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    Constant "Bug" ...how to fix? [Shadow related]

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
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    • K Offline
      Karash
      last edited by

      Yes, I am using geometry for my design work...and I probably shouldn't. However, does anyone know how to fix this, since this happens a lot to me even if I do not use geometry for my 'texturing' of surfaces. I do a lot of intersection of curved surfaces (then cutting and deleting), and this problem always comes up. So this isn't really a texturing issue as this happens all the time when I am building my mesh.

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      • Dave RD Offline
        Dave R
        last edited by

        It kind of looks to me as if the edges between the faces are hidden rather than softened. Could that be right?

        I get that same effect when the edges are hidden instead of softened.
        Hide vs soften.png

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • K Offline
          Karash
          last edited by

          No, they are softened, that is why I posted the pic with the wireframe + textures.

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Read this thread

            Download the free D'oh Book for SketchUp πŸ“–

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            • thomthomT Offline
              thomthom
              last edited by

              @karash said:

              No, they are softened, that is why I posted the pic with the wireframe + textures.

              Can you post a small sample?

              I'm guessing the shading turns out like that due to the number of extreme shapes around the rounded corners etc. The shading algorithm doesn't seem to work well there. What if you try to triangulate and/or subdivide the faces a little? I know, not as clean a model, but...

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Dave RD Offline
                Dave R
                last edited by

                @karash said:

                No, they are softened, that is why I posted the pic with the wireframe + textures.

                I'm not seeing a wireframe pic. I'm seeing what looks like two of the same image.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • ely862meE Offline
                  ely862me
                  last edited by

                  That happens to me and to everybody all the time.
                  This is something you can't fix(as far as I know)!


                  1.jpg


                  2.jpg

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

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                  • K Offline
                    Karash
                    last edited by

                    @unknownuser said:

                    Read this thread

                    What thread, I think you forgot to link.

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      Sorry 😳

                      http://forums.sketchucation.com/viewtopic.php?f=15&t=40347

                      It goes through limiting the faceting caused by such geometry

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • bigstickB Offline
                        bigstick
                        last edited by

                        I see this all the time, t's down to mesh triangulation when you have cut in your 'decals'. You could try re-smoothing the mesh.

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