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    [Plugin] SurfaceGen (0.9.0b) — 28 April 2012

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    • D Offline
      d12dozr
      last edited by

      Diggsey, this is neat! I just started learning this week how to generate implicit surfaces using equations in Meshlab, and I've been importing them into SU - now I can do it all in Sketchup 👍 👍 While I don't really understand the math, I just play around with equations and see what pops up.

      On that note, do you have any ideas I can use as starters/seed equations for generating neat surfaces? What kind of math would I need to brush up on to understand this stuff better?

      For now, I'm just playing, but I have dreams of making some beautiful math sculptures like Bathsheba Grossmanmakes.

      Here is a little test I did, using the settings shown in the screenshot.
      SurfaceGen.JPG

      Did I say thank you, Diggsey? 😄

      3D Printing with SketchUp Book
      http://goo.gl/f7ooYh

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      • D Offline
        d12dozr
        last edited by

        Heh, here's a truncated sphere, settings shown...this is fun! 💚
        SurfaceGen2.JPG

        Some suggestions:
        -When switching to "Equation", change the default settings to something that will work just by pressing "Generate"
        -Add a random equation/function generator, perhaps using preset equations
        -Add an error message when the equation is invalid, pointing out why its invalid if possible

        Like Jean says, just ideas...

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • D Offline
          dedmin
          last edited by

          Diggsey, where have You been so far!! We need You! Keep up surprising Us! Thanks!

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          • D Offline
            d12dozr
            last edited by

            Here's a question for you...is there a way to make the SurfaceGen geometry look like the first Meshlab image? I'm using the same equation, and trying to get results like changing the voxel size in Meshlab, but changing the # of cells in SurfaceGen doesn't seem to have the same effect...am I doing something wrong?
            SurfaceGen1.JPG
            Voxel size 0.05
            Voxel size 0.01

            BTW, I like how the settings are saved for each generated surface!! ☀

            3D Printing with SketchUp Book
            http://goo.gl/f7ooYh

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            • pilouP Offline
              pilou
              last edited by

              ah very cool! 😎
              Topmod and K3dSurf in a same place! 👍
              (you can take some formula from K3DSurf 😉

              @unknownuser said:

              For now, I'm just playing, but I have dreams of making some beautiful math sculptures like Bathsheba Grossmanmakes.

              Topmod above is perfect for that 😉
              by me 😄

              http://forums.polyloop.net/imagehosting/1964703b3c059111.jpg

              By Jotero

              http://www.jotero.com/bilder/topmod/soccer_ball_jotero2007.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • D Offline
                d12dozr
                last edited by

                Great links, Pilou! Thank you 👍 Nice work on the sculpture, too.

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Very nice plugin. 👍

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • pilouP Offline
                    pilou
                    last edited by

                    In the V6 don't works 😉

                    @unknownuser said:

                    Error Loading File surfacegen.rb
                    cannot convert Hash into String

                    Works fine in the V7 😉
                    surfacegen00.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • D Offline
                      Diggsey
                      last edited by

                      Thanks everyone who commented!

                      @d12dozr
                      I've no idea how to make such complicated structures as those ones you linked to, but you can get some interesting shapes by just mixing up a few of the built in functions:

                      sin, cos, tan, sinh, cosh, tanh, asin, acos, atan, asinh, acosh, atanh, atan2, hypot, sqrt, cbrt, log, log2, log10, ln, exp

                      and constants:

                      e, pi

                      @unknownuser said:

                      When switching to "Equation", change the default settings to something that will work just by pressing "Generate"

                      I'll just make the default equation something that will work for both modes.

                      @unknownuser said:

                      Add a random equation/function generator, perhaps using preset equations

                      That could be interesting. Perhaps the user could choose a level of complexity and it would use that many operations.

                      @unknownuser said:

                      Add an error message when the equation is invalid, pointing out why its invalid if possible

                      Showing an error would be possible, but it might be difficult to point out where. It depends on how much information ruby gives me. For speed, the equation is converted into ruby code, so I can just eval it for each point instead of running my own interpretter.

                      @unknownuser said:

                      Here's a question for you...is there a way to make the SurfaceGen geometry look like the first Meshlab image?

                      I don't know exactly how Meshlab works internally, but it seems like the voxel size is equivalent to the range of values divided by the number of cells. ie:
                      voxelSize = (max-min)/cells

                      I'm surprised it should look so different though, just by changing the voxel size.

                      @Pilou
                      I've found the problem. It won't let me pass a hash to WebDialog.new.

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @diggsey said:

                        @Pilou
                        I've found the problem. It won't let me pass a hash to WebDialog.new.

                        Additionally, SU6 only accepts one argument for model.start_operation.

