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    Unusual Curved Stairs

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    sketchup
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    • GaieusG Offline
      Gaieus
      last edited by

      @tig said:

      The 'Plugins Index' is on the big red button just above this post... or search for 'Slicer Plugin'...

      Hm. I did that and it is not listed in the index (thus my link to the depot). πŸ˜’

      Gai...

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      • TIGT Offline
        TIG Moderator
        last edited by

        @gaieus said:

        @tig said:

        The 'Plugins Index' is on the big red button just above this post... or search for 'Slicer Plugin'...

        Hm. I did that and it is not listed in the index (thus my link to the depot). πŸ˜’

        I don't think Jim's added it to the Index yet... At his request I restructure the plugin's location into a new thread of its own years ago... so he could do that very thing... [I've posted a reminder]
        Currently a simple 'Search' will find it, however... πŸ˜‰

        TIG

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        • B Offline
          benedict.gunawan
          last edited by

          OH MY GOD TIG.. ur plugin is just simply friggin awesomeee.. i've made it in less than a minuteee... THANK YOU SOOO MUCCCHHHHH......
          (I wish i've found this plugin a week ago) sigghhh... but still.. THANKS HEAPSSS...


          done.jpg

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          • B Offline
            benedict.gunawan
            last edited by

            I'm sorry but one more question.. how to make these sharp edges into smooth curves like the one in the image below
            http://static.dezeen.com/uploads/2011/02/dzn_TEK-by-BIG-6.jpg


            edges.jpg

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            • GaieusG Offline
              Gaieus
              last edited by

              You'd need the shape you use to "carve" those out to be smoother (and rounded where needed). Notice that a circle (and then any 3D shape you make of it) is made up of segments in SU. You can increase those default (24) segments when you make a circle by typing the desired segment number followed by an "s" and hitting Enter. Like this: 48s + Enter.

              Gai...

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              • TIGT Offline
                TIG Moderator
                last edited by

                Use a basic Boolean subtraction, then Fredo's RoundCorners script, then Slicer... like thisCapture.PNG

                TIG

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                • B Offline
                  bjornkn
                  last edited by

                  Why don't I get any of those interesting jobs? πŸ˜‰
                  Here's a very quick test with no plugins.
                  Made a stack of single-faced (2D) squares - grouped.
                  Put a tube inside - grouped.
                  Selected all squares and used 'Intersect with model'
                  Removed all "holes" and smoothed some corners.
                  Extruded a few of them downwards, contoured the lower face and extruded again.
                  Added another stack and intersected it, to get extra steps for the staircase (slid to the right here).
                  Could also have used FollowMe to make the height/steps.
                  Or TIGs Slicer - which looks pretty useful.stacks.jpg

                  BTW, if "for real" I would probably have intersected the rooms/walls at the same time?

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                  • B Offline
                    benedict.gunawan
                    last edited by

                    Hi guyss.. i'm facing another problem with this building..

                    I modelled the circular tube using the latest fredo curviloft plugin. But when I tried to slice them, it says that "there is no volume to slice"

                    Same things happened when I tried to use Tools -> Solid Tools -> Substraction
                    it said that the geometry is not solid.

                    therefore, I tried to use the intersect with selection method (1.jpg) but as soon as I press the intersect button, the program crash, probably because of the number of geometry that i tried to intersect.

                    What Im trying to do is to make the inside of the building (offset the tube at the beginning to create the interior facade.
                    Or is there any better way to model the inside of the building? Because before with the slicer tools Thoise hundreds of facade will still joint with the interior, and what I want is to distinguish the facade with the inside of the building.


                    anybody knows how to make this tube become a solid object?


                    1.jpg


                    Picture2.jpg

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                    • broomstickB Offline
                      broomstick
                      last edited by

                      @tig said:

                      Use a basic Boolean subtraction, then Fredo's RoundCorners script, then Slicer... like this[attachment=0:eb5gj2ko]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:eb5gj2ko]

                      TIG... you are THE MAN πŸ˜„

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                      • pilouP Offline
                        pilou
                        last edited by

                        About cylinder (with hole or not) and Slicer
                        I have made it with Pipes along a path
                        then Slicer : not particular problem πŸ˜„

                        slicer.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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