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    [Plugin] Heightmap from model

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    • Didier BurD Offline
      Didier Bur
      last edited by

      @unknownuser said:

      Where does it write these to?

      It writes images at the same location than the SKP is.

      @unknownuser said:

      it crashes SUp BEFORE you try to do anything - just by loading it

      That's what is really strange. I don't overwrite built-in methods, don't do any 'require' or something that involve other files.

      Would you please test this version and tell me if the problem persists ? 🎉


      mesh2HeightMap.zip

      DB

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      • PixeroP Offline
        Pixero
        last edited by

        Still crashes instantly while loading SU. Now on Windows 7 64bit. SU 7.1.

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        • charly2008C Offline
          charly2008
          last edited by

          it still crashes while loading SU.

          Karlheinz

          He who makes no mistakes, makes nothing

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          • TIGT Offline
            TIG Moderator
            last edited by

            Test file = instant Bugsplat.
            Didier - why not PM or email the 'uncompiled' script to one of us for debugging - you can trust me 😉 ...
            You know that I hack into your encrypted rb files all of the time, but the rbs ones are a bit harder... just easier if you supply it unencrypted...
            It must be simple to fix...

            TIG

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            • G Offline
              georglorenz
              last edited by

              Slightly off topic here: Is there a plugin that does the exact opposite of this one? That is creating a terrain from an greyscale image (.jpg or anything else)? Thank you. G

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                There is, Didier wrote a script that imports a heightmap image into SU. I forget what its called, but it was written by didier bur and should be posted here on the forum somewhere....

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • N Offline
                  notareal
                  last edited by

                  Nice work!

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                  • M Offline
                    miikka1978
                    last edited by

                    Did anybody find some solution for instant BugSplat upon starting SU when using this plugin?

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      I was going to look at the code, but it is encrypted. So it would require Didier to look at it.

                      Sometimes if the script calls the active_model before the model is initialized by SU it can cause problems. But I can't see if the script is possibly doing anything like that.

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • M Offline
                        miikka1978
                        last edited by

                        Chris,
                        Is it possible to use your Color by Z- plugin for creating a heightmap from model? I would need to create heightmap from Sketchup model and take it into Unity 3D for creating a terrain (just like Heightmap plugin was supposed to do).
                        http://forums.sketchucation.com/viewtopic.php?f=180&t=16660

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          Look at the technicque used in this post:

                          http://forums.sketchucation.com/viewtopic.php?f=323&t=16660&start=15#p131738

                          The idea is to make your terrain, then apply a gradient image to the entire terrain. It will make a much smoother gradient than my color by Z and the gradient will be more accurate.

                          You can try using the attached gradient image. That will give you a greyscale heightmap. I don't know what file format you need, but I am hoping you can export a black and white image from SU and find a way to get it into the correct format.

                          Let me know if this works, if you are still missing a piece to the puzzle.

                          Chris

                          BW-gradient.jpg

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            ohh, hmm. I think perhaps this does something different than I thought. What are you trying to achieve? You already have a greyscale terrain and want to turn it into 3d geometry? If so, that is very different than what my color by z does. It would not be able to be tweaked to do that.

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • Didier BurD Offline
                              Didier Bur
                              last edited by

                              Hi all,
                              A new version of the script has been uploaded May 5th 2010 (no more instant bugsplat).
                              Find it here: http://forums.sketchucation.com/viewtopic.php?p=209935#p209935
                              The scrambler still puzzles me...

                              DB

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Thanks, now working perfectly... 😄

                                TIG

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                                • M Offline
                                  miikka1978
                                  last edited by

                                  Thank you Didier!

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                                  • M Offline
                                    morrowsend1
                                    last edited by

                                    This is a great plugin!

                                    I'd love to be able to customize this code for use with a project I am working on. Any chance you will be releasing the code?

                                    Things that would GREATLY help my project include:

                                    • Making Black a background color
                                    • Making square output images (my heightmap importer only accepts square images.)
                                    • The ability to scale the output images to any size I need.
                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      dbalex
                                      last edited by

                                      really impressive plugin, very nice for render purposes!

                                      But could it be possible to enable it also in perspective view so we could have a depth map for postprocessing a sketchupview?

                                      anyway, thank you very much for this plugin didier!

                                      http://www.bocostudio.com

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                                      • jason_marantoJ Offline
                                        jason_maranto
                                        last edited by

                                        This is indeed very useful for rendering purposes 😄 -- I would second the idea that being able to generate the image at whatever resolution needed would be great.

                                        In regards to the previous post, you can do a quick version of what you want using fog:

                                        fog.jpg

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

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                                        • D Offline
                                          dbalex
                                          last edited by

                                          Interesting way jason_maranto, thanks for that, will try it!

                                          http://www.bocostudio.com

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                                          • H Offline
                                            Hanstania
                                            last edited by

                                            Hey Didier! Trying to get google terrain into UDK and tought this plugin was just what i needed. Got a problem though.

                                            First off, 18700016 rays to shoot? Thats a bit much, why does that number get so large? The model is just a small section of terrain.
                                            After the export when i open the raw file in Photoshop it does not show up as heightmap, but more like a grey mess.

                                            Any suggestions? I've got the plane version of sketchup pro and your plugin is the only one installed. Do i need additional plugins installed or something?

                                            Pardon my noobiness!

                                            Cheers!

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