• Login
sketchucation logo sketchucation
  • Login
🔌 Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

Euclideon Unlimited Power Rendering

Scheduled Pinned Locked Moved Corner Bar
21 Posts 8 Posters 1.7k Views 8 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R Offline
    Rich O Brien Moderator
    last edited by 6 Aug 2011, 13:19

    Remember this from last year? Well this week they released this video to show where they are at with their 'Unlimited Detail' point cloud data engine.

    His voice is a bit naff 😒

    [flash=600,450:1ermjnzc]http://www.youtube.com/v/00gAbgBu8R4[/flash:1ermjnzc]

    Download the free D'oh Book for SketchUp 📖

    1 Reply Last reply Reply Quote 0
    • M Offline
      mitcorb
      last edited by 6 Aug 2011, 14:00

      Thanks for the update, Rich:
      Of course, I can't wait for final development of this approach to modeling. I bet it won't be cheap. But that is really where the "industry"(hardware,software,etc.) needs to go, no matter for gaming, architecture, engineering, GIS, product design, and so forth. Modeling and rendering on the fly- hmm- what an absurd idea. 💚

      I take the slow, deliberate approach in my aimless wandering.

      1 Reply Last reply Reply Quote 0
      • H Offline
        HFM
        last edited by 6 Aug 2011, 15:42

        FYI

        Not found.

        favicon

        (notch.tumblr.com)

        1 Reply Last reply Reply Quote 0
        • M Offline
          mitcorb
          last edited by 6 Aug 2011, 21:36

          Ah, well, guess I will have to wait. Meantime, Cryengine.

          I take the slow, deliberate approach in my aimless wandering.

          1 Reply Last reply Reply Quote 0
          • R Offline
            Rich O Brien Moderator
            last edited by 6 Aug 2011, 21:38

            What's CryEngine?

            To be fair, I wasn't holding a candle on this revolutionary concept. It's just I read it on my iPad and felt obliged to share with my fellow members

            Download the free D'oh Book for SketchUp 📖

            1 Reply Last reply Reply Quote 0
            • M Offline
              mitcorb
              last edited by 6 Aug 2011, 21:51

              Hi, Rich:
              Well I am sure I misspelled it, (like I almost misspelled "misspelled") Crytek is a game company. The Cryengine has the modeling/ rendering portion of the several games they produce. I learned about it from someone posting in this forum a couple of years ago. Very impressive capabilities.
              I am pretty sure it is very cheap with a dirt simple user interface. 💚

              I take the slow, deliberate approach in my aimless wandering.

              1 Reply Last reply Reply Quote 0
              • A Offline
                Aerilius
                last edited by 11 Aug 2011, 18:58

                Live Demo:
                [flash=720,480:gma1nh9c]http://www.youtube.com/v/JVB1ayT6Fdc[/flash:gma1nh9c]

                1 Reply Last reply Reply Quote 0
                • M Offline
                  mitcorb
                  last edited by 12 Aug 2011, 03:24

                  Hmmm. Then there's hope.
                  But this is a view of the game environment and it seems great. It was mentioned that models were done in some other app, maybe 3dsmax. If you submitted a Sketchup model does this mean you'd have to subdivide it to smithereens to get the resolution that Euclideon uses? Oh, and does the model have to be solid?

                  I take the slow, deliberate approach in my aimless wandering.

                  1 Reply Last reply Reply Quote 0
                  • A Offline
                    Aerilius
                    last edited by 12 Aug 2011, 08:38

                    I think since it does not use polygons at all, you don't have to subdivide it into smaller polygons (SubdivideSmooth etc.). Their converter converts faces into surfaces of points. I think they don't need points inside of objects, just on the surface, so the objects are probably not solid.

                    In my opinion the technology is interesting, but in the demo they use lots of repetition. It has been calculated that without repetition, it would exceed all available memory.

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      mitcorb
                      last edited by 12 Aug 2011, 11:25

                      Hi, Aerilius:
                      I do not fully understand your reference to repetition in this case. In the video I saw that instead of using redraw at various levels of detail/distance/zoom, the application somehow assigns chunks of view to only the available pixels in the screen?? He made a point of the fact that this is the application only and is not currently taking advantage of GPU at all?

