• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ 30% Off | Artisan 2 on sale until April 30th Buy Now

HELP! Problems with SketchUp + V-Ray textures

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
12 Posts 2 Posters 2.1k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R Offline
    RandG_LT
    last edited by 24 May 2010, 19:35

    I'm quite new on SU and V-Ray, Ihave some problems, and I don't know what is wrong..

    http://img404.imageshack.us/img404/6981/bug2r.jpg

    http://img707.imageshack.us/img707/5468/bug1ap.jpg


    http://img59.imageshack.us/img59/8904/bugkk.jpg

    I dont know how to put texture correctly on my objects.. and thenm i put it, white places (with background) could be seen on junctions...
    I had put displacement..

    Sorry for my english πŸ˜„

    1 Reply Last reply Reply Quote 0
    • T Offline
      thomthom
      last edited by 24 May 2010, 20:49

      First of all: What version of VfSU do you use?

      These gaps between that faces you displace, are they connected?
      Are they facing the same direction?
      Have you ensured the Keep Continuity checkbox under the Displacement in the material?

      Do you have a small sample?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • R Offline
        RandG_LT
        last edited by 25 May 2010, 06:23

        @thomthom said:

        What version of VfSU do you use?

        V-Ray 7

        @unknownuser said:

        These gaps between that faces you displace, are they connected?

        that faces are in component. On the 1-2nd images faces are only grouped. On the 3'rd image, only one way to activate displacement was: to make group for every face.

        @unknownuser said:

        Are they facing the same direction?

        Yes, when I enable that view with faces dirrection, all faces are white.

        @unknownuser said:

        Have you ensured the Keep Continuity checkbox under the Displacement in the material?

        I don't know exactly, I dont think so.. How to do this?

        @unknownuser said:

        Do you have a small sample?

        Sample of what?

        Thanks for Your time πŸ˜‰

        1 Reply Last reply Reply Quote 0
        • T Offline
          thomthom
          last edited by 25 May 2010, 06:32

          @randg_lt said:

          V-Ray 7

          This is not a VFSU version number.
          The very first VfSU had no version number visible in the UI.
          VfSU SR1.0 and SR1.5 had the version number in the About section of the Option window - should say something like; 1.00.74 or 1.05.30
          The latest VfSU has the version number visible in Window -> Preferences -> Extensions -> V-Ray for Sketchup, something like 1.48.66

          @randg_lt said:

          that faces are in component. On the 3'rd image only one way to activate displacement was: to make group for every face.

          If you have multiple faces of the same displaced material you don't need to group each face. You only need to separate faces of different materials.

          @randg_lt said:

          I don't know exactly, I dont think so.. How to do this?

          displacement.png

          @randg_lt said:

          Sample of what?

          A sample model, part of the model, where the problem occurs.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • R Offline
            RandG_LT
            last edited by 25 May 2010, 13:38

            @unknownuser said:

            The very first VfSU had no version number visible in the UI.
            VfSU SR1.0 and SR1.5 had the version number in the About section of the Option window - should say something like; 1.00.74 or 1.05.30
            The latest VfSU has the version number visible in Window -> Preferences -> Extensions -> V-Ray for Sketchup, something like 1.48.66

            My version is 01.05.30

            @unknownuser said:

            If you have multiple faces of the same displaced material you don't need to group each face. You only need to separate faces of different materials.

            I't still doesnt work.. keep continuety is marked..

            @unknownuser said:

            A sample model, part of the model, where the problem occurs.

            Error 404 (Not Found)!!1

            favicon

            (sketchup.google.com)

            1 Reply Last reply Reply Quote 0
            • T Offline
              thomthom
              last edited by 25 May 2010, 15:17

              I had a look at your sample.

              There are several issues:

              1. You have not isolated materials with the same material. There was faces connected with different materials. (top left comment in my attachemtn)

              2. Some faces had a displaced texture one the front, but another on its backside. (See the Entity Info window)

              3. Textures needs to line up properly between faces to avoid gaps. (See the circled corner, the map is aligned differently.) Note that you won't be able to merge between different materials.

              4. Your brick texture is very inefficient. It is a low res texture scaled up 2 or three times. You could see the supersized pixels in Photoshop. Which is why it appears blurred.


              displacement_issues.png

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • R Offline
                RandG_LT
                last edited by 25 May 2010, 15:40

                @thomthom said:

                I had a look at your sample.

                There are several issues:

                1. You have not isolated materials with the same material. There was faces connected with different materials. (top left comment in my attachemtn)

                2. Some faces had a displaced texture one the front, but another on its backside. (See the Entity Info window)

                So how I understood, that, theese gaps will be at that places where diferent textures connects?
                And how to remove texture from its backside?it puts automatically

                1 Reply Last reply Reply Quote 0
                • T Offline
                  thomthom
                  last edited by 25 May 2010, 15:45

                  @randg_lt said:

                  So how I understood, that, theese gaps will be at that places where diferent textures connects?

                  And where the UV mapping does not line up. If you have two faces connected, with the same material, but on one face the texture is rotated differently you can get gaps.

                  @randg_lt said:

                  And how to remove texture from its backside?it puts automatically

                  Like you do with the front side. Paint the backside with default, or select the faces and use the Entity Info window.

                  Note that you can often get away by just using a bump map instead of displacement. Saves you the trouble of gaps. And saves rendering time.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    RandG_LT
                    last edited by 25 May 2010, 17:10

                    Finaly I managed to deal with fence textures..
                    Finaly the fence

                    Also, i would like to ask how to make smoth column? when I modelled, it somehow made itself to be with corners.
                    column with corners

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      thomthom
                      last edited by 25 May 2010, 17:17

                      @randg_lt said:

                      Also, i would like to ask how to make smoth column? when I modelled, it somehow made itself to be with corners.

                      Another bug in 1.05.30 - when there is material applied to outside a group/component, the smooth faces inside will not render smooth.
                      Solution: Only apply material to faces directly, not on any group/component.

                      With 1.05.30 it is always best to apply materials directly to faces, as applying materials to groups/components slows down the parsing immensely.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        RandG_LT
                        last edited by 25 May 2010, 19:14

                        And I think the last question πŸ˜„
                        How to make my windows reflect hdri?I made GI from bitmap, but when put same bitmap on "background" (which is down to GI) nothing happens to my render
                        Problems with HDRI background

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          thomthom
                          last edited by 25 May 2010, 20:05

                          You most probably have to increase the mulitplier. Normally I find that a value between 20-30 is ok. Maybe higher.

                          Taht is - when you are using the physical camera.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          1 / 1
                          • First post
                            8/12
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement