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    Merging Fretwork with curved face

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    • GaieusG Offline
      Gaieus
      last edited by

      Now this is already a beautiful piece. I am downloading it now but cannot promise for the near future - so many others may beat me in the suggestions - nevertheless the piece of work will definitely be worth any additional care by anyone else!

      Gai...

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      • X Offline
        xrok1
        last edited by

        copy to flat back, explode group, push/pull through, intersect with model, then delete extras:


        Capture1.JPG

        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

        http://www.Twilightrender.com try it!

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        • X Offline
          xrok1
          last edited by

          i was first!
          i was first!

          PS it might also help if you select the line down the center of the face and right click ;soften it. ๐Ÿ˜‰

          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

          http://www.Twilightrender.com try it!

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          • soloS Offline
            solo
            last edited by

            Now bevel all edges.. ๐Ÿ’š

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              @Rocky,

              did you find that this made SU go for a long think?

              Other than that, it's an exquisite model you have there hope it works out for you ๐Ÿ‘


              Wood Panel.skp

              Download the free D'oh Book for SketchUp ๐Ÿ“–

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              • X Offline
                xrok1
                last edited by

                yes i think the intersect operation froze SU for about 10 minutes. ๐Ÿ˜ฎ

                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                http://www.Twilightrender.com try it!

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                • X Offline
                  xrok1
                  last edited by

                  if i had to do it, i'd also make 1/4 of the panel, then create a component an mirror and copy. SU really chokes on all that geometry! ๐Ÿ‘Š

                  โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                  http://www.Twilightrender.com try it!

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                  • V Offline
                    voigts
                    last edited by

                    Thank you so much for the helpful responses. I am going to work tonight to duplicate the advice so that I know how to do it myself.

                    With this fretwork pattern, Sketchup takes many a cough when trying to work with it. Depending on what I have done with it, I sometimes have to go do something else and come back while Sketchup is comatose calculating the geometry.

                    I've been working with sketchup on and off for a few years designing my own computer cases, but I really need to get a better grasp of working with curves like this. There really aren't many good tutorials that I've found for this sort of thing, and what I do know about using Sketchup I've had to learn through trial and error.

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                    • X Offline
                      xrok1
                      last edited by

                      SU probably isn't the best choice for this type of thing. a nurbs modeller would co much better i'm sure. try moi3d or bonzai3d demo's.

                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                      http://www.Twilightrender.com try it!

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                      • V Offline
                        voigts
                        last edited by

                        I did go back and do the intersect with model, and watched a tutorial that I found this morning on youtube on this. I think I've got the hang of this now. Thank you again for your help.

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                        • X Offline
                          xrok1
                          last edited by

                          anytime ๐Ÿ˜‰

                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                          http://www.Twilightrender.com try it!

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @solo said:

                            Now bevel all edges.. ๐Ÿ’š

                            Bevelling... ๐Ÿ˜ฒ
                            only with 3 segments - 12373 edges (or facets) to be created. Currently at 27% but it is getting slower. I might go out for a couple of drinks (and watch my electricity bill next time). I sected it into 4 parts however and only working on a quarter as a component (and mirrored twice). Nice model indeed and nice job, Rocky with the intersecting tip (yesterday I actually went bed instead of playing with it).

                            Gai...

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