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    • bmikeB Offline
      bmike
      last edited by

      @unknownuser said:

      Why not simply donwload the free SK 8, donwload doblecad XT for helping with the dwgs exports and such if needed, buy boltools for 20$, and in the process suport guys like Whaat? Who do you think it's more important to support right now? Plugin developers, that are keeping this (still) alive, or Google, that don't care or respect the user needs unless it's Google earth related? and before you respond count how many plugins you ever used...

      I use a handful of plugins, many 'cookieware'.
      I may end up buying 1001 bit tools, but I'm not finding it as useful as I thought for my workflow.

      I have access to AutoCAD architecture, so DoubleCAD is not needed, but is on my list for when / if I need it in the future.
      I also use LayOut more and more, so having angle dimensions is something I could make use of.

      Is booltools as cleanly integrated as the solids tools?

      Who are these users? What are there needs? A small vocal percentage that post on forums and mail lists? Or a vast majority that use the program in its simplest form?

      Google owns it. It is likely that they will continue to develop it as they see fit.
      What else is out there that is free (or low cost) - and would do what you want?

      mike beganyi design + consulting llc

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      • F Offline
        fossa
        last edited by

        I'll play devils advocate for just a second here. I'm very unimpressed/disappointed with SU development too..but..

        Has anyone tried getting Maxon or Autodesk or Modo or any other giant modeler to add features like inferenceing or snaps or basic usable real world units? I bet you won't get very far with them either.

        SU's future development is crystal clear as far as I'm concerned. Someone said earlier "google earth plugin", and I couldn't agree more. Until one of the other companies decides there is enough revenue to be generated by adding some SU like tools into their product line we are stuck with SU as it currently is.

        Better learn to love it as is. Its not going anywhere.

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        • bmikeB Offline
          bmike
          last edited by

          @fossa said:

          I'll play devils advocate for just a second here. I'm very unimpressed/disappointed with SU development too..but..

          Has anyone tried getting Maxon or Autodesk or Modo or any other giant modeler to add features like inferenceing or snaps or basic usable real world units? I bet you won't get very far with them either.

          I agree, as was sort of my point.

          And, I don't think you can buy (or get for free) a Yugo and be pissed off when the 2010 model comes out that magically they haven't given it the handling and acceleration of a Porsche.

          I can demand all I want from AutoDesk. I doubt they'll ever scale back their bloatware and come up with something very user friendly and intuitive any time soon.

          The only luck I've had with getting specific changes to software has been with a 3rd party overlay to AutoCAD that I use (and its pricey to set up site licenses $$$$$$$$$!) - and that was when they were relatively small. Now that they cater to more than just a niche market - development for my specific industry has slowed. Its still there, but not what it used to be.

          mike beganyi design + consulting llc

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          • R Offline
            rickgraham
            last edited by

            @fossa said:

            I'll play devils advocate for just a second here. I'm very unimpressed/disappointed with SU development too..but..

            Has anyone tried getting Maxon or Autodesk or Modo or any other giant modeler to add features like inferenceing or snaps or basic usable real world units? I bet you won't get very far with them either.

            SU's future development is crystal clear as far as I'm concerned. Someone said earlier "google earth plugin", and I couldn't agree more. Until one of the other companies decides there is enough revenue to be generated by adding some SU like tools into their product line we are stuck with SU as it currently is.

            Better learn to love it as is. Its not going anywhere.

            Having been on the beta test process for several Autodesk products, I can say with 100% certainty that requests won't go unanswered. In one of them, they even personally emailed me for more information and how I would use it in my workflow.

            As for SU, as I said before, I'm unimpressed with the circa 1980's physical look of the program and wish to heck they would have at least implemented x64. And as others have surmised, the future of SU is indeed in the plugin creators. It is you all that I look up and have great respect.

            Rick

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              bmike,
              @bmike said:

              ..........I have access to AutoCAD architecture, so DoubleCAD is not needed,...........
              Are you saying that AutoCad "Architect" can read and write SU's skp files? What release do you have access to?

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              • P Offline
                Panga
                last edited by

                The worst thing in Google developpement process of SU, is that they maintain a big silence before each of their release for finally releasing just some powder (despite their mutiples polls) , making SU a google earth plugin !! Com'on, is that serious ?!!

