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    [WIP] Green living

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    • Bryan KB Offline
      Bryan K
      last edited by

      Cool!

      See my portfolio at https://delphiscousin.blogspot.com/

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      • urgenU Offline
        urgen
        last edited by

        ...good render! πŸ‘ thank you... πŸ˜›

        --pupil forever...------

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        • pmolsonP Offline
          pmolson
          last edited by

          Fanfreakingtastic!

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          • TIGT Offline
            TIG Moderator
            last edited by

            I wish people would stop posting photographs from glossy magazines and pretending that 'they modeled and rendered them' !!! 😞

            πŸ˜‰ πŸ˜„

            TIG

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            • F Offline
              fymoro
              last edited by

              Very nice image, indigo is pretty cool as render engine... How did you create the IES light effects ?

              http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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              • P Offline
                pibuz
                last edited by

                Hi Fredric! Hi all!
                Indigo support IES profile emitters, so it's been easy: I made a simple emitting material and then linked it to a IES file, downloaded from some free sites found over the internet.

                WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                • D Offline
                  D-space
                  last edited by

                  Cool renders indeed! Could you post some render time and method, I mean presets, and some pc spec as well? πŸ˜„

                  http://blibestmentalt.no/54981

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                  • P Offline
                    pibuz
                    last edited by

                    Hi D-space!
                    ..I can't tell you anything about machine(s) specs: as I said, the scene was not rendered by me, but by a kind mate over the Indigo Renderer official website. The scene is quite complex, with high (..not huge indeed..) polycount, rendered at very high resolution and containing several light sources, kept on different layers to be able to play with powers and colours separately during the rendering process. I know the whole rendering time was something about 500 hrs. I agree it is insane, but there was no way to make Borgleader stop the render πŸ˜†

                    WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      @pibuz said:

                      I know the whole rendering time was something about 500 hrs.

                      😲
                      That's an equivilent of 20 days... πŸ˜•

                      Cheers
                      Kim Frederik

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                      • P Offline
                        pibuz
                        last edited by

                        I know, and that was clearly exaggerated.
                        I would have stopped that after the first three days. πŸ’š

                        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                        • CoreMaster110C Offline
                          CoreMaster110
                          last edited by

                          πŸ˜„ Nice renders πŸ‘ πŸ‘ πŸ‘

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                          • D Offline
                            D-space
                            last edited by

                            @pibuz said:

                            I know, and that was clearly exaggerated.
                            I would have stopped that after the first three days. πŸ’š

                            Thanks for the info on the render time, like I mentioned, the images looks awesome but the render time of 1 to 3 days is a big drawback. πŸ˜‰

                            http://blibestmentalt.no/54981

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