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    [Plugin] Slicer v4.3 20110619

    Scheduled Pinned Locked Moved Plugins
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    • TIGT Offline
      TIG Moderator
      last edited by

      Watch this space...
      Do you want to always cut in Z - it's easier that if I have to make XYZ versions ???

      TIG

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      • TIGT Offline
        TIG Moderator
        last edited by

        Like thisUntitled.png

        TIG

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        • TIGT Offline
          TIG Moderator
          last edited by

          So the 'ribs' are vertical.
          How do you determine there rotation about the Z axis ?
          By axis X/Y or by Node angle bisector etc ?
          It is easy enough to make the closing edges 'horizontal'...
          πŸ€“

          TIG

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          • mariochaM Offline
            mariocha
            last edited by

            Great.
            My sections are always standing up. But at any angle on xy plane.
            Oh, and the top and bottom level have to stay the same if a face is created. Offset tends to change these if the initial top or bottom lines are slanted, as you know.

            %(#008000)[Mario C.
            Every rule has exceptions, but some.]

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            • TIGT Offline
              TIG Moderator
              last edited by

              If you made a curve along the front edge then the ribs could be angled to match the angle-bisector to each pair of edges at a node, or square at the ends ?
              What would the typical 'scale' of this be - i.e. rib depth and rib spacing etc...
              Do these ribs project into the face, or out from it ?

              TIG

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              • mariochaM Offline
                mariocha
                last edited by

                A curve along the front edges ? Ha! on the floor, you mean? It would have to be a bezier, I guess.
                Ribs are a few inches (4") behind the faces.
                Typical heights are 5' to 20', rib with of 10"

                %(#008000)[Mario C.
                Every rule has exceptions, but some.]

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  You can make a 'curve' from any selection of edges that are continuous - use 'weld.rb'.
                  You could set this curve in 4" from the face and then a rib 10" wide inwards from that.
                  Centers would then be the curve's nodes ?
                  Height matches the face's height where it is 'cut'.
                  ❓

                  TIG

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                  • mariochaM Offline
                    mariocha
                    last edited by

                    Yes that is just right.
                    (I confused "curve" (arc) with "curve" (polyline)) πŸ˜›

                    %(#008000)[Mario C.
                    Every rule has exceptions, but some.]

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                    • mariochaM Offline
                      mariocha
                      last edited by

                      Following your advice in an earlier post about using JPP, I looked at it again. I realized I was not using the settings adequately. Once the settings are right, it does the job pretty well. 😳 πŸ˜„
                      All that's needed now is Slicer to follow the curve of the footing slicing at angles like you mentionned.

                      %(#008000)[Mario C.
                      Every rule has exceptions, but some.]

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                      • mariochaM Offline
                        mariocha
                        last edited by

                        Well, for now, the ribs are perpendicular to a straight line averaging the direction of the pane. This line angles as needed and we treat the mesh in sections. I ajust the axis along the way. We have to do a footing plate showing where to stand the constructed rib.

                        %(#008000)[Mario C.
                        Every rule has exceptions, but some.]

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                        • P Offline
                          princedragoncok
                          last edited by

                          Firstly great work on Slicer, but as many have mentioned an upgrade to slicer-modeller would be fantastic. I have also started learning paracloud gem, but as of yet there aren't enough reasons for me to go out and buy it just right now. Although I don't fully understand all its functions yet, I was particularly interested in a ribbed structure in their gallery which was created by some sort of internal 'pinch' points. It is illustrated below..

                          http://paraclouding.com/WP/wp-content/themes/tma/images/uploads/model-photo-showing-the-ribs-structure-which-vary-in-depth.jpg

                          Could the slices perhaps follow bezier curves either (A) - manually created by the user, or (B )- generated automatically by some sort of 'pinching'?

                          Possible?? ❓

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Look at my Extrude Edges By Rails By Faces
                            Make the face a 'rib' ?
                            OR try the simpler EEbyFace and process a 'rib' face just the one curve at a time, useful if the form is not susceptible to a 'meshed' solution...

                            TIG

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                            • P Offline
                              princedragoncok
                              last edited by

                              Yes that is almost the solution indeed... but what about the slots? Can slots automatically be made at intersections via a plugin? and then laid out nicely like in slicer?

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                              • mariochaM Offline
                                mariocha
                                last edited by

                                One could also try FFD on the grouped slices. No ?

                                %(#008000)[Mario C.
                                Every rule has exceptions, but some.]

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  You want "Slotter" πŸ€“

                                  Run the 'Slotter' tool, you select a shape [group] that has some intersecting forms [groups] (perhaps two 'sliced' sets in two 'planes'), choose whether 'top' or 'bottom' slots required in the selected shape.
                                  It booleans half slots in the selected shape at every intersection [say from the 'top] to match the intersecting forms, and also all of the other forms gets slots added in the other direction, so that then all of the forms will 'slot together' if made in reality...
                                  The slotted shapes would be copied/grouped for safety and laid flat if desired ?

                                  This idea is quite doable... I'll think on it πŸ’­

                                  Any feedback welcome during the 'gestation' phase...

                                  TIG

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                                  • P Offline
                                    princedragoncok
                                    last edited by

                                    Slotter... that's exactly it. Don't really know what to add to your description at the moment apart from laying them out neatly after slotting. I have a laser cutter at my disposal at the moment (I work in a model shop) and would love to realise some concept designs with slotter, slicer and slicermodeller. Looking forward to the next upgrade!

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                                    • X Offline
                                      xrok1
                                      last edited by

                                      πŸŽ‰
                                      wtf πŸ˜†
                                      we need a smiley of someone tapping there watch. πŸ˜†

                                      [edit] guess this will have to do

                                      http://t2.gstatic.com/images?q=tbn;2qN6u957f_4AnM;http://neatliving.typepad.com/photos/uncategorized/2008/10/03/smiley.png

                                      🀣

                                      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                      http://www.Twilightrender.com try it!

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        I do the impossible immediately, but miracles take a little longer... πŸ˜‰

                                        TIG

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                                        • P Offline
                                          princedragoncok
                                          last edited by

                                          @tig said:

                                          I do the impossible immediately, but miracles take a little longer... πŸ˜‰

                                          Lol, a slicing miracle... I can't wait

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                                          • mariochaM Offline
                                            mariocha
                                            last edited by

                                            @tig said:

                                            If you made a curve along the front edge then the ribs could be angled to match the angle-bisector to each pair of edges at a node, or square at the ends ?

                                            I just encountered a situation where I am asked for ribs that follow the curve, staying perpendicular to it (like radial).

                                            %(#008000)[Mario C.
                                            Every rule has exceptions, but some.]

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