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    Distace from Camera to object in drawing.

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    • Al HartA Offline
      Al Hart
      last edited by

      @gaieus said:

      Hi Al,

      Here is one - by Rick - and it's free!
      http://www.smustard.com/script/CameraDistance

      Thanks, I'll give it a look. 🤓

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        @jim said:

        Maybe Fullmer (or you) can add this to his Onscreen plugin:

        http://forums.sketchucation.com/viewtopic.php?f=323&t=16837

        Oh Jim, that is an old plugin. I should look at it again. i can't believe it works at all!

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • J Offline
          Jim
          last edited by

          Oh sorry - I know how you feel!

          Hi

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          • Al HartA Offline
            Al Hart
            last edited by

            @gaieus said:

            Hi Al,

            Here is one - by Rick - and it's free!
            http://www.smustard.com/script/CameraDistance

            This one returns to distance from the camera t the eye.

            I would like to have a tool which lets you determine the distance from the camera to arbitrary objects in the drawing. I want to use it to set Focal Lengths for Depth of Field calculations.

            This is not a good example, because the eye may be in the same place as the center of focus, but if the eye were raised up a bit, then it would probably be way behind the desired focal point.

            http://wiki.renderplus.com/images/thumb/f/fa/Dof-100-1.0.jpg/350px-Dof-100-1.0.jpg

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • thomthomT Offline
              thomthom
              last edited by

              Ah - yes. That would be a good tool. And for my use, since I'd use V-Ray I'd want it to display the distance in inches as well as model units.

              Not sure if there's a tool like that out there though.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • TIGT Offline
                TIG Moderator
                last edited by

                Assuming that you have something selected then

                model=Sketchup.active_model
                eye=model.active_view.camera.eye
                ss=model.selection[0]
                distance=eye.distance(ss.bounds.center)
                

                returns the distance from the camera's 'eye' to the 'center' of the selection's bounding-box...
                You can of course improve this - another way to get the distance to the 'face' of a selection would be to get the vector between the 'eye' and the 'center' and then do a 'raytest' to find the first point hit and get that distance...

                model=Sketchup.active_model
                eye=model.active_view.camera.eye
                ss=model.selection[0]
                distance=(model.raytest[eye, eye.vector_to(ss.bounds.center)])[0].distance(eye)
                
                

                This then returns the 'distance'...
                You can improve it further by testing if the second item in the returned raytest array contains the selected object and if not redo the raytest from the first item [point] in its array along the same vector...

                model=Sketchup.active_model
                eye=model.active_view.camera.eye
                ss=model.selection[0]
                vector=eye.vector_to(ss.bounds.center)
                rayt=model.raytest[eye,vector]
                pt=rayt[0]
                while not rayt[1].include?(ss)
                  rayt=model.raytest[pt,vector]
                  pt=rayt[0]
                end#while
                pt=rayt[0]
                distance=eye.distance(pt)
                
                

                Hope this helps... 😕

                TIG

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  I took the utilitiestools.rb script in SketchUp, which displays an X,Y location as you move the mouse and changed it to display the distance from the camera instead.

                  get_focal_length.jpg

                  The heart of the change is this routine to display the camera distance:

                  
                  	# get camera distance from the eye to a point at (x,y,0)
                  	def get_distance(target)
                  		model = Sketchup.active_model
                  		eye = model.active_view.camera.eye
                  		distance = eye.distance(target)
                  		# display in drawing units and inches
                  		slength = Sketchup.format_length(distance) + sprintf(" (%g\")", distance)
                  		return slength
                  	end#def
                  
                  

                  Try the attached script: get_camera_distance.rb

                  [Edit: I uploaded a new version of get_camera_distance.rb]


                  get_camera_distance.rb

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    But that measures the eye to target distance...
                    You want the eye to object distance ?
                    The object might be between the target and the eye positions !
                    See my example on how to use the eye>>>target vector and raytest from the eye along that vector for objects in between... perhaps using a selected object as the source [it needs work as it was only a first draft... but selecting a group/instance between the eye and target will give the distance to it ?]
                    😕

                    TIG

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      There was a bug in get_camera_distance.rb.

                      I uploaded a new version.

                      (One person had downloaded it already - sorry - please get a new version)

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • Al HartA Offline
                        Al Hart
                        last edited by

                        @tig said:

                        But that measures the eye to target distance...
                        You want the eye to object distance ?
                        The object might be between the target and the eye positions !
                        See my example on how to use the eye>>>target vector and raytest from the eye along that vector for objects in between... perhaps using a selected object as the source [it needs work as it was only a first draft... but selecting a group/instance between the eye and target will give the distance to it ?]
                        😕

                        I call get_distance(target) with the point from OnMouseMove() after calling pick(x,y) - not the target of the camera view.

