a long time unfortunately, I will try rendering normally with Vray first if that fails I'll try .exr.
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I bet the displacement was the killer.
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@valerostudio said:
I bet the displacement was the killer.
Afraid not, tried cleaning, .exr,etc with no success.
I'd suggest porting out to Max and Vray4Max if possible or using a studio based renderer.
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I already solution it … i made scenes and make a different archive for it… i erase what docent see on the scene… i had 180 mb and i reduce to 70 at each scene… know i have a problem rendering with distributed render….jaja thank you very much…aaa also cleanup help me a lot! thanks for your time
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