sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Human face-trials,tutorial..challenge?!

    Scheduled Pinned Locked Moved Organic Modelling
    68 Posts 14 Posters 44.4k Views 14 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • soloS Offline
      solo
      last edited by

      A quick idea of the sculpting progress.

      (original .gif removed as it was slow and boring, used a timelapse instead, more happens and faster, however if you wanna see it it's here: http://dl.dropbox.com/u/1129899/sculpting.gif )

      http://dl.dropbox.com/u/1129899/timelapse sculpt.gif

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

      1 Reply Last reply Reply Quote 0
      • soloS Offline
        solo
        last edited by

        More selective subdivision in order to get more sculpting detail.


        face modeling1a.png

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

        1 Reply Last reply Reply Quote 0
        • ely862meE Offline
          ely862me
          last edited by

          Nice,it will be a very useful tool.

          Eyelids ..


          Human head by EliseiDesign eye.jpg


          Human head by EliseiDesign eye 1.jpg


          Human head by EliseiDesign eye 2.jpg

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            I withdraw my comment on triangles making the human head difficult. That is a masterclass in SketchUp! Well done Eli 👍

            Download the free D'oh Book for SketchUp 📖

            1 Reply Last reply Reply Quote 0
            • jamalitoJ Offline
              jamalito
              last edited by

              @solo said:

              A quick idea of the sculpting progress.

              http://dl.dropbox.com/u/1129899/sculpting progress.gif

              your tool look like a z Brush

              Albert Einstein:
              ((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))

              1 Reply Last reply Reply Quote 0
              • jamalitoJ Offline
                jamalito
                last edited by

                great Topic Ely all threads were talking about architecture, few of the subjects talking about Human

                Albert Einstein:
                ((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))

                1 Reply Last reply Reply Quote 0
                • soloS Offline
                  solo
                  last edited by

                  Eli, great eyelids so far, I will use glasses for now until I get around to playing more...oh the mouth also is missing. 😉

                  I stole the hair from a previous model I did a few years ago, used FFD to shape to this head.
                  Cartoon faces are so much quicker and easier.

                  face modeling3.jpg

                  face modeling3a.jpg


                  thea face.jpg

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

                  1 Reply Last reply Reply Quote 0
                  • mitcorbM Offline
                    mitcorb
                    last edited by

                    Great work Solo. I was watching your progress in the previous posts. The results are starting to look like a self portrait, at least when compared to your avatar image. SDS seems to have all of the elements of Sculpt Tools by -BTM and then some. I notice a red line projecting normal out of the circle of influence, or is that my imagination? Because it appears to lengthen as if reflecting a dynamically changing parameter?

                    I take the slow, deliberate approach in my aimless wandering.

                    1 Reply Last reply Reply Quote 0
                    • soloS Offline
                      solo
                      last edited by

                      mitcorb, you are correct, the arrow is intensity and the circle is size of brush very easy to work with as you have TAB buttons to select mode, up and down keys for strength and direction and left and right for sizing the brush. So work-flow is pretty smooth once you get used to the keys. What's also great is that you can select mesh to be subdivided so no need in having whole model tight meshed but the areas you need to add detail and then you can select those areas again and reduce the complexity using the poly reduce tools, there are other tools that I'm still getting to play with and learn, like vertice selection and editing tools.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

                      1 Reply Last reply Reply Quote 0
                      • soloS Offline
                        solo
                        last edited by

                        Update...

                        Details to ears, more defined and muscular torso, mouth detail.
                        I used sculpt, divide and reduce. The thing is one can either overdo or under do so easily, it's actually hard to stop as it never looks finished or right.


                        FACE4.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

                        1 Reply Last reply Reply Quote 0
                        • BoxB Offline
                          Box
                          last edited by

                          Wonderful and very useful work, but I'm not quite understanding which tools you are using?

                          I have achieved similar,nowhere near as good, using Tigs extrusion tools, but it required a multitude of beziers and a lot of planning.

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            Ben, I'm using SDS2 which is in Alpha testing at moment, Dale lets me show and tell, so do not worry about not knowing the tools I'm using yet, once it becomes available I should be versed well enough to help y'all out the gates. This is a new process for me also as I used to create proxy's and divide, now I start with a basic proxy, divide, sculpt, divide, reduce, and so on. This is my first sculpting attempt on this scale, I dabbled a week or so ago with the scooter.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • BoxB Offline
                              Box
                              last edited by

                              Ah, of course, I've been following SDS2 with interest, as a sculptor this sort of workflow is wonderful to me. I can do it physically in stone, wood, glass etc but to be able to do it virtually would be amazing for me.
                              Thanks Pete, I will follow quietly with great interest.

                              1 Reply Last reply Reply Quote 0
                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                @Solo:
                                Quoting from your previous reply:
                                "What's also great is that you can select mesh to be subdivided so no need in having whole model tight meshed"
                                Do you mean that you can discreetly select without engaging geometry on the opposite side of the volume, or discreetly select from only what the camera sees?

                                I take the slow, deliberate approach in my aimless wandering.

                                1 Reply Last reply Reply Quote 0
                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  Thomthom's Vertex Tools has that ability and from what I've seen at BaseCamp SDS2 has implemented alot of Thomthom's features.

                                  But if your looking for a means of 'ignoring backfaces' when selecting geometry maybe give it a whirl?

                                  Download the free D'oh Book for SketchUp 📖

                                  1 Reply Last reply Reply Quote 0
                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    Hi guys,thanks a lot.I think i could build a car(with some help).
                                    I found myself sometimes in my designs modeling living figures(faces),so i figure that modeling cars or human faces are not that different.

                                    Solo,your torso is coming along very well,,i really like it,unfortunately i'm not that much of an artist to make my model that close to reality(anyway i'll continue till it's done).

                                    Some more details: ears.


                                    Human head by EliseiDesign ear.jpg

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

                                    1 Reply Last reply Reply Quote 0
                                    • mitcorbM Offline
                                      mitcorb
                                      last edited by

                                      @Elisei:
                                      What modeling program is it in the video tutorial? Are you analyzing frame by frame, or is there a step by step version? It appears you are using a background image for this, obviously for the ear.

                                      I take the slow, deliberate approach in my aimless wandering.

                                      1 Reply Last reply Reply Quote 0
                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by

                                        Ah this is a very interessting thread.

                                        I've scanned my face with the David Laser Scanner, smoothed and reduced polys at meshlab, then sculpted at sculptries, imported to SU and textured there. Hair with fur plugin.


                                        joke2-2-render004.jpg

                                        http://www.zz7.de

                                        1 Reply Last reply Reply Quote 0
                                        • dereiD Offline
                                          derei
                                          last edited by

                                          @jo-ke said:

                                          I've scanned my face with the David Laser Scanne

                                          How did it worked? I just went on their website... it's interesting. Can you post the original scanning result? Maybe some ideas, opinions about the process?

                                          DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

                                          1 Reply Last reply Reply Quote 0
                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            http://news.sketchucation.com/david-laserscanner-review/

                                            Might be helpful?

                                            Download the free D'oh Book for SketchUp 📖

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 1 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement