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    [Plugin] Manifold v2.2

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    • D Offline
      driven
      last edited by

      TIG, no dialogs and I get this that I haven't had before,

      27/01/2010 16:26:58 [0x0-0x6f06f.com.google.sketchupfree7[925] #<NoMethodError: undefined method flattenUVQ' for #<Manifold:0x1e6005a4>> 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:580:in triangulateFace'
      27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:574:in each' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:574:in triangulateFace'
      27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:621:in triangulate_faces' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:619:in each'
      27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:619:in triangulate_faces' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:112:in activate'
      27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:701:in select_tool' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:701:in manifold'
      27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:716]

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • TIGT Online
        TIG Moderator
        last edited by

        @driven said:

        TIG, no dialogs and I get this that I haven't had before,
        27/01/2010 16:26:58 [0x0-0x6f06f.com.google.sketchupfree7[925] #<NoMethodError: undefined method flattenUVQ' for #<Manifold:0x1e6005a4>> 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:580:in triangulateFace'
        27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:574:in each' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:574:in triangulateFace'
        27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:621:in triangulate_faces' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:619:in each'
        27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:619:in triangulate_faces' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:112:in activate'
        27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:701:in select_tool' 27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:701:in manifold'
        27/01/2010 16:26:58 [0x0-0x6f06f].com.google.sketchupfree7[925] /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/manifold.rb:716]

        I haven't changed that ? It's trying to map textures back onto triangulated faces properly ??? I'll investigate...
        Avoid textured faces for now...

        TIG

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        • D Offline
          driven
          last edited by

          TIG,

          I have had it before, I just went back through the logs and buried in there is the same report, at least for 1.3, 1.4

          learn from the mistakes of others, you may not live long enough to make them all yourself...

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          • D Offline
            driven
            last edited by

            A re-start found the dialogs, so 1.3 would not pass this (which is correct) due to more then 2 faces per edge, also reversed faces made it through...


            passed???

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • D Offline
              driven
              last edited by

              @d12dozr said:

              ...easier than me starting over from scratch πŸ™‚

              Here's a semi complex one that sort of worked with 1.2, but on 1.3 it would only hang....

              I might get this one printed in stainless, should only cost $100, and I can't think how else to make it.

              I'm about to re-test it on my Mac and a PC comparison would show up if some of the problems are me or not...

              If it fails first try, manually orient the reversed faces, then remove the internal disc on the bottom run and try again.

              it 'should' remove the internal overlap on the bottom 2/3 twists (1.2 left these intact)

              it might still make a hash of the end, Fredo's bend tool can be unkind to meshes.
              I been running it without manual repairs

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • H Offline
                hsjzyangbin
                last edited by

                HI,TIG,is there have some differece between trigulaer face .rb and Manifold v1.4?

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                • TIGT Online
                  TIG Moderator
                  last edited by

                  @hsjzyangbin said:

                  HI,TIG,is there have some difference between trigulate face .rb and Manifold v1.4?

                  If the read the notes in the first post... 'manifold' does triangulate faces at the end, BUT it does so much more - it tidies the shapes to remove faceless edges, remove flaps, remove disconnected geometry, heal holes and very small faces, orient faces and then triangulates, and finally 'reports' on what it's done.

                  It is an attempt to automate the making of a 'manifold' surfaced mesh that will work properly when it's exported for use in a 3D printer, and some other 3D apps...

                  It's still under development...

                  TIG

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                  • O Offline
                    otb designworks
                    last edited by

                    You are the Man, TIG!

                    This plug in is a great great idea.

                    Cheers, Chuck

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                    • TIGT Online
                      TIG Moderator
                      last edited by

                      Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=218691#p218691
                      Various adjustments on speed, reporting, lingvo etc...
                      Still need to sort out 'pretzels' better... πŸ˜’

                      TIG

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                      • D Offline
                        driven
                        last edited by

                        Cheers TIG,
                        I was just logging in to say, I've set up one of my Macs, with a fresh instal and only a few basic rubies that I've triple checked are clean. Just to test Manifold. That way any log errors on my system console should be easily spotted, and you posted this, so excellent timing. I'll keep you informed. john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • TIGT Online
                          TIG Moderator
                          last edited by

