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    [Plugin][$] Vertex Tools

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    • X Offline
      xrok1
      last edited by

      ok, thanks! i did recieve the payment varification from them right away. are they supposed to send 2 emails or is the info supposed to be on the first?


      Capture1.JPG

      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • thomthomT Offline
        thomthom
        last edited by

        PayPal will send you one email. But my system will also send you one email with the login details once it has been notified about your transaction.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • D Offline
          DIEGO-RODRIGUEZ
          last edited by

          thom great job. thank you very much for the tools.
          always very interesting. Always very prifesionales.

          thank you very much

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          • X Offline
            xrok1
            last edited by

            AWSOME! i'm lovin it.

            feature request: it would be neat if you could have a free mode; don't select any vertex then with the move tool you could sort of sculpt by clicking and dragging on verts (with soft select radius) 💭

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • thomthomT Offline
              thomthom
              last edited by

              hmm... a sort of brush... interesting idea...

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • X Offline
                xrok1
                last edited by

                it would be like the smoove tool works when nothing is preselected. 😉
                also a weld tool would be nice too with distance setting like in MAX. 💚

                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  @xrok1 said:

                  also a weld tool would be nice too with distance setting like in MAX. 💚

                  Yup! Already on my list.

                  ... I should probably make a list of the features I am planning...

                  Other features are:
                  Jitter - randomly offset the vertices
                  Gizmos - Move,Rotate and Scale gizmos for better control

                  And some other stuff 😉

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • X Offline
                    xrok1
                    last edited by

                    love the jitter idea. i already use the jitter ruby (modified a little 😉 ) to add a little age or just mellow out the CG look sometimes.

                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      Wow, it that a mesh, or linked surfaces?

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @honoluludesktop said:

                        Wow, it that a mesh, or linked surfaces?

                        What is?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          The plane, or cylinder, etc. Hmm..... maybe I don't know how to ask my question. If still unclear, attached is a sample. Can I change its shape? What happens to the textures? Btw, thats a very slick menu.


                          Temp53.jpg


                          Temp00.skp

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @honoluludesktop said:

                            If still unclear, attached is a sample. Can I change its shape?

                            Yes - here's your model after I selected a part of it, with soft selection and moved it. Looks like the wind pushes the curtains.
                            Curtains.png

                            As for the UV mapping, that will unfortunately be messed up - as normally happens in SketchUp when you modify UV mapped geometry.
                            However, this is another feature I am looking into. If I can get it working I will probably also make a standalone "preserve UV mapping" plugin.

                            I hope that answered your question? 😕

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Btw, here is your sample file after I modified it. The UV mapping didn't seem to bad.
                              UVmapping.png


                              Temp00_TT.skp

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                Thanks, where were you when I needed it 🙂 the texture was a SU floor covering that I scaled and changed the color of.

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Coding into the night 😉

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • shuraS Offline
                                    shura
                                    last edited by

                                    Woohoo! Thomas, this is a fantastic modelling tool! I feel so lucky watching this wonderful software growing in your hands. Gizmo control? how cool is THAT?
                                    btw, nice to hear your voice again 😉
                                    best
                                    alex

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                                    • X Offline
                                      xrok1
                                      last edited by

                                      Thom, what address do you send your email from? maybe the domain name is in my blocked sender list for some reason. i still havn't recieved. 😞

                                      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                      http://www.Twilightrender.com try it!

                                      1 Reply Last reply Reply Quote 0
                                      • honoluludesktopH Offline
                                        honoluludesktop
                                        last edited by

                                        Thom, How difficult would it be to use portions of your algorithm to redraw a selected mesh with 50% less faces? We could use a simple plugin to do this. I have a pair of shoes I like to include in my scenes to be rendered that have more faces then the model itself. If I could select the mesh that I needed reduced, even if the change is by every other vertex, I could reduce the mesh to something manageable.

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                                        • X Offline
                                          xrok1
                                          last edited by

                                          are you talking about a cage or proxy mesh? or opposite of subdivision?

                                          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                          http://www.Twilightrender.com try it!

                                          1 Reply Last reply Reply Quote 0
                                          • honoluludesktopH Offline
                                            honoluludesktop
                                            last edited by

                                            What is a cage or a proxy mesh?

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