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    [Plugin] Camera Stats

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    • M Offline
      MartinRinehart
      last edited by

      @jclements said:

      Martin, so does this just report the camera parameters or can it be used to controll the camera as well?

      Both.

      Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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      • M Offline
        MartinRinehart
        last edited by

        @jim said:

        Windows users can try this for feedback:

        
        > Sketchup.send_action(10624)
        > 
        

        Wish I'd known that!

        Frustum? Adjusted or not?

        Edit: I looked it up. Make a pyramid. Make a horizontal slice and discard the top. What's left is a frustum. What this has to do with a camera is a mystery.

        Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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        • F Offline
          Fletch
          last edited by

          Sorry Martin, haven't tried it yet, but can you, in your initial post, please explain the "send data" "get data" buttons?

          Fletch
          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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          • M Offline
            MartinRinehart
            last edited by

            @fletch said:

            Sorry Martin, haven't tried it yet, but can you, in your initial post, please explain the "send data" "get data" buttons?

            Try it. If these are not immediately meaningful, tell me and I'll add some words.

            Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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            • TIGT Offline
              TIG Moderator
              last edited by

              A frustum is explained here... http://en.wikipedia.org/wiki/Viewing_frustum
              It's the truncated pyramid, the camera's "view-box", in which there are objects that you will see...

              TIG

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              • StinkieS Offline
                Stinkie
                last edited by

                Oooh, a most useful plugin. Thank you, Martin.

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                • M Offline
                  MartinRinehart
                  last edited by

                  Edit: 58 downloads and zero bugs? Hard to believe.

                  Mac folks: any problems?

                  Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                  • cmeedC Offline
                    cmeed
                    last edited by

                    This looks really great!

                    Works fine on my Mac so far.
                    Can you tell me about imputing the aspect ratio? i use sketchup to design tv sets so 16:9.
                    Also does the statistics window always disappear behind the main skp window? so we have to re-size our windows when its opened?

                    Is it possible with this plugin to show a true camera zoom from a certain location? so i place my camera i can show what it looks like from this position and and THEN from that position what a zoom looks like?

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                    • M Offline
                      MartinRinehart
                      last edited by

                      @cmeed said:

                      Can you tell me about imputing the aspect ratio? i use sketchup to design tv sets so 16:9. Also does the statistics window always disappear behind the main skp window? so we have to re-size our windows when its opened?

                      Is it possible with this plugin to show a true camera zoom from a certain location? so i place my camera i can show what it looks like from this position and and THEN from that position what a zoom looks like?

                      Sorry to be so long. Somehow I missed your post.

                      On my PC, my stats window pops up in front of SketchUp. Stays in front until I click the SketchUp window.

                      For zoom, use two scenes. Use the Cam Stats plugin to set both scenes' cameras to identical eye, target and up values, but different field of view values. The SketchUp animation should give you a proper zoom.

                      Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                      • A Offline
                        August
                        last edited by

                        @tig said:

                        A frustum is ... the camera's "view-box", in which there are objects that you will see...

                        What most newbies don't know about are the near and far Clipping Planes. Anything closer than the Near Clipping Plane or farther than the Far Clipping Plane will not be displayed. If you could show things that were arbitrarily near or arbitrarily far, the math would require too many decimal places (or bits in the CPU).

                        “An idea, like a ghost, must be spoken to a little before it will explain itself.”
                        [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                        • J Offline
                          Jim
                          last edited by

                          @martinrinehart said:

                          On my PC, my stats window pops up in front of SketchUp. Stays in front until I click the SketchUp window.

                          Need to open it modal on the Mac to make it stay on top. There is not a true modal WebDialog on a Mac as there is on Windows.

                          Hi

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                          • M Offline
                            MartinRinehart
                            last edited by

                            @jim said:

                            Need to open it modal on the Mac to make it stay on top.

                            Thanks, Jim.

                            I changed it to "show_modal" but it turned the friendly little guy into a huge pain. Almost useless. Certainly no fun.

                            Mac users: edit the code. It's ...Plugins/camera_stats/camera_stats.rb. Change the line at the bottom that now reads "wd.show()" to "wd.show_modal()". Is that better?

                            Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @martinrinehart said:

                              I changed it to "show_modal" but it turned the friendly little guy into a huge pain. Almost useless. Certainly no fun.

                              What happened?

