[Plugin] PipeAlongPath
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Thank you TIG!
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thank u
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Hi TIG,
I was thinking last night, is there a ruby to create a tapered pipe / tube / rectangle / etc....?Think of a Palm tree trunk; larger base, diminishing to a narrower top. I don't believe this can be done with the current 'alongpath' rubies [or am i wrong???] I'm interested in your reply as to whether or not it could be done.
Think of the fun that could be had with a beach scene...!!!
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lol
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@utiler said:
Hi TIG,
I was thinking last night, is there a ruby to create a tapered pipe / tube / rectangle / etc....?Hi Andrew,
How about the Draw Metal Plugins? They can create beautifully tapering shapes.
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@gaieus said:
@utiler said:
Hi TIG,
I was thinking last night, is there a ruby to create a tapered pipe / tube / rectangle / etc....?Hi Andrew,
How about the Draw Metal Plugins? They can create beautifully tapering shapes.
does this drawmetal plugin accepts metrics? In their site, all examples show imperial units...
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Download it and try it. If it does not, ask them to update the code to accept metric too. Its not that big of a deal in Ruby to make it accept metric or imperial.
Chris
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I think you're onto something there, Gaieus. Might have a look....
It's more specific than follow and rotate.... -
How do I use this file? I saved it but now how do I use it in SketchUp. Can somebody please walk me through it. I'm still relatively new to the program and what I am really wanting to do is to create rounded corners like as in a sofa cushion. My search brought me here but still haven't been able to produced what I want in SketchUp without using someone else's components.
Does it have something to do with saving it to putting in the program file and there would be a plugin folder?
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This ruby ('PipeAlongPath.rb') doesn't round corners, it makes a 'pipe' along a 'path' - although you could use it to add 'piping-trim' to shapes too... To round the corners of things use something like Fredo's 'Round Corners' script - see here... http://forums.sketchucation.com/viewtopic.php?p=171721#p171721 - there are instruction on the page on what to do with it - this one does have some extra things to add in a folder etc...
General Note:
If there are no instructions to the contrary then scripts go into the 'Plugins' folder, found in your 'Sketchup' folder. Unzip them first if they are .zip files - they are usually .rb files
If any script has few instructions then try opening the .rb with plain-text editor, like 'Notepad.exe', (it's in text so it's readable) and look at the first section which almost always has helpful notes on use etc. Some scripts are scrambled or coded as .rbs and so can't be read - but then these will usually have a separate help document.
When you restart Sketchup most scripts become usable from a new item (or popout_submenu-item) added to the 'Plugins' menu. If they do otherwise then the script's help usually tells you - e.g. it's to be found under 'Tools' menu, or it's a right-click context-menu function only etc... -
thanks
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thanx!
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thanx!
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Is there a plugin that WILL do a pipe along a fork or branch. I want to create a space frame that has 3d shapes with multiple intersecting lines that I need to make pipes/tubes from
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See convert lines to tubes by Didier Bur
Menu Tool/ Convert arcs, circles, curves, lines to cylinders -
@unknownuser said:
"- if you picked a forking path initially it wouldn't work again for that session... "
Geez, I thought that was a feature.
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I wonder if it would be possible for this very useful plugin to choose whether to erase all those construction points inside the tube structure.
You get allot of them when you have a complex pipe path.. -
very nice, thank you.
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@tig said:
No, they are there as snap-points for making connections, but there are several tools available to clear cpoints: or you could simply Delete Guides off the Menu will clear them + any clines.
For example, use my SeletonPointsOnly.rb or TT's SelectionToy[GuidePoints]+delete_key can do this for you...
Personally, I have three shortcut keys that clear Cpoints, Clines and Cgeometry...Deletes Guides from the menu will do, thanks!
Any link to those plugs you mentioned? I searched but didn't find them.. -
@kostas_designer said:
I wonder if it would be possible for this very useful plugin to choose whether to erase all those construction points inside the tube structure.
You get allot of them when you have a complex pipe path..No, they are there as snap-points for making connections, but there are several tools available to clear cpoints: or you could simply Delete Guides off the Menu will clear them + any clines.
For example, use my DeleteConPointsOnly.rb or TT's SelectionToy[GuidePoints]+delete_key can do this for you...
Personally, I have three shortcut keys that clear Cpoints, Clines and Cgeometry...
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