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    Challenge Chair

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    • T Offline
      teofas
      last edited by

      great renders all, my favorite is the one with the man in the chair πŸ‘

      http://www.spazioarquitectura.com

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      • TIGT Online
        TIG Moderator
        last edited by

        Here's a quick Octane Render - took 50 secs to export [using my new exporter] and ~60min to process, up to ~1200s/px with 83,300 faces, glossy/specular etc for shiny metallic-plastic and tiles [I threw in some newspapers to confuse things] - but it could have stopped much sooner [15mins?]- [but I went to the pub - it is Friday p.m. !] Chair.png

        TIG

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        • M Offline
          martin-art
          last edited by

          Thought I would have a try in Shaderlight, it is rendered with IES lights and also GI.

          Martin

          http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/nightchairsmall.jpg

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          • S Offline
            sepo
            last edited by

            Cool....is this shaderlight for Max or SU? If yes for SU, are you going to release new beta?

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            • M Offline
              martin-art
              last edited by

              The render was done in Shaderlight for SketchUp.

              The full release of Shaderlight for SketchUp which includes the artificial lighting features is planned for September so there’s not long to wait. We will be at Google Basecamp so if anybody is going, there will be a chance to get a sneak preview of the final release.

              Martin

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              • olisheaO Offline
                olishea
                last edited by

                it looks good, although spot way too bright. will there be total control of point/spots/emitters? looks like a very appealing app, not had chance to do any testing though sorry. would be nice to have another weapon in the arsenal! what is expected price?

                oli

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                • S Offline
                  sepo
                  last edited by

                  Thanks for reply Martin. I have ab invite but unfortunately I am not able to attend.

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                  • M Offline
                    martin-art
                    last edited by

                    Thanks for the feedback, there is full control of the lights including intensity, colour and direction. There will also be some new controls for HDR's and a new physical sky system.

                    The cost is going to be $199 for the Pro version of the software, there will also be a free version.

                    Martin

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                    • J Offline
                      jsteacy
                      last edited by

                      I don't know what it is about this chair but I love it. Maybe it's the composition of the render or the form of the chair but it's all great. Being new to the rendering world I've wanted to find a good model to test some material presets (from twilight) to get a good idea of what they will do. I want to make the relation to a painter painting simple objects to learn how to paint and study objects, but that might be a bit of a stretch. Here are some of my tests created from this wonderful model (thanks for sharing Olishea!!!) I didn't really do much other than changed the materials of each of the chairs. No post pro, just tweaks in twilight with hdri studio lighting on interior+ preset 10.

                      Cheers,

                      jsteacy


                      Plastic presets with noise bump map


                      Brushed metal, front to back aluminum, silver, copper


                      SSS, front to back, wax, gum, lamp shade


                      Material Library, front to back, thick warped glass, frosted glass (fast fake), Diamond (from Gems library)

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                      • marvins_dadM Offline
                        marvins_dad
                        last edited by

                        I can't believe someone hasn't done this yet...at least not in this thread... πŸ˜†


                        Chair4.jpg

                        My Gallery

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                        • D Offline
                          dylan
                          last edited by

                          jsteacy I think those are fantastic.
                          A great advert for Twilight in my opinion.
                          Did you use the studio setup or create your own?

                          http://dmdarchitecture.co.uk/

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                          • olisheaO Offline
                            olishea
                            last edited by

                            yeah they are cool! but have you unsoftened the edges of the studio backdrop? should be a smooth surface.

                            oli

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                            • olisheaO Offline
                              olishea
                              last edited by

                              jsteacy: here are some nice models for testing materials.

                              deformed sphere model "pollen".
                              [images of the model] ----> http://twilightrender.com/phpBB3/viewtopic.php?f=16&t=1231

                              download link:
                              http://www.box.net/shared/pidnhj8h30

                              ant chair composition.
                              download link:
                              http://www.box.net/shared/yvi1x9174a

                              oli

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                              • massimoM Offline
                                massimo Moderator
                                last edited by

                                A funny plastic material...πŸ˜„


                                definitiva.jpg

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  And a beautiful one massimo!

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                                  • massimoM Offline
                                    massimo Moderator
                                    last edited by

                                    Thanks Michalis. πŸ˜„

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      whats the density of it? dont send me the material file, i wanna learn how to achieve the effect!

                                      most SSS i see are very dense, dont even look translucent, yours is perfect πŸ‘

                                      oli

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                                      • marvins_dadM Offline
                                        marvins_dad
                                        last edited by

                                        Okay - had to play a little more. I think the top of the chair is looking more and more like Cousin Itt.


                                        Chair8.jpg

                                        My Gallery

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                                        • marvins_dadM Offline
                                          marvins_dad
                                          last edited by

                                          Okay - last one.

                                          "Cousin Itt" Chair http://www.google.com/images?hl=en&safe=active&client=firefox-a&hs=rvE&rls=org.mozilla:en-US:official&q=cousin%20itt&um=1&ie=UTF-8&source=og&sa=N&tab=wi&biw=1600&bih=1048


                                          ChairItt1-post.jpg

                                          My Gallery

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                                          • J Offline
                                            jsteacy
                                            last edited by

                                            @Dylan - the render is just Olishea's model with an Hdri I downloaded, I can't remember where from though.

                                            @Olishea - I didn't modify the model you posted so I don't know how it un-softened that edge like it did....

                                            @Massimo - I love the look of those plastic materials.

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