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SU 9 Wishlist

Scheduled Pinned Locked Moved SketchUp Feature Requests
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  • T Offline
    thomthom
    last edited by 23 Jul 2012, 08:18

    @john2 said:

    1. Multiple windows of files interface, so that new SU doesn’t have to be opened every time.

    As a V-Ray user you do not want this. MDI would make multiple models share the same host process - and also memory.

    @john2 said:

    1. Thumbnail support in folder containing SketchUp files for 64 bit windows 7 operating system

    +1!!!!

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • A Offline
      ArCAD-UK
      last edited by 23 Jul 2012, 09:22

      @john2 said:

      1. Feature to control lineweight for different layers or selected objects within SketchUp itself.
        Some good suggestions but please don't burden SU simple efficiency with unnecessary Aut*CAD wannabe features like this.
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      • J Offline
        jhauswirth
        last edited by 25 Jul 2012, 04:23

        @john2 said:

        1. Thumbnail support in folder containing SketchUp files for 64 bit windows 7 operating system

        +1!!!![/quote]

        It WAS really nice having thumbnails in 64-bit Windows.....

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        • T Offline
          thomthom
          last edited by 25 Jul 2012, 07:50

          @jhauswirth said:

          It WAS really nice having thumbnails in 64-bit Windows.....

          Was? ❓

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • J Offline
            john2
            last edited by 28 Jul 2012, 06:56

            Adding to my list :
            Feature for Hatching with vector patterns like brickwork, cement, etc. with this one would be able to create richer sectional view of details like planter, window, door frame, fountain,etc. one thing id like to ask. is posting ideas like this on forum effective [i.,e. more likely to get your wish fulfilled] or posting on google ideas ?

            Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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            • U Offline
              utiler
              last edited by 30 Jul 2012, 02:00

              That is something that I think all of us would like John. The more we make noise about it the more likely it will happen!!!

              purpose/expression/purpose/....

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              • R Offline
                rv1974
                last edited by 31 Jul 2012, 07:12

                Bisection tracking!

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                • J Offline
                  john2
                  last edited by 2 Aug 2012, 11:02

                  @rv1974 said:

                  Bisection tracking!

                  you mean angle bisection ?that would be awesome πŸ‘

                  Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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                  • T Offline
                    TIG Moderator
                    last edited by 2 Aug 2012, 20:28

                    @john2 said:

                    @rv1974 said:

                    Bisection tracking!

                    you mean angle bisection ?that would be awesome πŸ‘
                    You can do this already since v4?...
                    Make a guideline through one edge.
                    Select it and use Rotate+Ctrl to copy the guideline around the 'apex' by the full angle you'd like to subdivide...
                    Then immediately type /2
                    This will add a bisector guideline.

                    Note: To divide the angle into 3 equal parts use /3 etc...

                    TIG

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                    • R Offline
                      rv1974
                      last edited by 2 Aug 2012, 20:53

                      this is tedious workaround, not the tracking 'on the fly'

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                      • T Offline
                        TIG Moderator
                        last edited by 2 Aug 2012, 21:10

                        @rv1974 said:

                        this is tedious workaround, not the tracking 'on the fly'
                        Tell me how many clicks or key strokes your new "wonder-tool" would need - I suspect not many fewer than what I suggested...
                        You would somehow still need to define the apex, start angle, end angles and the subdivisions...

                        TIG

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                        • R Offline
                          rv1974
                          last edited by 3 Aug 2012, 07:38

                          very similar to square drawing in the present version.
                          (o.k. 0.5: just 2 keybord free hover moves over bisection forming edges)
                          BTW user defined angle snapping (with on\off mode) would be nice too.

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                          • T Offline
                            thomthom
                            last edited by 3 Aug 2012, 07:57

                            @rv1974 said:

                            BTW user defined angle snapping (with on\off mode) would be nice too.

