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V-ray questions

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  • S Offline
    solo
    last edited by 30 Apr 2009, 19:42

    Thank you very much, I would not bother but I have a model that took me ages to make before my computer died of a static shock, fortunately I had saved it to my server but now i't's useless as it has over 70 textures yet in Vray it only shows one.

    http://www.solos-art.com

    If you see a toilet in your dreams do not use it.

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    • T Offline
      thomthom
      last edited by 30 Apr 2009, 19:51

      Hm.. Sounds like a bug. You could send the model to ASGVis and have them take a look at it.

      What you could do, if most the materials where plain material with only a diffuse layer, is delete the V-Ray attributes in the model and then reload the model. That might force V-Ray to reread the materials.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • S Offline
        solo
        last edited by 30 Apr 2009, 20:03

        I doubt it's a model bug as all my models that I have previously modelled and rendered with Vray have the same issue.

        The model in question had more than diffuse I had bumps, reflections, etc.

        I think it may be a texture mapping issue, a mydamhihad it's texture folder in a different location to my new one.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • K Offline
          kalu
          last edited by 3 Sept 2009, 19:09

          @solo said:

          Damien, thank you for taking the time out to explain some of the technicalities of Vray and welcome to SCF.
          It's always a good thing when developers are able to consult and advise on open forum, I know you are very active at ASGvis and glad you have also 'broken the seal' here too.

          My next question is regarding displacement (I'm sure that this is a well covered subject on the vray site, but for those who are new or in a deciding capacity as far as render engines goes I will ask my questions here)

          I have been trying to master displacement on simple objects before using it on any real projects, I have noticed that it totally kills render times which is expected and in line with most other render apps. I have found a few strange behaviors however, below is a simple SU model with a grass displacement on it, it rendered perfectly the first time but when iI decided to add the white band the render was flat without any displacement, I then made the band a group and rendered and it worked again giving me the result below. My question is... does the grouping of two material adjacent to another where one is displaced and the other not have any significance?


          http://img25.imageshack.us/img25/474/vraydisplacementsetup.jpg

          [flash=560,340:2adlt0n9]http://www.youtube.com/watch/v/fBDTBV8qNWg[/flash:2adlt0n9]


          http://img515.imageshack.us/img515/9630/grassdisplace8.jpg

          Hi,

          There is anyway that you put for all the settings for this excellent way to make grass in your worm. Kind to step by step to make displacement. I look in the web and asgvis and is not very clear how I can get this awesome results, Please need help ASAP with this I have a presentation in my college.

          thanks.

          THE ONLY DIFFERENCE BETWEEN FICTION AND REALITY IS WHEN FICTION HAS TO BE CREDIBLE

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          • S Offline
            solo
            last edited by 3 Sept 2009, 19:12

            Kalu

            I'd love to but I unfortunately was using a trial version which has expired a long time ago, I'm sure that one of the many Vray guys here will be able to help.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • K Offline
              kalu
              last edited by 3 Sept 2009, 19:52

              @solo said:

              Kalu

              I'd love to but I unfortunately was using a trial version which has expired a long time ago, I'm sure that one of the many Vray guys here will be able to help.

              Hi SOLO,

              Thank you for your quick response, I've try and try for 6 hours with many options and I not close to this results. I post the help in ASGVIS forum and I hope someone come out with the exact help.
              Also are you the same guy in the PODIUM forum? I am there since they started the soft.

              Kalu.

              PS. PLEASE any help ASAP I appreciate!!!!!!!

              THE ONLY DIFFERENCE BETWEEN FICTION AND REALITY IS WHEN FICTION HAS TO BE CREDIBLE

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              • S Offline
                solo
                last edited by 3 Sept 2009, 20:32

                Kalu, I'm sure someone there will be around soon enough to give more help.

                Yes, that's me.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • S Offline
                  steelers05
                  last edited by 8 Sept 2009, 18:05

                  just got a chance to read through this thread...Solo, have you solved your recent problem? I am not sure if i am understanding this completely but it sounds like you took a model to a new computer correct? Vray is very similar to the way autocad handles xreferences (if that sounds familiar?) and you need to have the root files in the original location that they were when you first applied them. I hope that helps?

