Colourizing a material
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Hi All,
This may be a dumb question, but is there a way to place a material (ie: metal or brick) and them paste a colour over it, to have the texture roughness of the material, but have a range of different colours?
Thanks....
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This is three different materials using the same image two are 'colorized' - see the edit settings...
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You can do as TIG shows or, if you need more control over editing the appearance of the material, right click on its thumbnail image in the In Model material library and choose Edit Material... then do what you need to do in your favorite editor and save it. You'll need to tell SketchUp what editor you're using under Preferences>Applications.
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Thanks Guys. I knew about the external editor. Within other 3D packages you can do a layering effect, similar to the old encyclopaedias that had the human body as a see-through layer. So you would have a material (brick), then you could add a new layer as a colour (purple) and set the transparency. This would allow you to use one material texture, but have an endless colour variation.
Thanks for the help...
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Note however that TIG's method does not actually colourize the image itself so when you export your model to a 3rd party application, you will get the base material.
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Gai,
When does that apply? I ran a test in Maxwell fire, and as I thought, if I color a texture via the materials menu SU it shows colored in Maxwell. Perhaps I am not thinking "3rd Party" correctly?
Peter
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Hm. Does that run under SU?
Try to colourize a material then right click > texture > edit texture image. It should get the original image only.
(It was in a topic lately where someone was suffering with this and I also tested and could not get the coloured material to render).
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@gaieus said:
Hm. Does that run under SU?
Try to colourize a material then right click > texture > edit texture image. It should get the original image only.
(It was in a topic lately where someone was suffering with this and I also tested and could not get the coloured material to render).
That's right. If I send to GIMP, it is only the original uncolored image. I thought you meant for rendering, which does seem to get the coloring fine....
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Well, the same happens when exporting (say) to collada (I think) so probably some external renderers would still not see the colouring.
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Maybe has to do with a dedicated exporter. Kerky and Maxwell pick it up.
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Well, I don1t know Maxwell but I know that Tomasz puts a lot of care and love into his exporters.
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vray doesn't recognize sketchup-colorized textures. it just renders the base image.
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What about the import to Photoshop link, providing one has Photoshop.
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