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                • bmikeB Offline
                  bmike
                  last edited by

                  @honoluludesktop said:

                  bmike,
                  @bmike said:

                  ..........I have access to AutoCAD architecture, so DoubleCAD is not needed,...........
                  Are you saying that AutoCad "Architect" can read and write SU's skp files? What release do you have access to?

                  No, but i can import / export DWG and DXF as needed for my workflow.
                  I'm running Acad Architecture 2009.

                  Is DoubleCad actually writing a SKP?
                  In 3D?
                  Turning ACAD Blocks into components?

                  Might have to check that out...

                  mike beganyi design + consulting llc

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                  • AnssiA Offline
                    Anssi
                    last edited by

                    @honoluludesktop said:

                    bmike,
                    @bmike said:

                    ..........I have access to AutoCAD architecture, so DoubleCAD is not needed,...........
                    Are you saying that AutoCad "Architect" can read and write SU's skp files? What release do you have access to?

                    No, it cannot (and I have access to the latest releases). Revit can import SKP.

                    Anssi

                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                    • D Offline
                      DIEGO-RODRIGUEZ
                      last edited by

                      a question.
                      if google decided to upgrade pushpull.
                      why not add more options? more complete
                      for example, to multiple faces pushpull
                      conical pushpull
                      pushpull within groups.

                      to do user surveys? for what?
                      are very vague, .... no?

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                      • D Offline
                        dtrarch
                        last edited by

                        Surprise β˜€

                        SU 8 Pro found all my keystrokes even when installed in different folder and installed in menus too.
                        Layout finally worth using and solids are "very solid" Heeee. πŸŽ‰
                        Improvements and new adds are all good to have.
                        Runs a bit faster too.

                        IMO good value for $95 upgrade. πŸ˜„

                        dtr

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          NOT impressed at all. I actually feel it slower than my 6 version(yes,i still use it).
                          The so much expected 7 let us with wishes unfilled , the 8 version,same... i have no more expectation from Google team but from Sketchucation's rubys developer team. GO,GO Sketchucation!

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • A Offline
                            Aerilius
                            last edited by

                            We shouldn't expect anything from new software releases - except that the version number increases. β˜€
                            ( 🀒 )

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              The Google Motto, "Don't be evil"... πŸ˜„
                              In v8 they, "Do a few good things"... πŸ˜„
                              We hope, they "Do some more good stuff too..." πŸ˜‰
                              πŸ€“

                              TIG

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                              • D Offline
                                dsarchs
                                last edited by

                                I don't understand why everyone is so down on the new version. Before I go on, though, let me say that I haven't yet used it, just watched the new features video.

                                Solid tools! I don't know how well bool tools works (congrats to Whaat for another awesome plugin either way) but integrated boolean operations and automatically created solids is a VERY good thing. I hope that 3rd party rendering software (here's looking at you, Thea) finds a way to import the solid property for calculating density (fog, SSS, dispersion, etc.)

                                Google Earth integration: we know that Google is focused on this and we would be getting improvements here no matter what, but these look actually useful. Normally I would have to remap a color image over the imported topo -- so this will save time and might be a little more accurate. Increased triangulation will be good as it used to get kind of dicey for closeups. As for making buildings (I know this already existed at some level) might be useful but I'd have to try it before really commenting on it. Still, overall this is a nice improvement.

                                Layout. I hated layout when it was first introduced and honestly haven't used it since. The new version does look nice, though -- specifically the examples they show. If sketchup can produce decent detail drawings (depends on the work-flow, though) then I'd be excited, especially as it can export (cleanly?) to autocad.

                                As for the "missing" items, how many of these really matter?
                                The shadow bug would have been nice to have fixed, but I never use SU output -- it's just so easy to get an unaltered "clay model" type image from Thea or whatever.

                                64bit support? Would have been nice, I suppose, but how much would it have improved anything? Being able to load more into memory doesn't help because it's the inference engine that slows it down (and that makes SU so good -- a pharmakon, I suppose) and more loaded into the model would make it worse, not better.

                                Multi-core support? I would rather them spend time on openCL (screw CUDA and it's required hardware) since almost the entire SU user base probably has a decent graphics card not to mention that a proper GPU can be vastly more powerful than an extra core or two (try smallluxgpu to see an impressive, real-world comparison).

                                Animation? At some point it's better to have multiple programs than one that does everything -- especially when blender is free, easy to import to, and already has powerful animation (3ds for you rich people, I suppose πŸ˜‰

                                Basic other light sources would have been nice, as would proper UV mapping but as with the previous comment, they're are other programs that doe that -- I would like them to get integrated sometime soon, though.

