How do I reduce the triangle/faces count in a tin?
-
Hi good people
I have a comlex/curved tin with thousands of faces and i would like to reduce the number of triangles/faces as there is way too many that are not needed for the shape involved.
is this easily possible, is the a tool to do this or must i do it manually?
Thanks a loit for your help

-
In Artisan there is a Polyreducer tool. There is also a free earlier version that is slightly problematic.
Tgi3D Amorph has a great Downsampling tool that you can use as it's a 30 day trial.
Or export to another app like Blender and reduce poly count there.
-
http://forums.sketchucation.com/viewtopic.php?p=250026
You'll find those plugins here
-
MeshLab has some good cleanup tools, but it may take some practice to get it right. The work-flow isn't easy either - you need to export the model as .dae, load in MeshLab, process, save, then import back into SketchUp.
However, MeshLab works remarkably well. Here is an image of a model with reduced polys using MeshLab's "Quadratic Edge Collapse Decimation" filter twice using a 50% reduction.

-
See this link for thoughts on Mesh Lab https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BzoOdxbAUZ-WZjcwZDgwYzQtZjdjOS00YWI5LWE1NjctNDQ4ZWIzN2U1MTFm&hl=en&authkey=CJzM55oC.
It has a huge selection of cleaning, repairing and re-meshing filters. The learning curve is steep( sparse documentation). If at all possible I would used the plugin tools available for SU. -
taanks a lot guys

-
@bladestar said:
taanks a lot guys

here's the end result..
got the faces down for the whole rifle by about 50%
hope u like it





Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement