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    [Plugin] Simple Catenary Curve

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    • GaieusG Offline
      Gaieus
      last edited by

      Is it really?

      Hm... I last studied maths more than 26 years ago. 😳
      Anyway, I can model parabolas then!
      Thanks! 👍

      Gai...

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      • R Offline
        remus
        last edited by

        Doubled checked on wikipedia and it seems it is a parabola. Part of the conic sections if you fancy investigating further.

        http://remusrendering.wordpress.com/

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        • K Offline
          kwistenbiebel
          last edited by

          Hi remus, that's a wonderful idea.(Didn't know the term Catenary though).
          By the way, could multiple Catenary curves define a tensile structure?

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          • R Offline
            remus
            last edited by

            You probably could, but i dont think it would be physically accurate. Catenary curves only describe lines with no forces (other than gravity) acting along their length.

            I know that in simple cases like a suspension bridge the curve is a parabola, but i dont know if this would still be true for more complicated tensile structures.

            http://remusrendering.wordpress.com/

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            • GaieusG Offline
              Gaieus
              last edited by

              @remus said:

              Doubled checked on wikipedia and it seems it is a parabola. Part of the conic sections if you fancy investigating further.

              I believe you, Remus, truely. 😉

              Gai...

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              • R Offline
                remus
                last edited by

                I just though other people might be interested (although i realise maths geeks are probably in short supply around here 😛 )

                http://remusrendering.wordpress.com/

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                • thomthomT Offline
                  thomthom
                  last edited by

                  I'm no math geek - but that cursed curve had me stumped when I wanted to make a chain/rope plugins.

                  I've still not looked at the code, but can it be used to specify two 3D points and the total length of the curve?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • R Offline
                    remus
                    last edited by

                    2 3d points is fairly easy as long as the 2 points are level, if not you have to start messing around with numerical solutions and it all gets rather messy.

                    Its similarly difficult to specify a length if i remember correctly.

                    http://remusrendering.wordpress.com/

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Yea, that's what I tried. Different heights.
                      And also specifying length. Only solution to the length I could find was a method that did loop of approximation until it came within a given tolerance...

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        Remus,

                        I am glad you show the way to Users to get their ownautomation via Ruby. Obviously, Sketchup needs to be complemneted by some generic Rubies that does geometrical operations that SU does not do in native.

                        But Ruby is also a very convenient way for individual users to speed up their workflow with some adhoc, simple programming. It's a little bit like Excel macros. They are meant for users to help with a few lines of code. But of course, some specialists could also write complete applications with thousands of lines of VB Scripts for Excel and share them to a community of users.

                        Your program is 10 lines of code and does the work of creating a catenary curve. For the purpose of what it does for an individual user, it is very concise and elegantly written. Ruby is not very complex for simple things and you demonstrate it in your script.

                        Now, yes, for writing a general plugin drawing any catenary curve in 3D between 2 points, with options, live feeback and postedition, the script would have to go one level beyond, and may not be an easy task for an occasional programmer (but do not worry, there is also a strong community of script writers!).

                        So, I can only send you my support for showing what Ruby can do with a few lines of code, to automate repetitive tasks or make simple calculations.

                        Fredo

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                        • T Offline
                          tomot
                          last edited by

                          @remus said:

                          I just though other people might be interested (although i realise maths geeks are probably in short supply around here 😛 )

                          count me in the math geek column!
                          great little program, Ive been using it to learn more about Ruby.

                          =begin
                          Simple Catenary Curve script
                          
                          Author; Remus Knowles
                          =end
                          
                          module RTK
                          
                          def self.simple_cat_curve
                          
                          ents = Sketchup.active_model.active_entities
                          pts = []
                          # add or delete interval to be evaluated 
                          intervals = [-3,-2.75,-2.5,-2.25,-2,-1.75,-1.5,-1.25,-1,-0.75,-0.5,-0.25,0,0.25,0.5,0.75,1,1.25,1.5,1.75,2,2.25,2.5,2.75,3]
                          
                          intervals.each{|e|
                          # main math formula, try x = (Math.sinh(e)), or (Math.sin(e))
                          x = (Math.cosh(e))
                          
                          # pts.push([e,20,x]) entering 20 moves the curve  along green axis  20 units 
                          # pts.push([e,x,0])  draws the curve in plan view 
                          # pts.push([x,0,e,]) draws the curve in elevation view
                          
                           
                          pts.push([x,10,e]) 
                          pts.push([x,0,e,])
                          pts.push([x,-10,e]) 
                          }
                          
                          cat_curve = ents.add_curve(pts)
                          
                          cat_curve_grp = ents.add_group(cat_curve)
                          
                          end#method
                          
                          end#module
                          
                          UI.menu("Draw").add_item("Simple Catenary Curve") {RTK.simple_cat_curve}
                          
                          

                          my attached code documents some of the things I have tried


                          curve.png

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

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                          • R Offline
                            remus
                            last edited by

                            Fred, thanks, it means a lot coming from someone of your experience.