                                One thing I haven't heard people mention that I am disappointed with is that they didn't clean up dynamic blocks. That seemed like it had potential but had been awkwardly implemented so that it made it easier (most of the time) to continue doing without it.

                                I had pretty low expectations and am VERY glad they didn't waste their time improving styles (does ANYONE use styles? With one or two exceptions they look unprofessional -- and those exceptions are people gifted enough to come up with awesome product with whatever tool -- NOT because they had 'styles'). This looks like a quality release -- although it might turn out to be unfinished when I actually get to try it. I have to say, though, at this point I'm pleasantly surprised. I'm done with my rant.

                                Knowledge is a polite word for dead but not buried imagination.

                                -e.e.cummings

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  (I posted this in the SU v9 wishlist but I'll post it here also since it probably belongs here better)

                                  I'm curious of what the Google team says at basecamp.
                                  Are they proud of this version 8 release?
                                  I mean, what have they been doing each day since last release?
                                  The list of new features and bug fixes is very short.

                                  No 64 bit.
                                  No UV enhancements.
                                  No animation enhancements.
                                  No shadow bug fix.
                                  No multiple lights or shadow enhancements.
                                  No Open GL enhancements (like reflective shaders and such).

                                  I didnt expect animation to get improved or even the shadow bug for that matter but I find this release very disappointing. So far the only reason for me to consider upgrading would be better speed for third party rubies. Oh, and not to forget...Tadaa!...fixing the toolbar madness. πŸ˜’

                                  It's like they havent listened to their customers at all.

                                  http://www.pixero.com/stuff/monkeys.jpg

                                  Google SU Team customer relations

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                                  • N Offline
                                    notareal
                                    last edited by

                                    @dsarchs 64-bit support is specially important for SU integrated renderer. Now in 32 bit environment you will quickly run out of memory. Well... there is always a option to use a standalone studion for rendering.

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • D Offline
                                      dsarchs
                                      last edited by

                                      @ notareal

                                      I hadn't considered integrated rendering -- thanks for the info. That still wouldn't affect Thea or other stand-alone engines, though, would it?

                                      Knowledge is a polite word for dead but not buried imagination.

                                      -e.e.cummings

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                                      • A Offline
                                        Aerilius
                                        last edited by

                                        @pixero said:

                                        It's like they havent listened to their customers at all.

                                        And that's why they started again the Product ideas, because they believe they need new ideas. Oh, let's all copy paste exactly the same ideas from last year!
                                        No, I don't mean that serious. Actually I have much respect how thoroughly John B. responded to many popular requests and it's really worth to read that. πŸ‘

                                        πŸ˜• But I get the suspicion that those product ideas make people have false expectations.

                                        The way how SketchUp development advances, I would seriously recommend to care only about the core and let the ruby scripters make the features. But therefore we need a seamless integration of Rubies, means Plugin Manager (and AutoUpdater) and improve the Ruby API for unlimited or at least more powerful access to the core functions and GUI.

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                                        • jim smithJ Offline
                                          jim smith
                                          last edited by

                                          FYI --- I transfered my ruby collection and everything seems to work. Have not actually TRIED everything yet, but at least no error messages on startup. All the tool bars come up etc. EXCEPT the IRender Plus. My Podium works, but Al Hart just notified me they have to issue an upgrade to the renderer so it works with V8.

                                          "Out of clutter find simplicity,
                                          from discord find harmony,
                                          In the middle of difficulty lies opportunity"
                                          Albert Einstein

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                                          • FrederikF Offline
                                            Frederik
                                            last edited by

                                            @dsarchs... You cover things very well... πŸ‘
                                            I agree with you on most parts, however, IMO it's still not a major release as the change in version number suggest...
                                            However, with exception of Blender (which I personally can't get my head around) I still feel I get A LOT...
                                            Yes - I would have liked to see better UV-mapping tools and other bells and whistles, but I continue to be happy with SU...
                                            Just like you I don't give sh*t about the shadow problem... (to me it is as if it's just something some users continue to pick on, just because it hasn't worked properly since ver. 5)

                                            @dsarchs said:

                                            That still wouldn't affect Thea or other stand-alone engines, though, would it?

                                            No it wouldn't... As you mention Thea Render is a stand-alone studio and it's available in 64-bit... πŸ˜‰

                                            Cheers
                                            Kim Frederik

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