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Round edges

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  • A Offline
    Alan Fraser
    last edited by 18 Nov 2011, 16:27

    I very often use SU's autofold feature to do this kind of simple thing. It saves getting messy geometry when using any of the round edges scripts. On a curve as shallow as this one, you can probably get away with just two segments to the rounded edge. The innermost top face obviously equates to where you want the face to actually stop curving and lie flat.


    edges.jpg


    round edge.skp

    3D Figures
    Were you required to walk 500 miles? Were you advised to walk 500 more?
    You could be entitled to compensation. Call the Pro Claimers now!

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    • A Offline
      Alan Fraser
      last edited by 18 Nov 2011, 16:57

      In that case, you won'r be able to use any rounded corner Ruby scripts, because the rounded border isn't a uniform thickness. You can still do it the way I described; just draw the innermost lozenge shape on the back face then use the offset tool to draw one or two offsets between it and the edge of the (phone?).
      You can pull the faces outwards exactly as before. The only difference being that because it's a more complex corner (I thought they were square corners, from your first illustration) the autofold might produce a few rogue triangulations...you'll need to correct these manually.

      It will be a lot easier if the initial rounded corner only has a few segments (5 or 6). It will also make things easier if the corners on the lozenge and its offsets also have the same number of segments.


      fold.jpg


      fold.skp

      3D Figures
      Were you required to walk 500 miles? Were you advised to walk 500 more?
      You could be entitled to compensation. Call the Pro Claimers now!

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      • R Online
        Rich O Brien Moderator
        last edited by 18 Nov 2011, 17:18

        Do you have Artisan or Subdivide and Smooth?

        Download the free D'oh Book for SketchUp πŸ“–

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        • J Offline
          Jean Lemire
          last edited by 18 Nov 2011, 18:29

          Hi folks.

          A few tricks:

          1 - Size of the model

          After seeing the dimensions shown I suspect that some edges in this model may end up smaller than 1 mm or about 1/16 inch in length. This will create open faces. The solution is to draw larger than real life and then to scale down when done. Use a factor of 10 or even 100.

          2 - Symmetry of the model

          Since this model has a twofold and maybe a fourfold symmetry, you can probably create only one half or one quarter of it and obtain the other half or quarters by copying and flipping the already done half or quarter.

          3 - Using the Sand Box From Contours tool (SBFC)

          Using the abomentionned tool, I got a decent looking model. I had to flip a few edges after using the SBFC tool.

          Just ideas.

          Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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          • C Offline
            costan83
            last edited by 18 Nov 2011, 19:05

            this is what i got
            how can i fix it?


            result.JPG


            phone.skp

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            • C Offline
              costan83
              last edited by 18 Nov 2011, 19:15

              yes it worked perfectly
              thanks!

              edit:there's an error

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              • A Offline
                Alan Fraser
                last edited by 18 Nov 2011, 19:27

                Turn on Hidden geometry and erase all the bad geometry that lies between the outermost edge of the phone and the outermost lozenge shape (all the other, more inner faces look fine). Pay special attention to getting rid of any long edges that are running along the long axis of the phone. You'll then need to manually stitch all of the segments on the outer corners to the edges of the lozenge. No nodes on the outer edge should be connected to any others...all the connections ought to be between the outer edge and the lozenge...the shorter the better.

                3D Figures
                Were you required to walk 500 miles? Were you advised to walk 500 more?
                You could be entitled to compensation. Call the Pro Claimers now!

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                • J Offline
                  jeff hammond
                  last edited by 18 Nov 2011, 21:30

                  these old-timer methods are going to drive you berserk *

                  see this thread for some other ideas:
                  http://forums.sketchucation.com/viewtopic.php?p=332971#p332971

                  .

                  [*the old-timer/purist thing is a joke πŸ˜„ .. of course you should know how to do this stuff vanilla style as well]

                  dotdotdot

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                  • R Online
                    Rich O Brien Moderator
                    last edited by 18 Nov 2011, 21:36

                    An even more purist method than Jeff's πŸ˜‰

                    http://forums.sketchucation.com/viewtopic.php?p=332950#p332950

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • A Offline
                      Alan Fraser
                      last edited by 18 Nov 2011, 21:42

                      Old Timer or not, I did actually try Curviloft...it was no better than autofold. Sometimes you just need to get in there and get your hands dirty. πŸ˜„

                      3D Figures
                      Were you required to walk 500 miles? Were you advised to walk 500 more?
                      You could be entitled to compensation. Call the Pro Claimers now!

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                      • G Offline
                        gilles
                        last edited by 19 Nov 2011, 11:31

                        here is my attempt with Curviloft.


                        phone.png


                        STEP BY STEP

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • C Offline
                          costan83
                          last edited by 19 Nov 2011, 14:58

                          thanks..gilles method is perfect for my work
                          thanks to all again πŸ˜„

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