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[Plugin] Axes Tools

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  • R Offline
    Ruturaj
    last edited by 8 Nov 2010, 16:12

    Hello sir,

    This plugin is very good & handful .....

    but when i was applying following Settings :

    X (Red) : Right
    y (Green): Back
    z (Blue): Top

    selected any group or component its work

    but when i was applying again it on another group or component, it will not reset to the default settings ....?

    I was changing default MODULE

    ### MODULE VARIABLES ### -------------------------------------------------
    
    	# Preference
    	@settings = TT;;Settings.new('Axes editor tool')
    	@settings[;x, 'Left']
    	@settings[;y, 'Front']
    	@settings[;z, 'Bottom']
    

    How to reset ......?

    Thank you,
    Ruturaj

    Thanks,
    RuturaJ

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    • T Offline
      thomthom
      last edited by 8 Nov 2010, 17:08

      I remembers the last values you used. Just select what you want from the drop down menus. The "defaults" you refer to is only defaults for the very first time the plugin runs.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • R Offline
        Ruturaj
        last edited by 8 Nov 2010, 18:37

        oh......... ok..... πŸ‘

        Thanks

        Thanks,
        RuturaJ

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        • U Offline
          utiler
          last edited by 29 Nov 2010, 05:04

          Hey Thomas, love this little gem.....! So simple yet so powerful!

          I have a question.

          See the attached images of a plan view:
          Axis01.png
          And a perspective view:
          Axis02.png

          Say I want to set my axis to the rear of the couch, centered and at the bottom. When I followed your axis tool to achieve this I have to input these settings:

          Axis03.png

          Instead of 'X' back, 'Y' centre', 'Z' bottom.

          It appears that the options in the dialogue box should be reversed. Don't you think that the 'X' options should be Front/Centre/Right and 'Y' options should be Left/Centre/Right instead of the other way around? It would just make sense according to how you view a model after all from an axis green is naturally north/south or vertical on the page or screen and red is east /west or horizontal......

          Love your work!!

          PS: Skippy attached FYI.


          couch.skp

          purpose/expression/purpose/....

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          • T Offline
            thomthom
            last edited by 29 Nov 2010, 07:00

            utiler: Front/Back, Left/Right, Top/Bottom is determined by the components internal axis - not the model axis.
            note that this plugin does not change the orientation of the component axis, but just the axis origin.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • U Offline
              utiler
              last edited by 29 Nov 2010, 23:34

              @thomthom said:

              utiler: Front/Back, Left/Right, Top/Bottom is determined by the components internal axis - not the model axis.
              note that this plugin does not change the orientation of the component axis, but just the axis origin.

              Sure, Thomas but whether the internal axis is the same as the model axis the 'X' is still horizontal and so any alignment is either north [front] or south [back]....

              I just don't see how you can nominate left or right of a red axis unless the red axis is vertically aligned; which it isn't....

              purpose/expression/purpose/....

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              • T Offline
                thomthom
                last edited by 30 Nov 2010, 07:59

                The way I view axis:
                Axis.png
                The way that SketchUp, and most other 3d modelling apps, display the workspace with axis in default scenes.

                @utiler said:

                I just don't see how you can nominate left or right of a red axis unless the red axis is vertically aligned; which it isn't....

                How can something vertical be considered left/right?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • U Offline
                  utiler
                  last edited by 30 Nov 2010, 23:11

                  I see. I get it.

                  I guess I was thinking in orthogonal [plan view] rather than the 3D environment. In plan the green axis would be vertical and hence anything to the right of it would be 'right and visa versa.....

                  I won't argue your understanding of SU or any other program.... I'm happy with your explanation.

                  cheers,

                  πŸ‘

                  purpose/expression/purpose/....

