sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Visability bug, cuts buildings and white areas. Urgent!

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
    sketchup
    13 Posts 7 Posters 1.1k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      ress
      last edited by

      Okay, thanks for the fast replies! I haven't drawn the model myself, so I will look for large geometries and place the components near the origin and see if that helps.

      Again, thanks a lot!

      1 Reply Last reply Reply Quote 0
      • K Offline
        keyston
        last edited by

        Ive also been wondering about this problem. Usually I can work around it somehow. Get the area in question into view from a distance that isnt clipped. Then switch to 2 point perspective view and you can zoom in infinately. This isnt the solution for every case though. At the moment Im working on a model which has been drawn over an imported cad file.
        The person who drew it diddnt set or correct the scale, original wall thickness was 100,000 metres, as apposed to 15 centimetres. after rescaling I wound up miles away from the p.o.o.Ive exploded all groups and components, imported the geometry into a n empty scene and resaved. but I cant navigate closer than within 100 metres from any view/angle except 1.

        1 Reply Last reply Reply Quote 0
        • S Offline
          Snowy
          last edited by

          Another thing u can do is to open a new empty drawing and copy paste the object into the new file. This solved the issue for me a couple of times.

          Greetings Erwin

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            Another issue with CAD imports is that you can have its components [originally a CAD block] with their origins miles from that object's geometry.
            This has the same result as object's geometry many miles away from the origin.
            To fix it use Model Info > Components and switch on 'Axes'.
            If you see any component-instances with there axes miles off from thir geometry you can simply select a component and right-click context-menu and 'Change Axes'.
            Picking a new more sensible axes-location on the object's geometry.
            This change won't affect the existing instances' location/appearance, but any future instances that you might place will be attached to the cursor more logically too...

            TIG

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              @tig said:

              This has the same result as object's geometry many miles away from the origin.
              To fix it use Model Info > Components and switch on 'Axes'.

              Often the size of the bounding box (when the component is selected) is already a good enough hint to indicate this issue.

              Gai...

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                @gaieus said:

                @tig said:

                This has the same result as object's geometry many miles away from the origin.
                To fix it use Model Info > Components and switch on 'Axes'.

                Often the size of the bounding box (when the component is selected) is already a good enough hint to indicate this issue.

                Not if just the origin of the component is far away. The boundingbox doesn't extend to include that.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • GaieusG Offline
                  Gaieus
                  last edited by

                  True, sorry. The editing box does (but then it also displays the axes)

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    The displayed bounds of a selected component-instance will stick around that component's geometry even when its axes [insertion-point] is miles away from its geometry.
                    So this isn't a good indicator of it messed up axes.

                    However, if there's even the tiniest invisible scrap of geometry or a guide-point away from the rest then the displayed bounds of the selected component-instance will extend to include it - even with sensibly located axes. To remove that unwanted 'scrap' edit the component-instance, Edit>Select-All [Ctrl+A] then hold down Shift+Ctrl and Select the geometry to be kept using a fence drawn around it. Entity iNfo should now report the tiny far off 'scrap[s]' - press Delete to remove them, exit the edit etc and the selected object's bounds should now look right...

                    When you edit a component-instance the component's black-dotted bounds-box will expand to include the axes/insertion-point/object-origin; so this can be an indicator of a component having an effective bounding box far bigger than its geometry, caused by misplaced axes... Then you need to exit the edit and select the instance and change its axes, as explained...

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      @tig said:

                      To remove that unwanted 'scrap' edit the component-instance, Edit>Select-All [Ctrl+A] then hold down Shift+Ctrl and Select the geometry to be kept using a fence drawn around it.

                      Ensure that Hidden Geometry is On, all Layers visible, and also that Guides are visible.

                      Hidden guides had me stomped for an hour once! 😳 πŸ˜’ πŸ˜•

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Sometimes you are stuck with a large model and can't reduce the dimensions of it, especially when modeling cities. Try hitting zoom extents, then re zoom back in. Zoom extents re defines the near and far clipping planes and often helps solve the problem for a while.

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement