sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Superellipse 1.2

    Scheduled Pinned Locked Moved Plugins
    26 Posts 13 Posters 19.9k Views 13 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      Regular Polygon
      last edited by

      @unknownuser said:

      Next Will be Super Cycloïd? ☀

      Yeah, that sounds like a plugin I would work on. They tend to have that sort of mathematical flavor.

      My SketchUp Plugins

      1 Reply Last reply Reply Quote 0
      • S Offline
        SU Reviewer
        last edited by

        Welcome! Another great and simple plugin.

        It works really well, though I have a note on the Exponent value. There is no known scale for the exponent input that I could tell. As of now its pretty much a shot in the dark as to how square the superellipse will come out. Perhaps having a scale of 1-100 (100 being a perfect square) the plugin would be more manageable?

        Good job! 👍

        Living Einstein's dream through SketchUp.
        "Imagination is a preview of life's coming attractions" - Albert Einstein

        Joe Simhon ~ SketchUp Plugin Reviews

        1 Reply Last reply Reply Quote 0
        • R Offline
          remus
          last edited by

          Why replace one arbitrary scale with another? they'll both serve the same purpose, and as long as the user understands 'big n = more square' you cant go too far wrong.

          http://remusrendering.wordpress.com/

          1 Reply Last reply Reply Quote 0
          • R Offline
            Regular Polygon
            last edited by

            @su reviewer said:

            As of now its pretty much a shot in the dark as to how square the superellipse will come out. Perhaps having a scale of 1-100 (100 being a perfect square) the plugin would be more manageable?

            Otherwise great plugin!

            Thanks for your review!

            I can see your point. It is not real intuitive to me either how square the superellipse will be for a given exponent value.

            We could replace the exponent with a scale that runs from 1-100. If 1 represents a completely round shape, then we would associate it with an ellipse. At the other end, 100 represents a completely square shape, so we associate it with a rectangle. But it is not so obvious to me what the numbers in the middle represent. Which superellispe should correspond to a scale factor of say 50?

            My SketchUp Plugins

            1 Reply Last reply Reply Quote 0
            • boofredlayB Offline
              boofredlay
              last edited by

              Oh man, I could have used this about 4 days ago. This is one of those quick scripts I imagine using quite often.

              Thank you very much. ❗

              http://www.coroflot.com/boofredlay

              1 Reply Last reply Reply Quote 0
              • B Offline
                Ben Ritter
                last edited by

                Thank you Regular Polygon.

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  Is "Regular Polygon" a reference to Flat Land?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R
                    last edited by

                    Thank you for this plugin. It is very nice.

                    I think the exponent makes sense. After all, it's a logical input considering the formula you're solving. Length and width are a and b so why not define n? I would prefer that to some arbitrary 1-100 scale.

                    http://upload.wikimedia.org/math/1/7/1/171490937fc13b93677c00b8c80ffb76.png

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    1 Reply Last reply Reply Quote 0
                    • brookefoxB Offline
                      brookefox
                      last edited by

                      @dave r said:

                      I think the exponent makes sense. After all, it's a logical input considering the formula you're solving. Length and width are a and b so why not define n? I would prefer that to some arbitrary 1-100 scale.

                      http://upload.wikimedia.org/math/1/7/1/171490937fc13b93677c00b8c80ffb76.png

                      Silly me thought you figured that formula out for yourself, Dave.

                      Since I have no sense at this point where the exponent variable will take me, though I guess that comes with practice, the 1-100 option has some appeal. I should hold my tongue until I practice, but I won't.

                      Thanks for the contribution, rp, and for adding the loci to the ellipse.

                      ~ Brooke

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        remus
                        last edited by

                        A quick question about using values of n<1 if i may: how do you handle it, because surely you'll end up trying to take roots of negative numbers which'll give you imaginary numbers, unless you just take the imaginary part and use that?

                        http://remusrendering.wordpress.com/

                        1 Reply Last reply Reply Quote 0
                        • R Offline
                          Regular Polygon
                          last edited by

                          @remus said:

                          A quick question about using values of n<1 if i may: how do you handle it, because surely you'll end up trying to take roots of negative numbers.

                          Here is the code that computes the coordinates.

                          
                          def sgn(num)
                            return  0  if num.zero?
                            return +1  if ( num > 0 )
                            return -1
                          end
                          
                          
                          # Compute the points for the vertices of the superellipse
                          def points
                            e = 2.0 / @exp
                            pts = []
                            delta = 2 * Math;;PI / @edges
                            for i in 0...@edges do
                              phi = i * delta
                              x = @a * sgn(Math.cos(phi)) * Math.cos(phi).abs**e
                              y = @b * sgn(Math.sin(phi)) * Math.sin(phi).abs**e
                              pts.push([x, y, 0])
                            end
                            pts.push(pts[0])  # close the loop
                            pts
                          end
                          
                          

                          The only trick is to take the absolute value before you raise a number to a fractional power. After that, multiply it by +1 or -1, depending on the sign the original number had.

