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    [REQ] Edge 2 Groove

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    • EarthMoverE Offline
      EarthMover
      last edited by

      @unknownuser said:

      @ EarthMover
      Why your model has no bottom faces?
      That will not solids! So possibilitiy to use boolean operation will be forbidden!

      Sorry Pilou, I forgot I deleted the bottom faces while playing with Profile Builder. Forgot to add them back. If you close the bottom face, you can add the edges back using "Split Sausage".

      The shape was made by drawing 2 curves, then using BZ Convert to Polyline Divider to regulate the segments. (Or SDMitch's EqSegCurve would work) I think I then used Extrude Edges by Vector in the Z direction and JPP to add volume. (Or you could go Extrude Edges by Offset, JPP) Thus maintaining the segments throughout the process.

      Not sure why select edges by length doesn't work for you. Quad Face tools, select loops and rings should work fine as it's all quads. Also , with Selection Toys > Selected Quad Face Loops to select the faces in loop. Also easy to drag select all and Selection Toys > Select only edges or faces.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • EarthMoverE Offline
        EarthMover
        last edited by

        @tig said:

        As sdmitch has found, doing it programmatically is fraught with challenges...

        I see. The distance changes between the perpendicular offsets. I guess ideally would be to move the offset edges via their verticies, essentially moving four verts and connecting them, instead of four edges and trying to align them. Of course I have no idea if this is possible, just thinking out loud!

        What if the top and sides were run with separate operations? Or if corners were restricted to only 90 degrees? My example is a bit extreme for most users who would need a tool like this. Things like furniture, buildings and other wood structures are typically square. I do a lot curved step treads, curved knee walls, pool copings, brick banding, arches, etc. However, what I do might be too generalized for what would benefit the masses. I just don't want to put my needs ahead of others.

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • massimoM Offline
          massimo Moderator
          last edited by

          @unknownuser said:

          What is the "Split Sausage" function

          http://forums.sketchucation.com/viewtopic.php?p=386610#p386610

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          • pilouP Offline
            pilou
            last edited by

            Many thanks : An another one that I had missed when i was absent πŸ‘

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP Offline
              pilou
              last edited by

              What is the "Split Sausage" function and where i can find it ?

              No problem for push the top and botton face with normal PushPull

              Joint Push Pull don't make these vertical faces Pushed
              The Smart Puspull make the good internal Push face alas it don't make the erasing!

              smart.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                Seems easy πŸ˜„
                Just code the repeat process β˜€

                Push.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Pilou... you faked the image !
                  Tinker!


                  Capture.PNG

                  TIG

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @earthmover said:

                      I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.
                      All PushPulls are made perpendicular to their the face... BUT if the original faces of the edge defining the second groove are non-coplanar then PushPull will be square to each of them NOT align with the 'vertical' sides of the first groove we've made, so that PushPull is blocked by the impending geometry clash; if we were to 'force' it in code then the perpendicular sides of the different grooves would not be guaranteed to align where they meet, and we then need either 'mitered' angles at their junctions, or awkward 'ledges'... πŸ˜•
                      I see that Pilou is PushPulling the second groove in the length not the depth, BUT if the base of the groove is not parallel with the top then it won't form a clean hole either πŸ˜’
                      It needs more of a JPP solution...

                      TIG

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        But as I closed... That's fine only if the second groove's faces have no further faces at their end OR the further faces are in the same plane as the base of the first groove. These are special cases.
                        The general case where there are other face angles etc will NOT PushPull cleanly and fail to end the groove neatly... πŸ˜•


                        Capture.PNG

                        TIG

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          It's relatively easy to make the special case orthogonal grooves but the general case is more tricky... πŸ˜•

                          TIG

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            first and second push both on the Z

                            Yes πŸ˜‰
                            Line of the left element is an offset or a copy move along the side of left element
                            Line of the right element is an offset or a copy move along the side of left element

                            then you can push down on Z

                            @unknownuser said:

                            It needs more of a JPP

                            the jpp don't make negative push 😞
                            Smart PushPull yes as shown above but don't erase the inside !

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pilouP Offline
                              pilou
                              last edited by

                              @unknownuser said:

                              BUT if the original faces of the edge defining the second groove are non-coplanar

                              That is not the case of the EarthMover example

                              But i believe that will be the same in the no coplanar face of elements
                              I come back with an example πŸ˜‰

                              no_coolanar.jpg
                              And no problem for make the groove with normal push

                              Ps Crossing posts
                              your example is a double non coplanar face element πŸ˜‰
                              but I believe that another will be the same
                              I come back with your vicious example πŸ˜‰

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • pilouP Offline
                                pilou
                                last edited by

                                In fact that is more easy than all previus! πŸ’­ πŸ˜’ πŸ’š 😎 β˜€
                                Must have internal faces for make the Offset Pulling and close faces!
                                And must work in any cases not too vicious πŸ˜‰
                                There is an optic effect on the result on this image : groove and section seem sometime slaloming! πŸ˜„

                                groove2.jpg

                                troc1.jpg

                                troc.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  A clever solution... IF grooves are wanted on all faces [but it could even be adapted with coding a custom offset on selected edges only]...
                                  IF the object is a solid group then you could simply made a sacrificial over-sized block group that is the groove thickness wide and aligned on the edges' plane, and then in pro use the solid tools to subtract it from the original form, leaving the full slot; then we'd apply the offset around the newly through cut face and pushpull it by the groove width [no mid-line is needed] to fill the gap - erasing the extra inner face left behind to maintain 'solidity' for the next groove set to work...
                                  BUT again this only works if the selected edges are all coplanar; 'skewed' grooves will not work. πŸ˜•

                                  TIG

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    If it is a "Solid" object, the offset seems like an unnecessary step. Could you just isolate the edge itself and take a box the size of the desired groove and "follow me" it around the edge to create the cutting (Subtracting) component, thus only taking away what was necessary for the groove? Similar to Jeff's technique in this thread - http://forums.sketchucation.com/viewtopic.php?f=15&t=41095&p=365238&hilit=groove#p364287

                                    I would be okay if the tool only worked on solid objects.

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • pbacotP Offline
                                      pbacot
                                      last edited by

                                      Thanks Sam. DL'd. Can't wait to see how it works! Peter

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        Woops. Crashes SU on my Mac. Peter. No messages to report.

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • EarthMoverE Offline
                                          EarthMover
                                          last edited by

                                          Works great on the example I provided which are created via "curves" where some of the edges are supporting non planar faces. πŸ‘ However, it curiously fails on edges which support planar or perpendicular surfaces. Also fails on the shape I provided when the bottom is added to make it solid.

                                          Thanks for the work so far. I wonder can the tool be further tweaked to work on a variety of different situations where grooves would be needed? (i.e. single face grooves, grooves to define cabinet drawers, grooves for concrete building facades, etc.) Thus being more useful for a variety of different users. Also, can the width and depth be defined separately?

                                          Thanks again Sam for solving the first part of the riddle. What was the logic you ended up using for the code? I tried to decipher it, but it's a little over my head.

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            @unknownuser said:

                                            this only works if the selected edges are all coplanar; 'skewed' grooves will not work.

                                            Have you an example of that ?

                                            I will try the new SAM plug πŸ˜„

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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