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • cmeedC Offline
                                cmeed
                                last edited by

                                very good idea about the camera 'zoom'. I'll test your code for the mac users when i have the chance.... Work!!!

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                                • RunnerPackR Offline
                                  RunnerPack
                                  last edited by

                                  Thanks, Martin. Another in a long line of very handy plugins! 😄

                                  Just a couple of bugs to report, and one feature request:

                                  First, I'm running XP SP3, SU 7.1.6860 (free version), and my IE is version 8.0.6001.18702. It seems to have problems when I use it, (which is rarely 😛 ) so it could be IE's fault, not yours... Anyway, I get the JavaScript error dialog shown in the attached image when I start the plugin (that is, when I open the window, not when SU starts).

                                  Also, the "close" button on the Camera Stats window doesn't do anything (possibly related to the JavaScript error?).

                                  Finally, the feature request:

                                  It would be very handy if I could "pan" the camera left and right, relative to the viewport, by a specified value. For example, if I panned it right by about 2.5", it would be like I closed my left eye and opened my right (do you see where I'm going with this? 😉 ). I know (for me, anyway) the math would be pretty rough, but if you have the time, (you obviously have the grey-matter 😉 ) I would use this feature ALL OF THE TIME! 😄

                                  Anyway, thanks again for the cool plugin!

                                  EDIT: I just had another look at the Camera object API, and I think I know how to do this... Take the cross product of Camera#up and Camera#direction, use the resulting vector (or its negative) to transform Camera#target and Camera#eye, and use Camera#set to put it all back together. Am I close?

                                  EDIT 2: ☀ Success! After just a bit of tinkering, I got it working! 😮 😲 😄

                                  It's pretty much as I said above, but I had to experiment to find out how the API wants things done (plus I was a bit rusty at Ruby 😳)

                                  I'm going to clean this up and make a new thread for it, just in case someone can use it, but here it is if you, Martin, want to incorporate it (not that you need my amateurish code 😉 ) or if someone wants to see what I'm blathering about 😉.


                                  IE JavaScript error dialog


                                  Stereo Panning Plugin (WIP)

                                  You might have noticed... I'm a bit of a ferpectionist.

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                                  • W Offline
                                    wwwyoose
                                    last edited by

                                    Hi

                                    I try this nice plugin but I dont get i work to export the camera position ...
                                    or I do some wrong

                                    some help who to...😄

                                    Best Achim

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                                    • romboutR Offline
                                      rombout
                                      last edited by

                                      @martinrinehart said:

                                      @jim said:

                                      Need to open it modal on the Mac to make it stay on top.

                                      Thanks, Jim.

                                      I changed it to "show_modal" but it turned the friendly little guy into a huge pain. Almost useless. Certainly no fun.

                                      Mac users: edit the code. It's ...Plugins/camera_stats/camera_stats.rb. Change the line at the bottom that now reads "wd.show()" to "wd.show_modal()". Is that better?

                                      ii got this error

                                      @unknownuser said:

                                      Error: #<SyntaxError: /Library/Application Support/Google SketchUp 6/SketchUp/Plugins/camera_stats/camera_stats.rb:104: parse error, unexpected tIDENTIFIER, expecting kEND
                                      target = make_arr( val )wd.show
                                      ^>
                                      /Library/Application Support/Google SketchUp 6/SketchUp/Plugins/camera_stats_menu.rb:10:in load' /Library/Application Support/Google SketchUp 6/SketchUp/Plugins/camera_stats_menu.rb:10 /Library/Application Support/Google SketchUp 6/SketchUp/Plugins/camera_stats_menu.rb:10:in call'
                                      /Library/Application Support/Google SketchUp 6/SketchUp/Plugins/camera_stats_menu.rb:10

                                      im working on mac su 6
                                      before that line change it dint do any thing either

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        Looks like target = make_arr( val )wd.show should be
                                        target = make_arr( val ) wd.show

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          There's a whole chunk of code lines between the two...
                                          Did you do the edit in a plain-text editor like Notepad.exe ? [or MAC equivalent - perhaps BBedit??]
                                          If you used a wordprocessor then it's added formating and messed up.
                                          Start again with a new file download... 😕

                                          TIG

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                                          • M Offline
                                            manamana
                                            last edited by

                                            This has been very useful - Thank you.

                                            what do the three values of the "up" field represent?

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