WIP: European Back Alley
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Update: (Still fixing the part of the road has a little "tear")
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this is going to be amazing, my spider sense is tingling
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Looks good so far, but that arch looks dodgy
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its not symmetrical
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The size of the stones at near top of the arch look way small. It looks like it could fall any minute.
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yes but in the olden days they build them properly or they didnt stand up at all! and i think your would have collapsed a long time ago...
but hey, thats what artistic license is for
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Here is and update, including a reference photo which a am mostly modeling after, but I will change a few things to my liking.
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Exactly...arch is same thickness all around, otherwise it would collapse.
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@sepo said:
Exactly...arch is same thickness all around, otherwise it would collapse.
I think I will just make all the little stones near the top bigger, and just ignore the fact that my arch would collapse in real life
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Part of believeable render is that it resembles real and correct. If your arch does not read correct it will always poke you in the eye...
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I would like to be able to make something similar to this someday...
I want to see more! -
Here is part of the model I have textured, I rendered it in V-Ray attempting a evening look. I have included the visopt settings at the bottom, renamed as a ruby script.
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looking awesome so far...
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Good job with light and textures... waiting for more more more
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Thanks for the comments! Here is another render, I tried to make it a bit brighter.
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it looks real, nice texturing. I enjoy looking at this post. although I would reduce the opacity of your vignette layer
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I agree, it's looking really promising! Fun thread to follow along with as more comes out
I'm with olishea on the rendering but then again I hate it when people start nitpicking my WIP so I won't say anything about that
-Brodie
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