sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Axes Tools

    Scheduled Pinned Locked Moved Plugins
    63 Posts 20 Posters 84.8k Views 20 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      The way I view axis:
      Axis.png
      The way that SketchUp, and most other 3d modelling apps, display the workspace with axis in default scenes.

      @utiler said:

      I just don't see how you can nominate left or right of a red axis unless the red axis is vertically aligned; which it isn't....

      How can something vertical be considered left/right?

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • utilerU Offline
        utiler
        last edited by

        I see. I get it.

        I guess I was thinking in orthogonal [plan view] rather than the 3D environment. In plan the green axis would be vertical and hence anything to the right of it would be 'right and visa versa.....

        I won't argue your understanding of SU or any other program.... I'm happy with your explanation.

        cheers,

        👍

        purpose/expression/purpose/....

        1 Reply Last reply Reply Quote 0
        • J Offline
          Jim
          last edited by

          It might be a nice option to be able to set the axis in relation to a sub-component. Like a arm, which might have a upper_arm, lower_arm, and shoulder_joint sub-components. Select the Arm, then move it's insertion point to the center of the shoulder, or pivot point.


          http://i.min.us/jb0gja.png

          Hi

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            Good idea.
            Is that just a visual mock-up - or you got such a code working?

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • J Offline
              Jim
              last edited by

              It's not a mock-up, but it's not working either. More like a hack-up.

              Another option could be to modify your Pivot Gizmo to be able to use an axis of any of a selection of Instances.

              The Pivot Gizmo, along with a Rest Rotations would make posing much easier than currently.

              Hi

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                Yea - I've wanted a plugin that allows you to set custom joints and would also moved linked instances when moved.
                Weren't you working on such a system? Or am I confusing it with the concept you showed where things snapped to each other?

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • E Offline
                  errror404
                  last edited by

                  Pretty cool plugin!!... If I could add anything, it would be a 4th option: (Front, Back, Center, or leave it unchanged)

                  Lets say I'm working on a component like a window... and I modified the window to be twice as long in the red axis. I want to center the red axis, but I don't want to change the green axis (it has a cutting plane and it's not located either Front, Back, or Center).

                  thanks!

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    Another good idea! ❗ 👍

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • demD Offline
                      dem
                      last edited by

                      Excuse me, how can I create a button with
                      "cmd = UI::Command.new () {}", for this tool? 💚

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        @dem said:

                        Excuse me, how can I create a button with
                        "cmd = UI::Command.new () {}", for this tool? 💚

                        <span class="syntaxdefault"><br />cmd&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">'Set&nbsp;Insertion&nbsp;Point'</span><span class="syntaxkeyword">)&nbsp;{<br />&nbsp;&nbsp;</span><span class="syntaxdefault">self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set_insertion_point<br /></span><span class="syntaxkeyword">}<br />&nbsp;</span><span class="syntaxdefault"></span>
                        

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • demD Offline
                          dem
                          last edited by

                          @thomthom said:

                          <span class="syntaxdefault"><br />cmd </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">'Set Insertion Point'</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault">  self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set_insertion_point<br /></span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault"> </span>
                          

                          I just tried the same way, but did not work 😢

                          <span class="syntaxdefault"><br />cmd </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">'Set Insertion Point'</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault">  self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set_insertion_point<br /></span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">small_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"ICONS/axisC_sm.png"<br /></span><span class="syntaxdefault">cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">large_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"ICONS/axisC_lg.png"<br /></span><span class="syntaxdefault">cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">tooltip </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"Set Insertion Point"<br /></span><span class="syntaxdefault">toolbar </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> toolbar</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_item cmd<br /></span>
                          

                          Excuse me, but what I do wrong?

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            Does the toolbar appear?

                            Do you get any error messages?

                            Did you put the code inside the TT::Plugins::AxesTools module? If not, then you must use TT::Plugins::AxesTools.set_insertion_point

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • demD Offline
                              dem
                              last edited by

                              Oh. Thanks!!! Very useful plugin, that saves a lot of time!

                              1 Reply Last reply Reply Quote 0
                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                ThomThom, I have been trying to redefine, from a plugin, the axes of a component instance that has been rotated and made unique to the default left,front,bottom location without any luck. This is an easy manual modification but seemingly impossible from code. Any suggestions would be greatly appreciated.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

                                1 Reply Last reply Reply Quote 0
                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @sdmitch said:

                                  ThomThom, I have been trying to redefine, from a plugin, the axes of a component instance that has been rotated and made unique to the default left,front,bottom location without any luck. This is an easy manual modification but seemingly impossible from code. Any suggestions would be greatly appreciated.

                                  This plugin won't do it??? 😕

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • sdmitchS Offline
                                    sdmitch
                                    last edited by

                                    @thomthom said:

                                    This plugin wonæt do it??? 😕

                                    I can't seem to come up with any combination that makes it work. I want to be able to copy and rotate a component around one or two axes then make it unique so, when I place it again, it maintains that orientation. Now when the the new component is selected for placement it returns to the orientation that it originally was. Using your Axis Tool doesn't change that no matter where I define the insertion point. Right clicking on the component and doing a Change Axes is the only thing that works but how do you code that?

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      It's exactly what this plugin is suppose to be doing... ...but testing a simple cube now, and there seem to be a bug here...

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        ...and when I try it again - everything works fine... 😕

                                        got a sample model? because I cannot reproduce it again..

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

                                        1 Reply Last reply Reply Quote 0
                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          The attached model contains two not so "simple cubes". The one at the origin is the original cube. The one on the right is a copy which has been made unique and rotated 90 degrees. When the copy is selected, Change Axes show the insertion point of the copy at the back right corner as you would expect. Using your Axis Tool and choosing right,front,bottom does move the insertion point but the axes orientation is un-changed so, when it selected for placement, it appears un-rotated.


                                          Insertion point and axes orientation

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

                                          1 Reply Last reply Reply Quote 0
                                          • utilerU Offline
                                            utiler
                                            last edited by

                                            Thom, I've got an idea to add.

                                            see here:
                                            http://forums.sketchucation.com/viewtopic.php?f=15&t=43404&p=387027#p387027

                                            Would be nice to be able to context click on a group or component and reset the Axes orientation to global.....

                                            I'd be interested to see if it is possible.

                                            Cheers,

                                            Andrew

                                            purpose/expression/purpose/....

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 2 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement