sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] Vertex Tools

    Scheduled Pinned Locked Moved Plugins
    667 Posts 92 Posters 388.3k Views 92 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      @xrok1 said:

      also a weld tool would be nice too with distance setting like in MAX. ๐Ÿ’š

      Yup! Already on my list.

      ... I should probably make a list of the features I am planning...

      Other features are:
      Jitter - randomly offset the vertices
      Gizmos - Move,Rotate and Scale gizmos for better control

      And some other stuff ๐Ÿ˜‰

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • X Offline
        xrok1
        last edited by

        love the jitter idea. i already use the jitter ruby (modified a little ๐Ÿ˜‰ ) to add a little age or just mellow out the CG look sometimes.

        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

        http://www.Twilightrender.com try it!

        1 Reply Last reply Reply Quote 0
        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          Wow, it that a mesh, or linked surfaces?

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            @honoluludesktop said:

            Wow, it that a mesh, or linked surfaces?

            What is?

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              The plane, or cylinder, etc. Hmm..... maybe I don't know how to ask my question. If still unclear, attached is a sample. Can I change its shape? What happens to the textures? Btw, thats a very slick menu.


              Temp53.jpg


              Temp00.skp

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                @honoluludesktop said:

                If still unclear, attached is a sample. Can I change its shape?

                Yes - here's your model after I selected a part of it, with soft selection and moved it. Looks like the wind pushes the curtains.
                Curtains.png

                As for the UV mapping, that will unfortunately be messed up - as normally happens in SketchUp when you modify UV mapped geometry.
                However, this is another feature I am looking into. If I can get it working I will probably also make a standalone "preserve UV mapping" plugin.

                I hope that answered your question? ๐Ÿ˜•

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  Btw, here is your sample file after I modified it. The UV mapping didn't seem to bad.
                  UVmapping.png


                  Temp00_TT.skp

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Thanks, where were you when I needed it ๐Ÿ™‚ the texture was a SU floor covering that I scaled and changed the color of.

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      Coding into the night ๐Ÿ˜‰

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • shuraS Offline
                        shura
                        last edited by

                        Woohoo! Thomas, this is a fantastic modelling tool! I feel so lucky watching this wonderful software growing in your hands. Gizmo control? how cool is THAT?
                        btw, nice to hear your voice again ๐Ÿ˜‰
                        best
                        alex

                        1 Reply Last reply Reply Quote 0
                        • X Offline
                          xrok1
                          last edited by

                          Thom, what address do you send your email from? maybe the domain name is in my blocked sender list for some reason. i still havn't recieved. ๐Ÿ˜ž

                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                          http://www.Twilightrender.com try it!

                          1 Reply Last reply Reply Quote 0
                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

                            1 Reply Last reply Reply Quote 0
                            • X Offline
                              xrok1
                              last edited by

                              are you talking about a cage or proxy mesh? or opposite of subdivision?

                              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                              http://www.Twilightrender.com try it!

                              1 Reply Last reply Reply Quote 0
                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                What is a cage or a proxy mesh?

                                1 Reply Last reply Reply Quote 0
                                • X Offline
                                  xrok1
                                  last edited by

                                  like in SDS where you edit a high poly mesh with a low poly mesh (cage) around it.

                                  here is an example: you manipulate the outer mesh to effect the inner one.


                                  Capture1.JPG

                                  โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                  http://www.Twilightrender.com try it!

                                  1 Reply Last reply Reply Quote 0
                                  • X Offline
                                    xrok1
                                    last edited by

                                    ๐Ÿ˜ฒ this is better than i could have dreamed! it works with SDS!!!!!!!!!!!! ๐Ÿ˜ฎ

                                    SDS WITH SOFT SELECTION!

                                    http://forsythe4kc.com/uploaded_images/HeadExplodeBig.gif


                                    Capture1.JPG

                                    โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                    http://www.Twilightrender.com try it!

                                    1 Reply Last reply Reply Quote 0
                                    • ArcA Offline
                                      Arc
                                      last edited by

                                      I made a little video tut, but I don'n know how to instert ping video in post?
                                      http://www.screencast.com/t/OTlkZWRjMT

                                      [flash=800,600:29tenr79]http://content.screencast.com/users/xwtao/folders/Jing/media/9c408fd9-078e-401b-bb07-fe845dfd7e86/2010-07-21_vertextools.swf&blurover=false[/flash:29tenr79]

                                      1 Reply Last reply Reply Quote 0
                                      • honoluludesktopH Offline
                                        honoluludesktop
                                        last edited by

                                        Not sure I get it, but it seems like what I suggested is a simple reversal of subdivide. May be not so simple?

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @shura said:

                                          Woohoo! Thomas, this is a fantastic modelling tool! I feel so lucky watching this wonderful software growing in your hands. Gizmo control? how cool is THAT?
                                          btw, nice to hear your voice again ๐Ÿ˜‰
                                          best
                                          alex

                                          Hi Alex! Thank you very much!
                                          Hope you are doing well. Give me a shout if you should find yourself in Trondheim again! ๐Ÿ˜„

                                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @honoluludesktop said:

                                            Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

                                            It would be difficult, yes. I have only implemented a polyline simplifier in one of my plugins - but that was just porting an algorithm I found. I have no idea on how to simplify a whole mesh.

                                            But didn't Fredo or Whaat do something like this in one of their plugins?

                                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 33
                                            • 34
                                            • 2 / 34
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement