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    How to create a depression with complex curves?

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    • Jean LemireJ Offline
      Jean Lemire
      last edited by

      Hi Ushumgal, hi folks.

      See this SU file for ideas.


      Arrow head.skp

      Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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      • U Offline
        ushumgal
        last edited by

        @gaieus said:

        Well, my archaeology thesis was about some 400-450 pieces of Roman terra sigillata pottery fragments with scratched inscriptions on them. The catalogue was itself three times longer than the evaluation. I guess no-one has ever read it except my professor.
        😄

        Lol, I know the feeling! sigh Unrecognized genius, right? 😄 Where were your ostraka from?

        @gaieus said:

        So you mean the curves are pretty accurate? Could you upload the model as an attachment?

        They are accurate in that they accurately represent the basic shape of an arrowhead of the time. They don't represent a specific example, though, and of course the actual preserved artifacts are often somewhat irregular (and often very badly corroded). This is just for the section on moulding methods, so I only need to have an idealized example.

        In any case, as soon as I finish the model, I will happily upload it for you. 😉

        @jean lemire said:

        Hi Ushumgal, hi folks.

        See this SU file for ideas.

        Merci beaucoup, Jean! That looks like it should give me just the results I want! Now I just need to figure out how to do each step... XD

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        • GaieusG Offline
          Gaieus
          last edited by

          @ushumgal said:

          Lol, I know the feeling! sigh Unrecognized genius, right? 😄 Where were your ostraka from?

          Intercisa, Pannonia Inferior (actually, a Syrian mounted unit garrisoned there, the Cohors I Milliaria Hemesenorum Sagittaria - as the name says, from Emesa/Hemesa).

          @ushumgal said:

          In any case, as soon as I finish the model, I will happily upload it for you. 😉

          Well, I actually meant for the precise instructions (that I could only get from the current model) but in any case, I would definitely be interested.

          @ushumgal said:

          Merci beaucoup, Jean! That looks like it should give me just the results I want!

          Well, Jean is definitely inspiring with his excellent tutorials. 👍

          Gai...

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          • charly2008C Offline
            charly2008
            last edited by

            Hi,

            there is method i used to model a sword. Maybe useful for you and very simple.

            Karlheinz


            Speer.jpg


            Speer.skp


            Klinge.skp


            Klinge.jpg


            Speer.jpg

            He who makes no mistakes, makes nothing

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            • U Offline
              ushumgal
              last edited by

              @gaieus said:

              Intercisa, Pannonia Inferior (actually, a Syrian mounted unit garrisoned there, the Cohors I Milliaria Hemesenorum Sagittaria - as the name says, from Emesa/Hemesa).

              Well, there's irony for you...those guys were from the area I study, but were living just downstream from where I used to live! (Vienna) Bet they did NOT enjoy the winters... 😄 Were the inscriptions in Latin or Aramaic?

              And sure, once I have a technique worked out, I'll post instructions. I'm going to have to make a number of these before I'm done...

              @charly2008 said:

              Hi,

              there is method i used to model a sword. Maybe useful for you and very simple.

              Karlheinz

              Vielen Dank, Karlheinz! I like the way you got nice curves using the triangles...I'm going to have to work on that!

              One more question: I've made a sexy arrowhead, but now I need to embed it in a box and then delete it to leave the cavity. Does that involve making a group, like in Karlheinz' example? If someone could point me to a tutorial for this bit or give me a quick walkthrough, I'd be much obliged!

              http://i1015.photobucket.com/albums/af276/tupsharru/arrowhead_in_block_c.png

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              • GaieusG Offline
                Gaieus
                last edited by

                Now if you do have the arrow head, just cut it into two (delete one part) and you already have the negative. Of course, orienting front/back faces would be also good.

                (The inscriptions were mostly Latin and some very few Greek - but this is already the "Hellenised East" from the 2nd-3rd century AD)

                Gai...

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi ushumgal,

                  i copied the the Contour and made it a group. Then i modelled as i explained the triangles at each endpoint of the curves. Below is a better example.

                  Karlheinz


                  Speer!.jpg


                  Speer.jpg


                  Speer.skp


                  Speer.jpg

                  He who makes no mistakes, makes nothing

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi,

                    I am always surprised by the different techniques used to execute a design. Thanks TIG, your second step in your example was new to me. Thanks Simon and Jean that you showed your technique. It's nice that there are so many creative people.

                    Karlheinz

                    He who makes no mistakes, makes nothing

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                    • U Offline
                      ushumgal
                      last edited by

                      @gaieus said:

                      Now if you do have the arrow head, just cut it into two (delete one part) and you already have the negative. Of course, orienting front/back faces would be also good.

                      (The inscriptions were mostly Latin and some very few Greek - but this is already the "Hellenised East" from the 2nd-3rd century AD)

                      Gotcha...sounds like good stuff! 😄

                      I see what you mean about deleting one half to get the negative, but unfortunately I put mine together a different way. I had trouble correctly aligning the bottom half once I copied and flipped it...is there some trick to it to get things to line up correctly? Instead, I made a rectangle and then drew a line down the center of the 4 sides, and brought the edges down to that center line. So I modeled it whole rather than in half. But I'm not sure how to cut it in half now, especially since I used a cylinder for the tang.