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                  • J Offline
                    Jim
                    last edited by 21 Dec 2010, 04:08

                    It might be a nice option to be able to set the axis in relation to a sub-component. Like a arm, which might have a upper_arm, lower_arm, and shoulder_joint sub-components. Select the Arm, then move it's insertion point to the center of the shoulder, or pivot point.


                    http://i.min.us/jb0gja.png

                    Hi

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                    • T Offline
                      thomthom
                      last edited by 21 Dec 2010, 07:20

                      Good idea.
                      Is that just a visual mock-up - or you got such a code working?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • J Offline
                        Jim
                        last edited by 21 Dec 2010, 11:42

                        It's not a mock-up, but it's not working either. More like a hack-up.

                        Another option could be to modify your Pivot Gizmo to be able to use an axis of any of a selection of Instances.

                        The Pivot Gizmo, along with a Rest Rotations would make posing much easier than currently.

                        Hi

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                        • T Offline
                          thomthom
                          last edited by 21 Dec 2010, 12:06

                          Yea - I've wanted a plugin that allows you to set custom joints and would also moved linked instances when moved.
                          Weren't you working on such a system? Or am I confusing it with the concept you showed where things snapped to each other?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • E Offline
                            errror404
                            last edited by 21 Dec 2010, 21:33

                            Pretty cool plugin!!... If I could add anything, it would be a 4th option: (Front, Back, Center, or leave it unchanged)

                            Lets say I'm working on a component like a window... and I modified the window to be twice as long in the red axis. I want to center the red axis, but I don't want to change the green axis (it has a cutting plane and it's not located either Front, Back, or Center).

                            thanks!

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                            • T Offline
                              thomthom
                              last edited by 21 Dec 2010, 21:49

                              Another good idea! ❗ πŸ‘

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • demD Offline
                                dem
                                last edited by 30 Jan 2011, 02:01

                                Excuse me, how can I create a button with
                                "cmd = UI::Command.new () {}", for this tool? πŸ’š

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                                • T Offline
                                  thomthom
                                  last edited by 30 Jan 2011, 02:06

                                  @dem said:

                                  Excuse me, how can I create a button with
                                  "cmd = UI::Command.new () {}", for this tool? πŸ’š

                                  <span class="syntaxdefault"><br />cmd&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">'Set&nbsp;Insertion&nbsp;Point'</span><span class="syntaxkeyword">)&nbsp;{<br />&nbsp;&nbsp;</span><span class="syntaxdefault">self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set_insertion_point<br /></span><span class="syntaxkeyword">}<br />&nbsp;</span><span class="syntaxdefault"></span>
                                  

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • demD Offline
                                    dem
                                    last edited by 30 Jan 2011, 02:13

                                    @thomthom said:

                                    <span class="syntaxdefault"><br />cmd </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">'Set Insertion Point'</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault">  self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set_insertion_point<br /></span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault"> </span>
                                    

                                    I just tried the same way, but did not work 😒

                                    <span class="syntaxdefault"><br />cmd </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Command</span><span class="syntaxkeyword">.new(</span><span class="syntaxstring">'Set Insertion Point'</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault">  self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">set_insertion_point<br /></span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">small_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"ICONS/axisC_sm.png"<br /></span><span class="syntaxdefault">cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">large_icon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"ICONS/axisC_lg.png"<br /></span><span class="syntaxdefault">cmd</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">tooltip </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"Set Insertion Point"<br /></span><span class="syntaxdefault">toolbar </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> toolbar</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_item cmd<br /></span>
                                    

                                    Excuse me, but what I do wrong?

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                                    • T Offline
                                      thomthom
                                      last edited by 30 Jan 2011, 13:02

                                      Does the toolbar appear?

                                      Do you get any error messages?

                                      Did you put the code inside the TT::Plugins::AxesTools module? If not, then you must use TT::Plugins::AxesTools.set_insertion_point

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • demD Offline
                                        dem
                                        last edited by 30 Jan 2011, 13:30

                                        Oh. Thanks!!! Very useful plugin, that saves a lot of time!

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by 28 Jun 2011, 18:53

                                          ThomThom, I have been trying to redefine, from a plugin, the axes of a component instance that has been rotated and made unique to the default left,front,bottom location without any luck. This is an easy manual modification but seemingly impossible from code. Any suggestions would be greatly appreciated.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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