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    Bubbled face

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    • B Offline
      Builder Boy
      last edited by

      does anyone know how to make a bubbled face that connects ALL the edges here:
      Untitled2.png
      I do not want to use Soap And Skin Bubble. Does anyone know another way?


      Untitled1.skp

      All my plugins

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      • mitcorbM Offline
        mitcorb
        last edited by

        Probably one of TIG's extrude edges tools?

        I take the slow, deliberate approach in my aimless wandering.

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        • Dave RD Offline
          Dave R
          last edited by

          You could use Curviloft on one quarter of what you've drawn and then copy and flip the resulting groups to make the other three quarters. Explode all of the groups if desired to make a single skin or hide the edges of the quarter to just make it look like a single skin.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • D Offline
            d12dozr
            last edited by

            This work? 10 mins with Follow me and cleanup...I made a face right where you started to in your pic, welded and selected the outside edges, then invoked Follow me. Select all, intersect with model, do some cleanup, and its done!


            Untitled1.skp


            Untitled1.jpg


            Untitled2.jpg

            3D Printing with SketchUp Book
            http://goo.gl/f7ooYh

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            • M Offline
              mac1
              last edited by

              Freo's Curviloft tool seems like a good candidate to me


              bubble_mac1.png


              bubble_mac1.skp

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              • fredo6F Offline
                fredo6
                last edited by

                @mac1 said:

                Fredo's Curviloft tool seems like a good candidate to me

                To avoid the small valley, you should skin with 4 contours, not three.
                The best is to draw small segments in the corners to tell where you wish to cut the contours.
                Then you can generate the whole shape by preselecting all edges.
                Bubble Mac.jpg

                One last suggestion: decrease the number of segments of the rounded corners, because it generates a very dense mesh on the borders of the shape.

                Fredo


                bubble_mac1 - curvi.skp

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