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    [Plugin] Slicer v4.3 20110619

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    • TIGT Offline
      TIG Moderator
      last edited by

      So if I understand correctly, you want a version of Slicer that can make slices through a '2D-mesh' - a 'curtain' of faces [that have no 3D values in plan - or the equivalent 'other' dimension] - and then represent these as group of lines forming 2D slices laid out on plan. I assume that you don't want any 'thickness' to these 'slices' as they are initially 'lines' anyway ?

      Are these always in plan ?
      If so there already is my ContourMaker ?

      I see you seem to 'make faces' of the results - this could be added as an auto-offset by a desired distance of the lines closed into a face...

      What is the exact use of these later on ? CNC work ?

      Is this what you want ?sss.png

      TIG

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      • mariochaM Offline
        mariocha
        last edited by

        Yes Sir TIG, you got it right.
        But these overlaps Offset creates (when some lines are shorter than the offset distance, I think) are going to be impossible to handle automatically, no?

        %(#008000)[Mario C.
        Every rule has exceptions, but some.]

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        • TIGT Offline
          TIG Moderator
          last edited by

          Watch this space...
          Do you want to always cut in Z - it's easier that if I have to make XYZ versions ???

          TIG

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          • TIGT Offline
            TIG Moderator
            last edited by

            Like thisUntitled.png

            TIG

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            • TIGT Offline
              TIG Moderator
              last edited by

              So the 'ribs' are vertical.
              How do you determine there rotation about the Z axis ?
              By axis X/Y or by Node angle bisector etc ?
              It is easy enough to make the closing edges 'horizontal'...
              πŸ€“

              TIG

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              • mariochaM Offline
                mariocha
                last edited by

                Great.
                My sections are always standing up. But at any angle on xy plane.
                Oh, and the top and bottom level have to stay the same if a face is created. Offset tends to change these if the initial top or bottom lines are slanted, as you know.

                %(#008000)[Mario C.
                Every rule has exceptions, but some.]

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  If you made a curve along the front edge then the ribs could be angled to match the angle-bisector to each pair of edges at a node, or square at the ends ?
                  What would the typical 'scale' of this be - i.e. rib depth and rib spacing etc...
                  Do these ribs project into the face, or out from it ?

                  TIG

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                  • mariochaM Offline
                    mariocha
                    last edited by

                    A curve along the front edges ? Ha! on the floor, you mean? It would have to be a bezier, I guess.
                    Ribs are a few inches (4") behind the faces.
                    Typical heights are 5' to 20', rib with of 10"

                    %(#008000)[Mario C.
                    Every rule has exceptions, but some.]

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      You can make a 'curve' from any selection of edges that are continuous - use 'weld.rb'.
                      You could set this curve in 4" from the face and then a rib 10" wide inwards from that.
                      Centers would then be the curve's nodes ?
                      Height matches the face's height where it is 'cut'.
                      ❓

                      TIG

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                      • mariochaM Offline
                        mariocha
                        last edited by

                        Yes that is just right.
                        (I confused "curve" (arc) with "curve" (polyline)) πŸ˜›

                        %(#008000)[Mario C.
                        Every rule has exceptions, but some.]

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                        • mariochaM Offline
                          mariocha
                          last edited by

                          Following your advice in an earlier post about using JPP, I looked at it again. I realized I was not using the settings adequately. Once the settings are right, it does the job pretty well. 😳 πŸ˜„
                          All that's needed now is Slicer to follow the curve of the footing slicing at angles like you mentionned.

                          %(#008000)[Mario C.
                          Every rule has exceptions, but some.]

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                          • mariochaM Offline
                            mariocha
                            last edited by

                            Well, for now, the ribs are perpendicular to a straight line averaging the direction of the pane. This line angles as needed and we treat the mesh in sections. I ajust the axis along the way. We have to do a footing plate showing where to stand the constructed rib.

                            %(#008000)[Mario C.
                            Every rule has exceptions, but some.]

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                            • P Offline
                              princedragoncok
                              last edited by

                              Firstly great work on Slicer, but as many have mentioned an upgrade to slicer-modeller would be fantastic. I have also started learning paracloud gem, but as of yet there aren't enough reasons for me to go out and buy it just right now. Although I don't fully understand all its functions yet, I was particularly interested in a ribbed structure in their gallery which was created by some sort of internal 'pinch' points. It is illustrated below..

                              http://paraclouding.com/WP/wp-content/themes/tma/images/uploads/model-photo-showing-the-ribs-structure-which-vary-in-depth.jpg

                              Could the slices perhaps follow bezier curves either (A) - manually created by the user, or (B )- generated automatically by some sort of 'pinching'?

                              Possible?? ❓

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Look at my Extrude Edges By Rails By Faces
                                Make the face a 'rib' ?
                                OR try the simpler EEbyFace and process a 'rib' face just the one curve at a time, useful if the form is not susceptible to a 'meshed' solution...

                                TIG

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                                • P Offline
                                  princedragoncok
                                  last edited by

                                  Yes that is almost the solution indeed... but what about the slots? Can slots automatically be made at intersections via a plugin? and then laid out nicely like in slicer?

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                                  • mariochaM Offline
                                    mariocha
                                    last edited by

                                    One could also try FFD on the grouped slices. No ?

                                    %(#008000)[Mario C.
                                    Every rule has exceptions, but some.]

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      You want "Slotter" πŸ€“

                                      Run the 'Slotter' tool, you select a shape [group] that has some intersecting forms [groups] (perhaps two 'sliced' sets in two 'planes'), choose whether 'top' or 'bottom' slots required in the selected shape.
                                      It booleans half slots in the selected shape at every intersection [say from the 'top] to match the intersecting forms, and also all of the other forms gets slots added in the other direction, so that then all of the forms will 'slot together' if made in reality...
                                      The slotted shapes would be copied/grouped for safety and laid flat if desired ?

                                      This idea is quite doable... I'll think on it πŸ’­

                                      Any feedback welcome during the 'gestation' phase...

                                      TIG

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                                      • P Offline
                                        princedragoncok
                                        last edited by

                                        Slotter... that's exactly it. Don't really know what to add to your description at the moment apart from laying them out neatly after slotting. I have a laser cutter at my disposal at the moment (I work in a model shop) and would love to realise some concept designs with slotter, slicer and slicermodeller. Looking forward to the next upgrade!

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                                        • X Offline
                                          xrok1
                                          last edited by

                                          πŸŽ‰
                                          wtf πŸ˜†
                                          we need a smiley of someone tapping there watch. πŸ˜†

                                          [edit] guess this will have to do

                                          http://t2.gstatic.com/images?q=tbn;2qN6u957f_4AnM;http://neatliving.typepad.com/photos/uncategorized/2008/10/03/smiley.png

                                          🀣

                                          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                          http://www.Twilightrender.com try it!

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            I do the impossible immediately, but miracles take a little longer... πŸ˜‰

                                            TIG

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