Tgi3D plugins -
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http://www.tgi3d.com/
We are scheduled to launch on October 15th, 2010only $149-
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I will just have to wait for more info.
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It is an amazing tool but i agree on the price...
We'll no more in 4 days i suppose with the 2 week trial.
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i mean come on..
t-splines for rhino is $599 and that radically changes how/what you can do in rhino..
this ain't no t-splines
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@diego-rodriguez said:
http://www.tgi3d.com/
We are scheduled to launch on October 15th, 2010only $149-
that's way too much for a sketchup plugin (in my opinion)
i guess they'll figure that out soon enough though and drop the price..
honestly, a su plugin shouldn't be more than $50 max and i don't even think this is a $50 joint.
$30 and i might consider it
[talking about plugins that don't radically change sketchup and in essence are separate apps of their own][edit]
wait, a thousand bucks for the full version??
[i keep my cussing off scf but this would be a good spot to add a few choice words] -
They have to pay lawyers for defending their patent against big corporations...
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@pichuneke said:
They have to pay lawyers for defending their patent against big corporations...
or, they think it's smarter to sell 1 @ $999 instead of 50 @ $29
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@unknownuser said:
@pichuneke said:
They have to pay lawyers for defending their patent against big corporations...
or, they think it's smarter to sell 1 @ $999 instead of 50 @ $29
I say that because I recently read why graphene wasn't patented (they have won 2010 Nobel Prize):
@unknownuser said:
You haven't yet patented graphene. Why is that?
We considered patenting; we prepared a patent and it was nearly filed. Then I had an interaction with a big, multinational electronics company. I approached a guy at a conference and said, "We've got this patent coming up, would you be interested in sponsoring it over the years?" It's quite expensive to keep a patent alive for 20 years. The guy told me, "We are looking at graphene, and it might have a future in the long term. If after ten years we find it's really as good as it promises, we will put a hundred patent lawyers on it to write a hundred patents a day, and you will spend the rest of your life, and the gross domestic product of your little island, suing us." That's a direct quote.
No, I am not against all patents, but they must be limited, like software patents. And I shut up my mouth, I don't want to start an offtopic about patents.
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Perhaps someone can make a similar cross section tool for adding loop cuts. That's a good idea. The others it seems we could achieve with existing plugins.
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I agree with Adam, loop cuts is something we need, the other stuff we are getting shortly from Dale (whaat) with SDS2 which will be even more powerful and with a few UV tools.
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@solo said:
I agree with Adam, loop cuts is something we need, the other stuff we are getting shortly from Dale (whaat) with SDS2 which will be even more powerful and with a few UV tools.
Sweet! I was just wondering if Dale was still working on this. Excited to see what he comes up with!
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Yummy, UV-tools! This is good news Pete, thanks for cheering us up. I mean that I don't expect good software to be extremely inexpensive, but the pricing of Tgi3D has absorbed my exitement for now.
Like Mitcorb says: lets sit, watch and learn.
Btw, photogrammetric modelling I get for less with PhotoSketch. -
Just got an email from Mr Gulcan Ocali,Product Manager http://www.tgi3d.com - it says " Our website (http://www.tgi3d.com) is currently under construction. We are scheduled to launch on October 15th, 2010, at which time our products will be available for trial download and purchase."
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@earthmover said:
Perhaps someone can make a similar cross section tool for adding loop cuts. That's a good idea. The others it seems we could achieve with existing plugins.
I'd say we'll see something similar in no time.
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Blender's been able to do loop cuts for years.
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@unknownuser said:
Blender's been able to do loop cuts for years.
So has many other modeling apps, but we want SU to do it right?
After all Blender does not have SU's UI.
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Yes Solo:
You are right. I haven't used Blender since 2.48. Why? Because of Sketchup's UI. But I keep my eyes open.
What I see in this Tgi3d is akin to Maya, at least visually. Pushes Sketchup to version 12.
Everyone is marvelling at what they see, yet I am sure they noticed all the polys being created. And--what I viewed pretty much matched what all of our revered Ruby masters have developed. -
At first I wondered how big the portion of the SU pro market is, that would shell out major bucks to hot rod a Chevy. Then I realized that there are those who already have a heavy investment in rendering applications that exceed the cost of SU, so maybe. There also seems to be many that have a modest investment in lower priced render applications, and perhaps because of a pent up demand based on the perception that SU is unwilling to go to the next level, will take that step, especially if Tgi3d is SU v12. I haven't looked at the videos, and since SU in it's currently form seems to provides for most of my requirements, I'm not to interested in spending 1k, but 200 bucks, perhaps. But IMCase thats a big maybe.
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cool demo, though price is too high and speed remains to be seen
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