                            Tomot, good effort on the mods, best way to start learning ruby in my opinion.

                            http://remusrendering.wordpress.com/

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                            • C Offline
                              CADAddict
                              last edited by

                              Hey REmus,
                              no need to be a Math Geek to find a use to it.
                              Anytime someone needs to model lets say the electric highvoltage cables supported by high voltage towers, this comes to a use.
                              Also for a more architecture realted topic, most of the Vaults designed by Antoni Gaudí's(the catalan architect author of the Sagrada familia in Barcelona)were actually inverted catenary curves, so anyone trying to model his buildings igh also find a use to it!
                              Thanks a lot!

                              http://www.cad-addict.com/

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                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                Hey, CADAddict:
                                Glad you mentioned Antonio Gaudi's Familia Sagrada, because that is the first thing I thought of when someone questioned the usefulness of catenary curves, besides suspended cables in equilibrium.
                                mitcorb

                                I take the slow, deliberate approach in my aimless wandering.

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                                • simon le bonS Offline
                                  simon le bon
                                  last edited by

                                  Remus's Catenary suspension bridge


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray018th.jpg

                                  taken in: Copy Array Along Path tool...have a look.

                                  (Catenary Curve for the general shape of the bridge. The ropes are handmade using Bezier Spline with only one intermediate point driven in order to simulate the weight of the rope.

                                  A remark to Remus: Your Catenary Curve is made with only 16 segments. It's probably too few in many cases. It would be better to add the choice of this number( 😉 )

                                  @jclements said:

                                  Hey Remus:

                                  Next step is "chain maker" or "rope maker"..😄

                                  The first tool exists right now with courtesy of Chris Fullmer :[Plugin] Component Stringer

                                  😉 simon

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @simon le bon said:

                                    The first tool exists right now with courtesy of Chris Fullmer :[Plugin] Component Stringer

                                    I think Remus is talking about a tool to simulate rope or chains - which is not what Chris' tool is doing.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • R Offline
                                      remus
                                      last edited by

                                      @simon le bon said:

                                      A remark to Remus: Your Catenary Curve is made with only 16 segments. It's probably too few in many cases. It would be better to add the choice of this number( 😉 )

                                      I'll have a look at it 👍

                                      http://remusrendering.wordpress.com/

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                                      • simon le bonS Offline
                                        simon le bon
                                        last edited by

                                        @thomthom said:

                                        I think Remus is talking about a tool to simulate rope or chains - which is not what Chris' tool is doing.

                                        Hi thomthom,
                                        You are rigth! I had probably been taken by the hurry of enjoyment. Chris's "Component Stringer" is a very cool tool, but intending to do a different job.

                                        We can make a chain with it but it very uneasy and far from perfection!

                                        @tig said:

                                        Make half chain link (U) and use this tool then edit that chain and copy/hand the U geometry into an O loop of say 2.2 the original length, now you have your links; us 'make unique' on one of the links, edit it and rotate its contents 90 degrees. Select every other link and replace with this rotated one... a chain... done.


                                        http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/clfCompntStringer005th.jpg


                                        http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/clfCompntStringer006th.jpg

                                        In such case, it will be better to do this way:


                                        http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/th_CopyArray013th.jpg

                                        And for making a rope, I'm sure we can do a good job with our same Chris Fullmer's Shape Bender.

                                        *simon

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                                        • R Offline
                                          remus
                                          last edited by

                                          Try this, it's untested so give us a shout if it's broken.


                                          simple_cat_curve.rb

                                          http://remusrendering.wordpress.com/

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                                          • simon le bonS Offline
                                            simon le bon
                                            last edited by

                                            Hi Remus, 😉

                                            Something is wrong for me. "Simple Catenary Curve" opens and asks the number of segments (cool), but after validation, nothing happens..
                                            *s

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