                        I've used this wrapper:

                        <span class="syntaxdefault"><br />def&nbsp;self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">start_operation</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">name</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;</span><span class="syntaxdefault">model&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model<br />&nbsp;&nbsp;</span><span class="syntaxkeyword">if&nbsp;</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">version</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">split</span><span class="syntaxkeyword">(</span><span class="syntaxstring">'.'</span><span class="syntaxkeyword">)[</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">].</span><span class="syntaxdefault">to_i&nbsp;</span><span class="syntaxkeyword">>=&nbsp;</span><span class="syntaxdefault">7<br />&nbsp;&nbsp;&nbsp;&nbsp;model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">start_operation</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">name</span><span class="syntaxkeyword">,&nbsp;</span><span class="syntaxdefault">true</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;else<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">start_operation</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">name</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;</span><span class="syntaxdefault">end<br />end<br /></span>
                        

                        The operation will run slower under SU6 - but at least it runs.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • D Offline
                          Diggsey
                          last edited by

                          Thanks thomthom, but I've just used a rescue statement so it will fallback on the older version if the newer one fails. The first post has the updated version which works with v6.

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            There are also a few error-messages appearing in the Ruby Console that needs traps or begin/rescue forms [e.g. after you explode a special group]...
                            Some of them relate to your 'recurve' too...
                            But it's a neat tool 😄

                            TIG

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                            • D Offline
                              Diggsey
                              last edited by

                              I've tried doing everything possible and can't seem to get any output in the ruby console from either plugin. Can you tell me exactly how to reproduce it?

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                              • D Offline
                                d12dozr
                                last edited by

                                @diggsey said:

                                I've no idea how to make such complicated structures as those ones you linked to, but you can get some interesting shapes by just mixing up a few of the built in functions:

                                sin, cos, tan, sinh, cosh, tanh, asin, acos, atan, asinh, acosh, atanh, atan2, hypot, sqrt, cbrt, log, log2, log10, ln, exp

                                and constants:

                                e, pi

                                Thank you for this, and considering my suggestions too!

                                3D Printing with SketchUp Book
                                http://goo.gl/f7ooYh

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  @diggsey said:

                                  I've tried doing everything possible and can't seem to get any output in the ruby console from either plugin. Can you tell me exactly how to reproduce it?
                                  For example...

                                  @unknownuser said:

                                  Error: #<NoMethodError: undefined method curve' for #<Sketchup::Group:0xa9d06fc>> C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17:in can_select_curve?'
                                  C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:32:in `can_select_curve_selection?'
                                  C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:352

                                  When right clicking a tagged 'surfacegen-group'.
                                  Explode the special surgfacegen-group and right-click gives

                                  @unknownuser said:

                                  Error: #<NoMethodError: undefined method curve' for #<Sketchup::ComponentInstance:0xb440344>> C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17:in can_select_curve?'
                                  C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:32:in can_select_curve_selection?' C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:352 C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17:in call'
                                  C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17

                                  Erase that 'bounds' Instance then Select the surface...

                                  @unknownuser said:

                                  Error: #<NoMethodError: undefined method curve' for #<Sketchup::Face:0xad7783c>> C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17:in can_select_curve?'
                                  C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:32:in can_select_curve_selection?' C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:352 C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17:in call'
                                  C:/Program Files/Google/Google SketchUp 8/Plugins/recurve.rb:17

                                  These all relate to 'recurve' reaction to 'surfacegen' entities ?
                                  I did have a surgacegen error but I can't get it to reproduce now 😕

                                  TIG

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                                  • N Offline
                                    notareal
                                    last edited by

                                    Nice! Can't wait some more complex math sculptures... and naturally even more functionality, like with K3DSurf.

                                    Little test...


                                    Icosahedron_SU.jpg

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      In the V6
                                      We can draw the "Box" but dialog's window don't opening 😉
                                      No error message, nothing in the Ruby console

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • D Offline
                                        Diggsey
                                        last edited by

                                        @notareal
                                        That's really nice! What's the equation you used?

                                        @TIG
                                        Make sure you have the latest version of Recurve. I fixed that bug with the last update which is why I couldn't reproduce the error. If you ever get the SurfaceGen error again let me know.

                                        @Pilou
                                        Just re-select the group with the select tool. It seems that the SelectionObserver doesn't fire when the selection is changed in code.

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          You are right, in that when I get v1.4 of 'recurve' I no longer get these errors with 'surfacegen'. However, I had v1.3 [with SUpv8] and there were no major changes except for making it SUpv6 friendly ?
                                          Anyway... no more error messages... I'll try to break it 😉

                                          TIG

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                                          • B Offline
                                            Builder Boy
                                            last edited by

                                            Sponge-like object:

                                            Capture1.PNG

                                            All my plugins

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