                            AngleSnapping.png
                            ❓ ❓

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • T Offline
                              TIG Moderator
                              last edited by 3 Aug 2012, 08:28

                              It you had a face with two edges at the vertex it could 'bisect' the angle [you'd still need keyboard input to say do 1/3's]... BUT if the vertex shares more than one face how is Sketchup to know which pair of edges it's to use and the associated face plane for the 'bisection' - you'd still need to pick to select the two edges in question [2 clicks], right-click for context-menu[?] and then enter the divisor numeral [e.g. '2'+enter] >>> 2+1+1+1=5 - whereas so using a guideline = shortcut-key + click/drag [2], then shortcut-key to Rotate +Ctrl to copy, click start, click end [4] plus the divisor numeral [e.g. '2'+enter] >>> 2+4+2=8 - so it could be done in less, but never 0 !

                              It is easy to code, but I'm not sure it's that useful πŸ˜•

                              PS: It's a new context-menu tool available here http://forums.sketchucation.com/viewtopic.php?p=419335#p419335

                              TIG

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                              • R Offline
                                rv1974
                                last edited by 3 Aug 2012, 10:20

                                @thomthom said:

                                @rv1974 said:

                                BTW user defined angle snapping (with on\off mode) would be nice too.

                                [attachment=0:1oukterl]<!-- ia0 -->AngleSnapping.png<!-- ia0 -->[/attachment:1oukterl]
                                ❓ ❓

                                I meant angle tracking, mea culpa. Similar to Acad one.

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                                • C Offline
                                  cmoreink
                                  last edited by 11 Aug 2012, 12:33

                                  I have more of a dream than a wish and only one:

                                  1. import and handle large .obj files (trees, hedges, etc.), is this even possible for SU in next 12-24 months? or should I look into thea render, since I use SU+vray only.
                                    What or which part of SU is responsible for not being able to handle such a big files?
                                    Or could SU and vray do (in near future) something like thea render (instances in regards to tress, grass, flowers, hedges, etc.)

                                  cheers

                                  my portfolio

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                                  • N Offline
                                    numerobis
                                    last edited by 12 Aug 2012, 21:39

                                    @cmoreink said:

                                    Or could SU and vray do (in near future) something like thea render (instances in regards to tress, grass, flowers, hedges, etc.)

                                    maxwell with mxs references (not instances, instances have to be stored in the scene)...

                                    http://downloads.simplesoftwaresystems.com/img/1620-gallardos-viewport.png

                                    http://downloads.simplesoftwaresystems.com/img/1620-gallardos.png

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by 13 Aug 2012, 06:09

                                      @cmoreink said:

                                      I have more of a dream than a wish and only one:

                                      1. import and handle large .obj files (trees, hedges, etc.), is this even possible for SU in next 12-24 months? or should I look into thea render, since I use SU+vray only.
                                        What or which part of SU is responsible for not being able to handle such a big files?
                                        Or could SU and vray do (in near future) something like thea render (instances in regards to tress, grass, flowers, hedges, etc.)

                                      cheers

                                      Not sure, a lot of people thought it was Sketchup not being 64 bit etc., but that balloon myth kind of got popped by a lot of members.
                                      I think it is just the way Sketchup is coded at it's core....
                                      It's my believe it will never be 'fixed' as I guess it would mean an overhaul and a little bit of a re-inventing the way Sketchup handles geometry?

                                      This has been a topic for years now...

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                                      • T Offline
                                        thomthom
                                        last edited by 13 Aug 2012, 06:59

                                        @cmoreink said:

                                        1. import and handle large .obj files (trees, hedges, etc.), is this even possible for SU in next 12-24 months? or should I look into thea render, since I use SU+vray only.

                                        VfSU is being prepared for beta - it will get proxy support like VfRhino.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • brodieB Offline
                                          brodie
                                          last edited by 13 Aug 2012, 12:50

                                          @thomthom said:

                                          @cmoreink said:

                                          1. import and handle large .obj files (trees, hedges, etc.), is this even possible for SU in next 12-24 months? or should I look into thea render, since I use SU+vray only.

                                          VfSU is being prepared for beta - it will get proxy support like VfRhino.

                                          Thomthom, can you flesh that out a bit more? Are you talking about something like Maxwell's references which live outside of a SU file, or would the high poly geometry have to live within the file being rendered?

                                          -Brodie

                                          steelblue http://www.steelbluellc.com

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