                          driven

                          Can you PM that file so I can test it too... ❓
                          Don't bother - I made one like it and I see the problem πŸ˜’

                          TIG

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                          • D Offline
                            driven
                            last edited by

                            inner face left

                            Fresh off the press, No error messages in console, had lots of info zipping through, had Pass dialogs, so all seems to be functioning, but all passed have inner faces? john

                            EDIT: I did the first with Transparency ON, so just in case it wasn't see the faces I re-did with Trans OFF, but the faces are still inside and the orientation is different from first

                            turned transparency off, orientations flip

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • TIGT Online
                              TIG Moderator
                              last edited by

                              Here's v1.6 http://forums.sketchucation.com/viewtopic.php?p=218691#p218691

                              Face making error fixed, 3-edge faces removal improved.
                              Sub-groups/Instances now within Group removed & reported.
                              Error reporting improved.

                              TIG

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                              • D Offline
                                driven
                                last edited by

                                Hi TIG,
                                I think it's working really nicely now, lot faster, plenty of info, it still passes inner faces that don't necessarily break the 1 edge, 2 face rule.
                                There are only two '4-faced' edges in the original drawing and if a BoolTool, VWS, or a manual delete is done first, (as it should be) than manifold does a speedy and detailed correction, orientation and triangulation. I'm wondering if a simple pre-flight check that states, "I'm not doing this-there are inner faces highlighted that you need to remove first" or something less long winded, might not be in order. I'll PM you some other screen shot's as well.

                                acid test

                                Am I the only one testing this????

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • TIGT Online
                                  TIG Moderator
                                  last edited by

                                  Here's v1.7 http://forums.sketchucation.com/viewtopic.php?p=218691#p218691

                                  It now does a quick initial 'Health-Check' on the group and a dialog reports - it also temporarily shows any probable 'internal faces' in Magenta and faces adjoining probable 'holes' in Cyan etc...
                                  If it's a lot of errors you can answer 'No' to not continue and then attempt to fix them manually, before trying again - or answer Yes to continue if there are no problems identified, or answer Yes anyway to try and auto-fix any problems [with a final error report and red/green/.../-.- highlighting in an "error-group"]...
                                  πŸ€“

                                  TIG

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                                  • D Offline
                                    driven
                                    last edited by

                                    TIG....do you sleep???

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • O Offline
                                      otb designworks
                                      last edited by

                                      any chance this can be adjusted to not triangulate all faces? It is very useful for me to be able to clean up a model that I have carefully constructed so that I have consistent quads everywhere, which is what I need for sending into ZBrush for further detail modeling.

                                      I know that Cheetah, too, triangulates everything when performing boolean functions, which I also find annoying. It is this, more than anything, that keeps me away from automated solutions for ensuring manifold meshes.

                                      Cheers, Chuck

                                      Cheers, Chuck

                                      OTB Designworks is on Youtube

                                      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                      • TIGT Online
                                        TIG Moderator
                                        last edited by

                                        @unknownuser said:

                                        any chance this can be adjusted to not triangulate all faces? It is very useful for me to be able to clean up a model that I have carefully constructed so that I have consistent quads everywhere, which is what I need for sending into ZBrush for further detail modeling.

                                        I know that Cheetah, too, triangulates everything when performing boolean functions, which I also find annoying. It is this, more than anything, that keeps me away from automated solutions for ensuring manifold meshes.

                                        Cheers, Chuck

                                        I'll add triangulation as a closing option ? πŸ€“

                                        TIG

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                                        • O Offline
                                          otb designworks
                                          last edited by

                                          That would be quite useful, for me.

                                          Now, how about a plug-in that cuts a model up into beautifully perfect quads? I'd pay cold hard cash for that one, too.

                                          Thanks TIG!

                                          Cheers, Chuck

                                          OTB Designworks is on Youtube

                                          6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                                          1 Reply Last reply Reply Quote 0
                                          • TIGT Online
                                            TIG Moderator
                                            last edited by

                                            Here's v1.8 http://forums.sketchucation.com/viewtopic.php?p=218691#p218691

                                            Triangulation is now an option near the end - Answer Yes to do it... πŸ€“

                                            TIG

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