                      @simon le bon said:

                      Hi ushumgal

                      As I can understand, you need round spoon shapes (I don't know better how to express 😆 )

                      Thanks for the links to the plugins, Simon...TIG's extrude edges by rails is amazing!! I'm having some success with it, but I do have a question. I divided the arrowhead into 3 segments (which all have somewhat different sections). When using this tool, how do you merge one segment into the next? For example, if one segment is nearly cylindrical and the next is significantly flatter? I always have a gap between the segments when I try it.

                      @charly2008 said:

                      Hi ushumgal,

                      i copied the the Contour and made it a group. Then i modelled as i explained the triangles at each endpoint of the curves. Below is a better example.

                      Karlheinz

                      Thanks for the example! To skin an object using the triangles, do you do it manually or is there a plugin to do it automatically for you?

                      Also, when you flip the quarter of the arrowhead around to make a complete example, can you tell me how you get everything to line up correctly? When I tried to do that with halves, I could never get them perfectly aligned.

                      Thanks everyone!! I started with Sketchup about a month ago, but I've learned more in the last 24 hours than in the last 28 days!

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        I did it manually

                        He who makes no mistakes, makes nothing

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                        • U Offline
                          ushumgal
                          last edited by

                          Oh, never mind about the flipping/mirroring question...I just figured out mirror_selection... 😉

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                          • simon le bonS Offline
                            simon le bon
                            last edited by

                            @ushumgal said:

                            What I would like to do now is to remove the center line and have a cavity that curves from one line to the other so that when I mirror the block, there will be a clear arrowhead-shaped depression in the middle of it, deep along the center line and tapering to the surface at the edges. Of course, when I simply erase the center line, it just leaves a hole right now. Is this what the skin plugin is for?

                            @gaieus said:

                            No, TIG, arrow heads are not circular like that. 😉

                            You can start however with a lathed shape like in TIG's example model the "positive" (the arrow head) however - then remove half of it and use the scale tool to "flatten" the piece a bit.

                            Hi ushumgal

                            As I can understand, you need round spoon shapes (I don't know better how to express 😆 )

                            Here is a way with
                            TIG_Extrude Edges by Rails

                            I Have also used:
                            RickWilson_Weld.rb
                            Fredo_BezierSpline
                            TIG _ Mirror.rb

                            In your mould work, a boolean tool seems very useful
                            Whaat_BoolTools (commercial)


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow001_th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow002_th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow003_th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow004_th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow005_th.jpg



                            http://i274.photobucket.com/albums/jj245/Spendauballet/KerkyThea/arrowKT001_th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/KerkyThea/arrowKT002_th.jpg

                            😉 simon

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                            • U Offline
                              ushumgal
                              last edited by

                              Hi everyone!

                              The holidays slowed me down, but now I'm back at it and I have made a number of very sexy arrowhead models (in the process of which I learned a LOT about SketchUp!). Now I have one remaining problem...I'm following the instructions that Jean provided. Using a complete model of an arrowhead, I draw a rectangle around it and drag it down to become the block forming half of the mould. Now I should intersect and then delete the arrowhead itself, leaving a cavity in its shape. But whenever I try this, it never seems to work. Should the arrowhead be a group? And I try intersecting both the arrowhead and the block with the model, but I still end up with a mess when I try to delete.

                              Anyone have any ideas what I am doing wrong?

                              [See images of before and after I delete the arrowhead below.]

                              http://i1015.photobucket.com/albums/af276/tupsharru/bilobateinblock.png

                              http://i1015.photobucket.com/albums/af276/tupsharru/bilobateinblock_deleted.png

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Well, first of all, Jeans method would work best with a single faced object but you obviously have wall thickness for the part you slide the arrow stick in so that will make it a bit more complex.

                                If you leave the arrow head a group or component, you should do the intersection twice - once for the "box" from outside of the group and once inside the group for the group itself. So best would be to explode the baby so that both parts will be in the same editing context.

                                Gai...

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                                • simon le bonS Offline
                                  simon le bon
                                  last edited by

                                  Hi ushumgal Hi everybody,

                                  @ushumgal said:

                                  Thanks for the links to the plugins, Simon...TIG's extrude edges by rails is amazing!! I'm having some success with it, but I do have a question. I divided the arrowhead into 3 segments (which all have somewhat different sections). When using this tool, how do you merge one segment into the next?

                                  Tig has is own explanation about that: Here

                                  But In fact it was very uneasy to skin the middle segment with EEBR for it was not possible to skin directly 4 joining curves.
                                  I said "IT WAS" because ExtrudeEdgesByRail V2 is out and this limitation has now expired 🎉

                                  Segmented arrow:

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow2nd_001_th.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow2nd_002_th.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow2nd_003_th.jpg

                                  You can also use Soap Skin & Bubble
                                  Which add the possibility to inflate or depress the skined faces.
                                  The process need to be initiate with Weld operation for SS&B works with two joining curves. Some small fails may happen and need to be repaired. Something a bit difficult for newbies.

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow2nd_004_th.jpg

                                  The two different skins:

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/Arrow2nd_005_th.jpg

                                  .../
                                  I see you are doing skins manually to join your curves (good thing). This can be made with plugins. Unfortunately, powerful ArchitectBoy's Skin.rb (& see also& skin thread) only skin separate curves, but Rick Wilson Curve Stitcher does it very simply

                                  (you can throw a glance on my little skin reminder here even if it must be updated)

                                  ++simon

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