                        I think it is working properly.

                        Here is a rendering after selecting the end of the cylinder as the target point and setting the Depth of Field to be very blurry (3.0).

                        focal_length.jpg

                        Al Hart

                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                        IRender nXt from Render Plus

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          I apologize... 😳
                          I hadn't read your script fully - your target isn't camera.target - you have a good idea - it works fine... 😎

                          TIG

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                          • B Offline
                            Bertier
                            last edited by

                            hello

                            could that plugin be used to create motion blur in an animation ?

                            thank you.

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                            • M Offline
                              mpowell1234567890
                              last edited by

                              Cool, thanks. Love it when I can know how far away something is in a model. 😄

                              @al hart said:

                              I took the utilitiestools.rb script in SketchUp, which displays an X,Y location as you move the mouse and changed it to display the distance from the camera instead.

                              [attachment=1:2q0r3qa8]<!-- ia1 -->get_focal_length.jpg<!-- ia1 -->[/attachment:2q0r3qa8]

                              The heart of the change is this routine to display the camera distance:

                              
                              > 	# get camera distance from the eye to a point at (x,y,0)
                              > 	def get_distance(target)
                              > 		model = Sketchup.active_model
                              > 		eye = model.active_view.camera.eye
                              > 		distance = eye.distance(target)
                              > 		# display in drawing units and inches
                              > 		slength = Sketchup.format_length(distance) + sprintf(" (%g\")", distance)
                              > 		return slength
                              > 	end#def
                              > 
                              

                              Try the attached script: get_camera_distance.rb

                              [Edit: I uploaded a new version of get_camera_distance.rb]

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                              • P Offline
                                pibuz
                                last edited by

                                That is a lovely script, but it seems I'm not able to load it..
                                How can I do that?

                                Thanks a lot Al!

                                **EDIT: ok, I moved the original utilities rb to another folder and renamed your script "utilitiestools.rb", and it works: now I can get camera distance 😎
                                Is there a less homemade or brute method? 😆 Thanks again?

                                WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                                • Dan RathbunD Offline
                                  Dan Rathbun
                                  last edited by

                                  Renaming files is dangerous.

                                  Make a subfolder of Plugins dir, named: !_autoload

                                  " %(#8000BF)[Plugins/!_autoload]"

                                  Then get my !autoload script here, and put it in Plugins folder.

                                  After.. you can put little scripts that you wish to autoload in the " %(#8000BF)[Plugins/!_autoload]" folder.

                                  I'm not here much anymore.

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                                  • A Offline
                                    angeli7on
                                    last edited by

                                    Hi, I got confused about this.
                                    I try using get_camera_distance but the result aren't DOF
                                    am I missing something ?

                                    here I attach my screen shot
                                    if too small I also upload here:
                                    http://imageshack.us/f/254/bingungdof2.jpg

                                    please advice, thanks alot.


                                    confusing dof

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      But the distance given by the tool is 703" - not '10' units in the Camera DOF dialog ?
                                      Try using the real equivalent distance [in the correct units for that dialog] to see what happens.
                                      The distance returned by the tool is the distance from the camera 'eye' up to the picked point - in your screenshot it's given in 'inches'...

                                      TIG

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Yeah, so what are the expected units of that rendering dialog box? Feet? Meters? cm?

                                        703 inches =

                                        58.58 feet
                                        17.8562 meters
                                        1785.62 cm

                                        My best guess is that it is expecting feet or meters based on the DOF shown in the 2 screenshots. 10 is too close, but 703 is clearly waaaaaaay to far. So its gotta be something in the middle, which would probably be feet or meters.

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • A Offline
                                          angeli7on
                                          last edited by

                                          Hi TIG and Chris Fullmer, thanks for your reply.
                                          I think I already put the unit into inch. and I already put 703 (not just 10) in Overide_focal_dist, but the result are all sharp.
                                          I got 703 from get_camera_distance plugin, on the red ball.
                                          here I attach another screenshot with color and setting, I'm going to make the red ball to be sharp and the other ball become blurry.
                                          Do you have simple samples of your blurred .skp ?
                                          and here also my .skp file in google drive:
                                          https://docs.google.com/open?id=0BxjFhe9IY4QWLWUyYVFKdFNWRHM
                                          many thanks for your help guys.


                                          confusing dof

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                                          • Chris FullmerC Offline
                                            Chris Fullmer
                                            last edited by

                                            It's unclear if you tried what we suggested. I told you to try 58.8 in case V-Ray is expecting the input to be in feet, or put 17.8562 in case it is expecting meters. Do those two numbers then report back.

                                            Lately you've been tan, suspicious for the winter.
                                            All my Plugins I've written

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