                      I take the slow, deliberate approach in my aimless wandering.

                      1 Reply Last reply Reply Quote 0
                      • A Offline
                        Aerilius
                        last edited by 12 Aug 2011, 16:20

                        For the display rendering, they use the "intelligent search algorithm" that searches only as much points as your screen has pixels (therefore it scales well with model complexity).
                        What I meant was that saving the model as trillions of points (or having all points in memory) requires a lot of memory (I read a blog were someone calculated that it would be several petabytes), except if you have repeated geometry like the palms and elephants.

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          mitcorb
                          last edited by 12 Aug 2011, 18:44

                          Ok, I get it now. Yes, that is a valid point. Repetitive/ identical elements would seem a method to hold down file size- and I guess for a game that would be ok until the marketplace reacts or demands more and better.

                          Whatever the outcome, rational and justified pricing, and accessible user interface should be everyone's demand.

                          I take the slow, deliberate approach in my aimless wandering.

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tomasz
                            last edited by 30 Aug 2012, 07:44

                            If one can display LiDAR data, which is definitely not repeatable, on a laptop in real time then the technology is really impressive.
                            5-20% reduction in data size is interesting, but I guess one will still need a decent portion of a hard-drive to store it.

                            Copy of the temporary website

                            http://www.euclideon.com/

                            I am waiting patiently for a demo, that could be downloaded.

                            @unknownuser said:

                            Euclideon’s UD technology features a 3D search algorithm that can render unlimited quantities of point cloud data in real time. As the technology efficiently grabs only one point for every screen pixel, it can display models of previously unimaginable sizes at interactive frame-rates.

                            Using Geoverse™, data from any of the standard industry formats is converted by Euclideon’s Unlimited Detail technology, reducing the file to 5-20%of the original size. This data can be installed on a local computer for single use or anywhere on the network for multiple users to access. Load times for data sets of any size or location are less than a second.
                            UNLIMITED OPPORTUNITIES
                            • Render all of your point cloud data, all at once — no size limit.
                            • Reduce fi le size to 5-20% of the original with native data conversion.
                            • Store data centrally and stream over the network.
                            • Reduce load times to less than a second regardless of data size.
                            • Run it on entry level desktop computers and laptops.
                            • Accommodate stereoscopic display.

                            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              tomasz
                              last edited by 30 Aug 2012, 08:04

                              Lidar data images extracted from the brochure:


                              LidarData.jpg


                              LidarData2.jpg


                              LidarData3.jpg

                              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                tomasz
                                last edited by 30 May 2013, 06:57

                                The newest presentation of Geoverse !
                                Euclideon Geoverse 2013 - YouTube

                                [flash=640,480:1mkmbwvy]http://www.youtube.com/v/Irf-HJ4fBls[/flash:1mkmbwvy]
                                Impressive!
                                Well done Bruce & Euclideon!
                                I wonder how much their SDK is 😄

                                Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tomasz
                                  last edited by 30 May 2013, 11:09

                                  The most impressive is the way they access pointcloud data from USB or a HDD in realtime.

                                  Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    mitcorb
                                    last edited by 30 May 2013, 11:40

                                    I like how this has progressed. They have implemented their technology as a very useful tool outside of entertainment. But, the video was amazing.

                                    I take the slow, deliberate approach in my aimless wandering.

                                    1 Reply Last reply Reply Quote 0
                                    • PixeroP Offline
                                      Pixero
                                      last edited by 30 May 2013, 14:45

                                      Wow, that was impressing.

                                      1 Reply Last reply Reply Quote 0
                                      • olisheaO Offline
                                        olishea
                                        last edited by 30 May 2013, 15:51

                                        the voice is back!! 😆 not as strange this time though.

                                        oli

                                        1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          Starling75
                                          last edited by 31 May 2013, 21:19

                                          Nice ...
                                          I want my own lidar 😄

                                          http://www.starlingarch.cz

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 1 / 2
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement