sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Is there an easy way to slice a model for 3D printing?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    7 Posts 3 Posters 1.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      jbaflyer
      last edited by

      Anybody know of an easy way to take a complex model, with multiple components, and slice it into the desired number of pieces for printing in 3D? I am aware of the slicer ruby plugin, but it does not accomplish what I need. The ideal would be to say slice a complex model into 2 parts (or more of my choosing of quantity and on which coordinate) and then slice and separate the model, and close the slices to reform a new solid. Thanks, Brian

      1 Reply Last reply Reply Quote 0
      • TIGT Offline
        TIG Moderator
        last edited by

        Why won't 'Slicer5' do what you want ?
        Group the components and it'll slice them.
        It's very flexible, making the slice_thickness=spacing leaves no 'gaps' etc...
        I don't fully understand what you've said...
        Do you want to cut a piece out of a model and close up the gap and 'heal' it ?
        With complex forms it will be weird... You could do it with Slicer...
        Erase a mid-slice and move the others up so they touch, and close the gap.
        Then edit the now touching pieces so that they have aligned vertices again [where possible].
        Then you can explode the slice-instances into a single new group.
        It won't be 'solid' because of the slice-inner-faces etc.
        You could edit each instance [before the explode] and erase these inner faces.
        The final group could be made solid using SolidSolver...

        TIG

        1 Reply Last reply Reply Quote 0
        • HieruH Offline
          Hieru
          last edited by

          I wonder if he's talking about the slices that 3D printers put down in order to produce a model? In which case there's no need to slice up the model at all as something like CADspan should do the trick.

          www.davidhier.co.uk

          1 Reply Last reply Reply Quote 0
          • J Offline
            jbaflyer
            last edited by

            I believe CADSpan does not work in .3ds which is what I need to export in. What I am trying to accomplish is to take a finished Sketchup model and slice it into 2,3 or 4 parts for printing. I have a Zcorp 450 printer and they have their own proprietary software, Zedit Pro, however it butchers the Sketchup model and does not work in .3ds I work in 3ds, because it preserves the Sketchup color. I tried slicer but got the error. I grouped all my components, however when I sliced see the error message that came up. I may be missing something here. I basically want to take what you see in the .jpg and break it into 4 equal parts.

            My Zprinter build tray is 10"x10"x8" and breaking it into 4 parts will allow me to create a larger model. I need to print a 18"x18" model roughly, and in order to do this I need to break the model into pieces. The only work around I can think of is to literally plan on the final build size and create stopping planes/boundaries so I do not say run a wall "through" its limit, to allow me 3 or 4 pieces. It could get messy this way.

            I did build the roof element as a separate part in case you are wondering when you see the pictures.

            I appreciate your help. Brian


            Slicer Error.JPG


            photo 1 (1).JPG


            photo 2 (1).JPG

            1 Reply Last reply Reply Quote 0
            • J Offline
              jbaflyer
              last edited by

              Here is an attachment of what I was thinking. You would basically have a floor with clear panes you would never go through, that way you could pull apart the model.


              slices.JPG

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                Seems relatively easy to me.

                You really need to go around manually dividing the model into say 4 pieces using the wall-lines around rooms as the dividers - a single straight 'chop' will probably produce a messy result where they'd be a cut across the middle of floors.

                However, if you set up two section-planes, group everything and then use Zorro2 [on 4 copies of the model!] to chop each one twice at the two section-planes [reverse the section-plane[s] for some of these cuts!]... you'd then get the 4 simple 'quarters'...

                Perhaps treat the roofs differently as separate 'prints' ?

                TIG

                1 Reply Last reply Reply Quote 0
                • J Offline
                  jbaflyer
                  last edited by

                  Great idea to break it by rooms. I didn't think of that. FYI, as 3D printing is getting larger, it would be great to have a plug-in that allows you to bind the model as a complete unit, then chop it up however you want. Just a thought. Thanks for your help.

                  1 Reply Last reply Reply Quote 0
                  • 1 / 1
                  • First post
                    Last post
                  Buy SketchPlus
                  Buy SUbD
                  Buy WrapR
                  Buy eBook
                  Buy Modelur
                  Buy Vertex Tools
                  Buy SketchCuisine
                  Buy FormFonts

                  Advertisement