                          My SketchUp Plugins

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            remus
                            last edited by

                            That makes sense, cheers.

                            http://remusrendering.wordpress.com/

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              Regular Polygon
                              last edited by

                              @thomthom said:

                              Is "Regular Polygon" a reference to Flat Land?

                              No, not really.

                              "Regular Polygon" is kind of a play on words. It could mean an ordinary, everyday, run-of-the-mill polygon (i.e. the basic element of 3D graphics). But, in the mathematical sense, it means a symmetrical polygon whose angles and edges are all equal.

                              My SketchUp Plugins

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                Regular Polygon
                                last edited by

                                I have just released a new version 1.1 of the Superellipse plugin. This version allows you to specify the "squareness" of a superellipse using a scale. The exact association between the scale and the squareness is spelled out in gory detail in the post on my blog. But a picture is probably worth a 1000 words.

                                scale 8.PNG

                                Basically, 0 corresponds to an ellipse, 100 corresponds to a rectangle, and a scale factor of 50 corresponds to a superellipse that stretches 50% of the way in between. I think this makes assigning a squareness value fairly intuitive.

                                You can run both versions (1.0 and 1.1) at the same time to compare them. To download the plugin, or read more about it, please visit my blog at http://regularpolygon.blogspot.com/

                                Thanks.

                                My SketchUp Plugins

                                1 Reply Last reply Reply Quote 0
                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  thanks for sharing 👍

                                  oli

                                  1 Reply Last reply Reply Quote 0
                                  • simon le bonS Offline
                                    simon le bon
                                    last edited by

                                    thanks for sharing 👍
                                    we will see, but it would prove itself often useful in time
                                    ++simon

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      Regular Polygon
                                      last edited by

                                      Hey, thanks everyone for the big welcome, and your show of support, for this first -- albeit simple -- plugin.

                                      My SketchUp Plugins

                                      1 Reply Last reply Reply Quote 0
                                      • pyrolunaP Offline
                                        pyroluna
                                        last edited by

                                        Really nice... but it reminds me... I used to use POV-Ray some years ago, in which it was possible to create a 3d-superellipsoid.
                                        Could you make that??? 😄 would be so awesome, I used to use it a lot!
                                        Perhaps in SU it would need a variable for level of detail, though...

                                        @unknownuser said:

                                        The superellipsoid object creates a shape known as a superquadric ellipsoid object. It is an extension of the quadric ellipsoid. It can be used to create boxes and cylinders with round edges and other interesting shapes. Mathematically it is given by the equation:
                                        formula.jpg
                                        The values of e and n, called the east-west and north-south exponent, determine the shape of the superquadric ellipsoid. Both have to be greater than zero. The sphere is given by e = 1 and n = 1.

                                        The syntax of the superquadric ellipsoid is:

                                        SUPERELLIPSOID:
                                        superellipsoid
                                        {
                                        <Value_E, Value_N>
                                        [OBJECT_MODIFIERS...]
                                        }

                                        The 2-D vector specifies the e and n values in the equation above. The object sits at the origin and occupies a space about the size of a box{<-1,-1,-1>,<1,1,1>}.

                                        Two useful objects are the rounded box and the rounded cylinder. These are declared in the following way.

                                        #declare Rounded_Box = superellipsoid { <Round, Round> }
                                        #declare Rounded_Cylinder = superellipsoid { <1, Round> }

                                        The roundedness value Round determines the roundedness of the edges and has to be greater than zero and smaller than one. The smaller you choose the values, the smaller and sharper the edges will get.

                                        Very small values of e and n might cause problems with the root solver (the Sturmian root solver cannot be used).

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          Regular Polygon
                                          last edited by

                                          @unknownuser said:

                                          Really nice... but it reminds me... I used to use POV-Ray some years ago, in which it was possible to create a 3d-superellipsoid.
                                          Could you make that??? 😄 would be so awesome, I used to use it a lot!
                                          Perhaps in SU it would need a variable for level of detail, though...

                                          Thanks, glad you like it. Funny you should ask because, in fact, I do have a superellipsoid plugin. It lets the user enter the number of lines of latitude and longitude to control the level of detail.

                                          It was interesting to see how POV-Ray is dealing with the exponents in the formula. They let the user specify a Roundedness value, whereas I came up with a Squareness value. I'll have to try out both approaches to see which I like better.

                                          Anyway, I should get the superellipsoid plugin polished up, and posted on my blog, sometime next week. Stay tuned!

                                          My SketchUp Plugins

                                          1 Reply Last reply Reply Quote 0
                                          • S Offline
                                            SU Reviewer
                                            last edited by

                                            Looking good! Definitely works better, will update the review. 👍

                                            Living Einstein's dream through SketchUp.
                                            "Imagination is a preview of life's coming attractions" - Albert Einstein

                                            Joe Simhon ~ SketchUp Plugin Reviews

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement