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    • X Offline
      xrok1
      last edited by

      love the jitter idea. i already use the jitter ruby (modified a little ๐Ÿ˜‰ ) to add a little age or just mellow out the CG look sometimes.

      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

      http://www.Twilightrender.com try it!

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        Wow, it that a mesh, or linked surfaces?

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        • thomthomT Offline
          thomthom
          last edited by

          @honoluludesktop said:

          Wow, it that a mesh, or linked surfaces?

          What is?

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            The plane, or cylinder, etc. Hmm..... maybe I don't know how to ask my question. If still unclear, attached is a sample. Can I change its shape? What happens to the textures? Btw, thats a very slick menu.


            Temp53.jpg


            Temp00.skp

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            • thomthomT Offline
              thomthom
              last edited by

              @honoluludesktop said:

              If still unclear, attached is a sample. Can I change its shape?

              Yes - here's your model after I selected a part of it, with soft selection and moved it. Looks like the wind pushes the curtains.
              Curtains.png

              As for the UV mapping, that will unfortunately be messed up - as normally happens in SketchUp when you modify UV mapped geometry.
              However, this is another feature I am looking into. If I can get it working I will probably also make a standalone "preserve UV mapping" plugin.

              I hope that answered your question? ๐Ÿ˜•

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT Offline
                thomthom
                last edited by

                Btw, here is your sample file after I modified it. The UV mapping didn't seem to bad.
                UVmapping.png


                Temp00_TT.skp

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  Thanks, where were you when I needed it ๐Ÿ™‚ the texture was a SU floor covering that I scaled and changed the color of.

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Coding into the night ๐Ÿ˜‰

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • shuraS Offline
                      shura
                      last edited by

                      Woohoo! Thomas, this is a fantastic modelling tool! I feel so lucky watching this wonderful software growing in your hands. Gizmo control? how cool is THAT?
                      btw, nice to hear your voice again ๐Ÿ˜‰
                      best
                      alex

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                      • X Offline
                        xrok1
                        last edited by

                        Thom, what address do you send your email from? maybe the domain name is in my blocked sender list for some reason. i still havn't recieved. ๐Ÿ˜ž

                        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                        http://www.Twilightrender.com try it!

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                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

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                          • X Offline
                            xrok1
                            last edited by

                            are you talking about a cage or proxy mesh? or opposite of subdivision?

                            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                            http://www.Twilightrender.com try it!

                            1 Reply Last reply Reply Quote 0
                            • honoluludesktopH Offline
                              honoluludesktop
                              last edited by

                              What is a cage or a proxy mesh?

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                              • X Offline
                                xrok1
                                last edited by

                                like in SDS where you edit a high poly mesh with a low poly mesh (cage) around it.

                                here is an example: you manipulate the outer mesh to effect the inner one.


                                Capture1.JPG

                                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                http://www.Twilightrender.com try it!

                                1 Reply Last reply Reply Quote 0
                                • X Offline
                                  xrok1
                                  last edited by

                                  ๐Ÿ˜ฒ this is better than i could have dreamed! it works with SDS!!!!!!!!!!!! ๐Ÿ˜ฎ

                                  SDS WITH SOFT SELECTION!

                                  http://forsythe4kc.com/uploaded_images/HeadExplodeBig.gif


                                  Capture1.JPG

                                  โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                  http://www.Twilightrender.com try it!

                                  1 Reply Last reply Reply Quote 0
                                  • ArcA Offline
                                    Arc
                                    last edited by

                                    I made a little video tut, but I don'n know how to instert ping video in post?
                                    http://www.screencast.com/t/OTlkZWRjMT

                                    [flash=800,600:29tenr79]http://content.screencast.com/users/xwtao/folders/Jing/media/9c408fd9-078e-401b-bb07-fe845dfd7e86/2010-07-21_vertextools.swf&blurover=false[/flash:29tenr79]

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                                    • honoluludesktopH Offline
                                      honoluludesktop
                                      last edited by

                                      Not sure I get it, but it seems like what I suggested is a simple reversal of subdivide. May be not so simple?

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @shura said:

                                        Woohoo! Thomas, this is a fantastic modelling tool! I feel so lucky watching this wonderful software growing in your hands. Gizmo control? how cool is THAT?
                                        btw, nice to hear your voice again ๐Ÿ˜‰
                                        best
                                        alex

                                        Hi Alex! Thank you very much!
                                        Hope you are doing well. Give me a shout if you should find yourself in Trondheim again! ๐Ÿ˜„

                                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @honoluludesktop said:

                                          Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

                                          It would be difficult, yes. I have only implemented a polyline simplifier in one of my plugins - but that was just porting an algorithm I found. I have no idea on how to simplify a whole mesh.

                                          But didn't Fredo or Whaat do something like this in one of their plugins?

                                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @arc said:

                                            I made a little video tut, but I don'n know how to instert ping video in post?
                                            http://www.screencast.com/t/OTlkZWRjMT

                                            Thanks Arc! Really fun to see it used by others! ๐Ÿ‘

                                            (I embedded the video for you. Had to dig into the HTML source of that link you gave to find the .swf reference. Jing is awkward like that.)

                                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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