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                  • S Offline
                    solo
                    last edited by 8 Sept 2009, 18:12

                    Steelers, I did actually solve it, but that's in the past as I was running the trial version, maybe when the economy picks up or I will look into spending the money to buy Vray 2.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • 2 Offline
                      21D
                      last edited by 3 Jan 2010, 21:10

                      @solo said:

                      Last one for the displacement tests, using a single face (no thickness) with a texture and displacement.


                      http://img26.imageshack.us/img26/9169/carpetvray.jpg

                      I believe displacement is under the belt, now the next thing I need to get a grip of is D.O.F, anyone got any good tips that can help?

                      Hi there SOLO, first off, really great results there,
                      second would you mind sharing the SKP of the rug also so i can dissect the vray settings and the disp image??

                      "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
                      Le Corbusier

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                      • S Offline
                        solo
                        last edited by 3 Jan 2010, 21:20

                        Rachid, I will take a look for it tommorrow (it's on an old machine)

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • 2 Offline
                          21D
                          last edited by 3 Jan 2010, 22:02

                          @solo said:

                          Rachid, I will take a look for it tommorrow (it's on an old machine)

                          hey thnx mate, don't worry i don't mind the wait,
                          they say "great things come to those who wait" πŸ˜› so i do qualify for that hahaha
                          thnx again mate

                          "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
                          Le Corbusier

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                          • E Offline
                            edu1987
                            last edited by 9 Jan 2010, 03:58

                            how can i get rid of that white spots? im using irradiance as primary and light cache as secondary engine everything else as default settings.


                            render.JPG

                            always be psycho about perfection

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                            • T Offline
                              thomthom
                              last edited by 11 Jan 2010, 10:40

                              A quick-fix is to Clamp Colors under Color Mapping.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • S Offline
                                solo
                                last edited by 11 Jan 2010, 10:47

                                Rachid, I cannot seem to find that carpet scene any more, I can give you the maps however, in the zip file is a normal, diffuse, specular and displacement map.


                                CARPET.zip

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • 2 Offline
                                  21D
                                  last edited by 12 Jan 2010, 03:20

                                  @solo said:

                                  Rachid, I cannot seem to find that carpet scene any more, I can give you the maps however, in the zip file is a normal, diffuse, specular and displacement map.

                                  Just now noticed that you posted Pete,
                                  thnx for the help,
                                  having the maps i can play around with them to find as close as result as you mate, so don't worry about the scene πŸ˜‰
                                  thank you again for the help mate

                                  "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
                                  Le Corbusier

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                                  • E Offline
                                    edu1987
                                    last edited by 12 Jan 2010, 20:11

                                    @solo said:

                                    I can give you the maps however, in the zip file is a normal, diffuse, specular and displacement map.

                                    I downloaded the carpet too thks Solo, but what is the carpet773_NORMAL image for? and also were do u put the specular image? In the fresnel color or in the highlight and reflection glossiness there is kind of a debate in that.

                                    always be psycho about perfection

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                                    • E Offline
                                      edu1987
                                      last edited by 12 Jan 2010, 20:14

                                      @thomthom said:

                                      A quick-fix is to Clamp Colors under Color Mapping.

                                      Hmm...thought that only worked with colors πŸ˜„ will try then thks

                                      always be psycho about perfection

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                                      • W Offline
                                        wahoowetzel
                                        last edited by 12 Feb 2010, 21:57

                                        @edu1987 said:

                                        how can i get rid of that white spots? im using irradiance as primary and light cache as secondary engine everything else as default settings.

                                        I'm using the same primary and secondary engines and I seem to get these white spots whenever I have the reflection glossiness set to anything less than 1 (lower gets worse I think). What is the cause/solution to this?? I basically just want a material that that is reflective but not like a mirror, is that so hard? 😒

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                                        • W Offline
                                          wahoowetzel
                                          last edited by 18 Feb 2010, 00:57

                                          I've been using vray for 3DS max for about 4 years now, I've been using VfSU for about 2 months and I'm having some issues with graininess. I haven't had this issue with max, so I'm wondering if you guys can help me.

                                          I'm looking to get a metal material like a aluminum or steel with a powder coat finish. So something that is reflective, but not like a mirror. I'm modeling mullions and garage doors using this material. Here are some pics of the material in context:
                                          test 1.png

                                          I know there are a lot of settings that effect the materials and how they render out. I've done a bunch of tests using different environment settings and I've tried several material adjustments. But if any body out there would so kind or interested in helping me out, I set up a test file using the same materials I'm using in my scene.

                                          I want to say it's either a shadow related setting in the environment rollouts, or I'm just plain screwing up the material for some reason, either way I could use some help. Thanks!


                                          SCF test scene img.png


                                          test scene.skp

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