[Plugin] PipeAlongPath
-
How do I use this file? I saved it but now how do I use it in SketchUp. Can somebody please walk me through it. I'm still relatively new to the program and what I am really wanting to do is to create rounded corners like as in a sofa cushion. My search brought me here but still haven't been able to produced what I want in SketchUp without using someone else's components.
Does it have something to do with saving it to putting in the program file and there would be a plugin folder?
-
This ruby ('PipeAlongPath.rb') doesn't round corners, it makes a 'pipe' along a 'path' - although you could use it to add 'piping-trim' to shapes too... To round the corners of things use something like Fredo's 'Round Corners' script - see here... http://forums.sketchucation.com/viewtopic.php?p=171721#p171721 - there are instruction on the page on what to do with it - this one does have some extra things to add in a folder etc...
General Note:
If there are no instructions to the contrary then scripts go into the 'Plugins' folder, found in your 'Sketchup' folder. Unzip them first if they are .zip files - they are usually .rb files
If any script has few instructions then try opening the .rb with plain-text editor, like 'Notepad.exe', (it's in text so it's readable) and look at the first section which almost always has helpful notes on use etc. Some scripts are scrambled or coded as .rbs and so can't be read - but then these will usually have a separate help document.
When you restart Sketchup most scripts become usable from a new item (or popout_submenu-item) added to the 'Plugins' menu. If they do otherwise then the script's help usually tells you - e.g. it's to be found under 'Tools' menu, or it's a right-click context-menu function only etc... -
thanks
-
thanx!
-
thanx!
-
Is there a plugin that WILL do a pipe along a fork or branch. I want to create a space frame that has 3d shapes with multiple intersecting lines that I need to make pipes/tubes from
-
See convert lines to tubes by Didier Bur
Menu Tool/ Convert arcs, circles, curves, lines to cylinders -
@unknownuser said:
"- if you picked a forking path initially it wouldn't work again for that session... "
Geez, I thought that was a feature.
-
I wonder if it would be possible for this very useful plugin to choose whether to erase all those construction points inside the tube structure.
You get allot of them when you have a complex pipe path.. -
very nice, thank you.
-
@tig said:
No, they are there as snap-points for making connections, but there are several tools available to clear cpoints: or you could simply Delete Guides off the Menu will clear them + any clines.
For example, use my SeletonPointsOnly.rb or TT's SelectionToy[GuidePoints]+delete_key can do this for you...
Personally, I have three shortcut keys that clear Cpoints, Clines and Cgeometry...Deletes Guides from the menu will do, thanks!
Any link to those plugs you mentioned? I searched but didn't find them.. -
@kostas_designer said:
I wonder if it would be possible for this very useful plugin to choose whether to erase all those construction points inside the tube structure.
You get allot of them when you have a complex pipe path..No, they are there as snap-points for making connections, but there are several tools available to clear cpoints: or you could simply Delete Guides off the Menu will clear them + any clines.
For example, use my DeleteConPointsOnly.rb or TT's SelectionToy[GuidePoints]+delete_key can do this for you...
Personally, I have three shortcut keys that clear Cpoints, Clines and Cgeometry... -
Various construction-guide tools like DeleteConPointsOnly.rb [sorry for my earlier typo] and DeleteConLinesOnly.rb and ConsDeleteContext.rb [and many other useful Plugins] are available from Didier Bur's Library Depot... http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_edi_page.htm
Have a browse... -
Thanks mate!
-
Hi DeAliyev,
Please, watch your mouth first of all.
Second, "WTF" would you do with it when you seem to use SU 2 and plugins can only be used since version 4?
Please, revise your profile fields as they are requiredon this forum.
-
Happy New Year to you, TIG, too!
(and thanks for your generous contributions)
-
@unknownuser said:
@rons said:
Thanks TIG.
WTF? I cant download this f*cked plugin?
So why this occurs?
Anybody know?
I cannt download it?I am the author of this plugin - which incidentally is offered freely to you as a gift, so don't foul-mouth your gift-horse - I might hope for a little more civility...
The zip file that I put into the thread still downloads fine - however, you do need to unzip any zip file to get at its contents - a .rb file that goes into your Plugins folder.
Later in the thread I also gave a link to Didier's Ruby Depot that gives direct access to that free script and also many others...
Please don't get angry at other people for your own shortcomings... If you ask for help politely you'll get it - we are a kindly bunch here, but being a won't endear you to anyone...
So don't be a **** !
Happy New Year to you too...
PS I see you have rankled Gai - I pity you now... -
TIG,
Just noticed these new bumps to an old thread, saw that there have been nearly 1000 downloads of your revised plug-in and very few thank you's - me being one of those remiss.
Thank you for this and all the other great plug ins.
One of my new year resolutions is to organize and update my sketchup plug-ins, materials, components, which have all gotten out of control
One down, countless more to go
And by the way a very happy New Year
-
@tig said:
@kostas_designer said:
I wonder if it would be possible for this very useful plugin to choose whether to erase all those construction points inside the tube structure.
You get allot of them when you have a complex pipe path..No, they are there as snap-points for making connections, but there are several tools available to clear cpoints: or you could simply Delete Guides off the Menu will clear them + any clines.
For example, use my DeleteConPointsOnly.rb or TT's SelectionToy[GuidePoints]+delete_key can do this for you...
Personally, I have three shortcut keys that clear Cpoints, Clines and Cgeometry...Just to say that i discovered a nice trick:
After finishing the command, i turn back a step by ctrl+z (or modify-undo pip's points) et voila! all control points vanished!
Am i genius or you guys already known that 1000 years ago? -
One undo removes the cpoints, another undo undoes the pipe itself.
This is OK if you have one or two to do, but if you've made lots already made then other tools are more useful to remove the cpoints later...
Advertisement